/*------------------------------------------------------------\ | | | This file is part of the Alliance CAD System Copyright | | (C) Laboratoire LIP6 - Département ASIM Universite P&M Curie| | | | Home page : http://www-asim.lip6.fr/alliance/ | | E-mail : mailto:alliance-users@asim.lip6.fr | | | | This progam is free software; you can redistribute it | | and/or modify it under the terms of the GNU General Public | | License as published by the Free Software Foundation; | | either version 2 of the License, or (at your option) any | | later version. | | | | Alliance VLSI CAD System is distributed in the hope that | | it will be useful, but WITHOUT ANY WARRANTY; | | without even the implied warranty of MERCHANTABILITY or | | FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | | Public License for more details. | | | | You should have received a copy of the GNU General Public | | License along with the GNU C Library; see the file COPYING. | | If not, write to the Free Software Foundation, Inc., | | 675 Mass Ave, Cambridge, MA 02139, USA. | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Tool : DREAL | | | | File : GRD101.h | | | | Authors : Jacomme Ludovic | | | | Date : 28.03.95 | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Constants | | | \------------------------------------------------------------*/ # ifndef DREAL_GRD # define DREAL_GRD # define DREAL_SIZE (sizeof( drealrec )) # define DREAL_MAX_REC 8 # define DREAL_ONE_WINDOW (long)0x00010000 # define DREAL_DELETED (long)0x00020000 # define DREAL_ACCEPTED (long)0x00040000 # define DREAL_SELECTED (long)0x00100000 # define DREAL_DRAW_TEXT (long)0x00200000 /*------------------------------------------------------------\ | | | Macros | | | \------------------------------------------------------------*/ # define DREAL_PREVIOUS( R ) \ \ ((rdsrec_list **)((R)->USER)) # define DREAL_PREVIOUS_L( R ) \ \ ((R)->USER) # define DREAL_WINDOW( R ) \ \ (((drealrec *)((char *)(R)+sizeof(rdsrec_list)))->WINDOW ) /*------------------------------------------------------------\ | | | Macros | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Windows | | | \------------------------------------------------------------*/ # define IsDrealOneWindow( Rectangle ) \ \ ( ( Rectangle )->FLAGS & DREAL_ONE_WINDOW ) # define SetDrealOneWindow( Rectangle ) \ \ ( ( Rectangle )->FLAGS |= DREAL_ONE_WINDOW ) # define ClearDrealOneWindow( Rectangle ) \ \ ( ( Rectangle )->FLAGS &= ~DREAL_ONE_WINDOW ) /*------------------------------------------------------------\ | | | Deleted | | | \------------------------------------------------------------*/ # define IsDrealDeleted( Rectangle ) \ \ ( ( Rectangle )->FLAGS & DREAL_DELETED ) # define SetDrealDeleted( Rectangle ) \ \ ( ( Rectangle )->FLAGS |= DREAL_DELETED ) # define ClearDrealDeleted( Rectangle ) \ \ ( ( Rectangle )->FLAGS &= ~DREAL_DELETED ) /*------------------------------------------------------------\ | | | Accepted | | | \------------------------------------------------------------*/ # define IsDrealAccepted( Rectangle ) \ \ ( ( Rectangle )->FLAGS & DREAL_ACCEPTED ) # define SetDrealAccepted( Rectangle ) \ \ ( ( Rectangle )->FLAGS |= DREAL_ACCEPTED ) # define ClearDrealAccepted( Rectangle ) \ \ ( ( Rectangle )->FLAGS &= ~DREAL_ACCEPTED) /*------------------------------------------------------------\ | | | Selected | | | \------------------------------------------------------------*/ # define IsDrealSelected( Rectangle ) \ \ ( ( Rectangle )->FLAGS & DREAL_SELECTED ) # define SetDrealSelected( Rectangle ) \ \ ( ( Rectangle )->FLAGS |= DREAL_SELECTED ) # define ClearDrealSelected( Rectangle ) \ \ ( ( Rectangle )->FLAGS &= ~DREAL_SELECTED) /*------------------------------------------------------------\ | | | DrawText | | | \------------------------------------------------------------*/ # define IsDrealDrawText( Rectangle ) \ \ ( ( Rectangle )->FLAGS & DREAL_DRAW_TEXT ) # define SetDrealDrawText( Rectangle ) \ \ ( ( Rectangle )->FLAGS |= DREAL_DRAW_TEXT ) # define ClearDrealDrawText( Rectangle ) \ \ ( ( Rectangle )->FLAGS &= ~DREAL_DRAW_TEXT ) /*------------------------------------------------------------\ | | | Types | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Dreal Windows | | | \------------------------------------------------------------*/ typedef struct drealwinrec { struct drealwinrec *NEXT; rdsrec_list *RECTAB[ DREAL_MAX_REC ]; } drealwinrec; typedef struct drealwin { drealwinrec **LAYERTAB; } drealwin; typedef struct drealrecwin { struct drealrecwin *NEXT; drealwin *WINDOW; } drealrecwin; /*------------------------------------------------------------\ | | | Dreal Undo | | | \------------------------------------------------------------*/ typedef struct drealundorec { struct drealundorec *NEXT; rdsrec_list *RECTANGLE; } drealundorec; typedef struct drealundo { struct drealundo *NEXT; drealundorec *UNDO; } drealundo; /*------------------------------------------------------------\ | | | Dreal Select | | | \------------------------------------------------------------*/ typedef struct drealselect { struct drealselect *NEXT; rdsrec_list *RECTANGLE; } drealselect ; /*------------------------------------------------------------\ | | | Dreal Search | | | \------------------------------------------------------------*/ typedef struct drealsearch { struct drealsearch *NEXT; rdsrec_list *RECTANGLE; } drealsearch; /*------------------------------------------------------------\ | | | X Rectangle | | | \------------------------------------------------------------*/ typedef struct drealrec { drealrecwin *WINDOW; } drealrec; /*------------------------------------------------------------\ | | | Variables | | | \------------------------------------------------------------*/ extern char DrealRecomputeBound; extern long DrealBoundXmin; extern long DrealBoundYmin; extern long DrealBoundXmax; extern long DrealBoundYmax; extern long DrealWindowXmin; extern long DrealWindowYmin; extern long DrealWindowXmax; extern long DrealWindowYmax; extern long DrealWindowDx; extern long DrealWindowDy; extern long DrealWindowSide; extern long DrealWindowSize; extern drealwin *DrealWindowTable; extern rdsfig_list *DrealFigureRds; extern long DrealFigureXAB1; extern long DrealFigureXAB2; extern long DrealFigureYAB1; extern long DrealFigureYAB2; extern drealundo *DrealHeadRedo; extern drealundo *DrealHeadUndo; extern drealselect *DrealHeadSelect; extern drealsearch *DrealHeadSearch; /*------------------------------------------------------------\ | | | Functions | | | \------------------------------------------------------------*/ extern void DrealAddFigure(); extern rdsrec_list *DrealAddRectangle(); extern rdsrec_list *DrealAddAbox(); extern void DrealNewFigure(); extern void DrealDelFigure(); extern void DrealDelRectangle(); extern char DrealSaveFigure(); extern void DrealFlattenFigure(); extern char Drealsaverdsfig(); extern rdsfig_list *Drealgetrdsfig(); /*------------------------------------------------------------\ | | | Undo Acces Functions | | | \------------------------------------------------------------*/ extern void DrealAddUndo(); extern void DrealDelUndo(); extern void DrealAddUndoRec(); extern void DrealInitializeUndo(); /*------------------------------------------------------------\ | | | Flag Set & Clear Functions | | | \------------------------------------------------------------*/ extern void DrealDeleteRectangle(); extern void DrealUndeleteRectangle(); extern void DrealSelectRectangle(); extern void DrealUnselectRectangle(); extern void DrealAcceptRectangle(); extern void DrealRejectRectangle(); /*------------------------------------------------------------\ | | | Select Acces Functions | | | \------------------------------------------------------------*/ extern void DrealAddSelect(); extern void DrealDelSelect(); extern void DrealPurgeSelect(); /*------------------------------------------------------------\ | | | Search Acces Functions | | | \------------------------------------------------------------*/ extern void DrealAddSearch(); extern void DrealDelSearch(); /*------------------------------------------------------------\ | | | Bound Compute | | | \------------------------------------------------------------*/ extern char DrealComputeBound(); /*------------------------------------------------------------\ | | | Window Acces Functions | | | \------------------------------------------------------------*/ extern void DrealInitializeWindowTable(); /*------------------------------------------------------------\ | | | Error Message Functions | | | \------------------------------------------------------------*/ extern char *DrealGetErrorMessage(); extern void DrealExitErrorMessage(); /*------------------------------------------------------------\ | | | Informations Functions | | | \------------------------------------------------------------*/ extern char *DrealGetInformations(); # endif