/* * File: collection.h * ************************************************************************ * LEAP * * * * Copyright (c) 1992, 1995 * * Regents of the University of California * * All Rights Reserved. * * * * This software provided pursuant to a license agreement containing * * restrictions on its disclosure, duplication, and use. This software * * contains confidential and proprietary information, and may not be * * extracted or distributed, in whole or in part, for any purpose * * whatsoever, without the express written permission of the authors. * * This notice, and the associated author list, must be attached to * * all copies, or extracts, of this software. Any additional * * restrictions set forth in the license agreement also apply to this * * software. * ************************************************************************ * * * Designed by: Christian Schafmeister * * Author: Christian Schafmeister * * * * VERSION: 1.0 * * Programmers: * * Christian Schafmeister * * David Rivkin * * * * Principal Investigator: Peter A. Kollman * * * ************************************************************************ * * Class: * COLLECTION * Superclass: * OBJEKT * */ #ifndef COLLECTION_H #define COLLECTION_H /* ----------------------------------------------------------------------- Define object typedefs here. Object typedef MUST include the superclass object as its first structure element. */ typedef struct { OBJEKTt oObjectHeader; int iElementCount; } COLLECTIONt; typedef COLLECTIONt *COLLECTION; /* ====================================================================== Define object messages here. There must be at least a Create, Destroy, and Describe message. Hook into the messages of the superclasses so that when the message is sent to the most primative superclass of this class that it will eventually make it into these routines. */ #define iCollectionSize( Cx ) ( ((COLLECTION)(Cx))->iElementCount ) #define CollectionSetSize( Cx, S ) ( ((COLLECTION)Cx)->iElementCount = S ) extern COLLECTION cCollectionCreate( int iType ); extern void CollectionDestroy( COLLECTION *cPCollect ); extern void CollectionDescribe( COLLECTION cCollect ); extern GENP PCollectionLoop( COLLECTION cCollect ); extern OBJEKT oCollectionNext( COLLECTION cCollect, GENP *PPNode ); extern COLLECTION cCollectionDuplicate( COLLECTION cCol ); #endif /* COLLECTION_H */