/*------------------------------------------------------------\ | | | This file is part of the Alliance CAD System Copyright | | (C) Laboratoire LIP6 - Département ASIM Universite P&M Curie| | | | Home page : http://www-asim.lip6.fr/alliance/ | | E-mail : mailto:alliance-users@asim.lip6.fr | | | | This progam is free software; you can redistribute it | | and/or modify it under the terms of the GNU General Public | | License as published by the Free Software Foundation; | | either version 2 of the License, or (at your option) any | | later version. | | | | Alliance VLSI CAD System is distributed in the hope that | | it will be useful, but WITHOUT ANY WARRANTY; | | without even the implied warranty of MERCHANTABILITY or | | FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | | Public License for more details. | | | | You should have received a copy of the GNU General Public | | License along with the GNU C Library; see the file COPYING. | | If not, write to the Free Software Foundation, Inc., | | 675 Mass Ave, Cambridge, MA 02139, USA. | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Tool : DREAL | | | | File : Undo.c | | | | Author : Jacomme Ludovic | | | | Date : 28.03.95 | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Include Files | | | \------------------------------------------------------------*/ # include # include "mut.h" # include "mph.h" # include "rds.h" # include "rpr.h" # include "rfm.h" # include "GRD.h" # include "GSB.h" # include "GRD_undo.h" /*------------------------------------------------------------\ | | | Variables | | | \------------------------------------------------------------*/ drealundo *DrealHeadUndo = (drealundo *)NULL; drealundo *DrealHeadRedo = (drealundo *)NULL; /*------------------------------------------------------------\ | | | Functions | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Alloc Functions | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | DrealAllocUndo | | | \------------------------------------------------------------*/ drealundo *DrealAllocUndo() { return((drealundo *)rdsalloc(sizeof(drealundo), 1)); } /*------------------------------------------------------------\ | | | DrealAllocUndoRec | | | \------------------------------------------------------------*/ drealundorec *DrealAllocUndoRec() { return((drealundorec *)rdsalloc(sizeof(drealundorec), 1)); } /*------------------------------------------------------------\ | | | Free Functions | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | DrealFreeUndo | | | \------------------------------------------------------------*/ void DrealFreeUndo( FreeUndo ) drealundo *FreeUndo; { rdsfree((char *)FreeUndo, sizeof(drealundo)); } /*------------------------------------------------------------\ | | | DrealFreeUndoRec | | | \------------------------------------------------------------*/ void DrealFreeUndoRec( FreeUndoRec ) drealundorec *FreeUndoRec; { rdsfree((char *)FreeUndoRec, sizeof(drealundorec)); } /*------------------------------------------------------------\ | | | DrealAddUndoRec | | | \------------------------------------------------------------*/ void DrealAddUndoRec( Rectangle ) rdsrec_list *Rectangle; { drealundorec *UndoRec; rdsbegin(); UndoRec = DrealAllocUndoRec(); UndoRec->RECTANGLE = Rectangle; UndoRec->NEXT = DrealHeadUndo->UNDO; DrealHeadUndo->UNDO = UndoRec; rdsend(); } /*------------------------------------------------------------\ | | | DrealAddUndo | | | \------------------------------------------------------------*/ void DrealAddUndo() { drealundo *NewUndo; rdsbegin(); DrealDelUndo( &DrealHeadRedo ); NewUndo = DrealAllocUndo(); NewUndo->NEXT = DrealHeadUndo; DrealHeadUndo = NewUndo; DrealRecomputeBound = DREAL_TRUE; rdsend(); } /*------------------------------------------------------------\ | | | DrealEraseUndo | | | \------------------------------------------------------------*/ void DrealEraseUndo( HeadUndo ) drealundo **HeadUndo; { drealundo *ScanUndo; drealundo *DelUndo; drealundorec *ScanUndoRec; drealundorec *DelUndoRec; rdsbegin(); ScanUndo = *HeadUndo; *HeadUndo = (drealundo *)NULL; while ( ScanUndo != (drealundo *)NULL ) { ScanUndoRec = ScanUndo->UNDO; while( ScanUndoRec != (drealundorec *)NULL ) { DelUndoRec = ScanUndoRec; ScanUndoRec = ScanUndoRec->NEXT; DrealFreeUndoRec( DelUndoRec ); } DelUndo = ScanUndo; ScanUndo = ScanUndo->NEXT; DrealFreeUndo( DelUndo ); } rdsend(); } /*------------------------------------------------------------\ | | | DrealInitializeUndo | | | \------------------------------------------------------------*/ void DrealInitializeUndo() { rdsbegin(); DrealEraseUndo( &DrealHeadUndo ); DrealEraseUndo( &DrealHeadRedo ); rdsend(); } /*------------------------------------------------------------\ | | | DrealDelUndo | | | \------------------------------------------------------------*/ void DrealDelUndo( HeadUndo ) drealundo **HeadUndo; { drealundo *ScanUndo; drealundo *DelUndo; drealundorec *ScanUndoRec; drealundorec *DelUndoRec; rdsrec_list *ScanRec; drealundorec *HeadDelete; drealundorec *Delete; rdsbegin(); HeadDelete = (drealundorec *)NULL; ScanUndo = *HeadUndo; *HeadUndo = (drealundo *)NULL; while ( ScanUndo != (drealundo *)NULL ) { ScanUndoRec = ScanUndo->UNDO; while( ScanUndoRec != (drealundorec *)NULL ) { ScanRec = ScanUndoRec->RECTANGLE; if ( IsDrealDeleted( ScanRec ) ) { DrealUndeleteRectangle( ScanRec ); Delete = ScanUndoRec; ScanUndoRec = ScanUndoRec->NEXT; Delete->NEXT = HeadDelete; HeadDelete = Delete; } else { DelUndoRec = ScanUndoRec; ScanUndoRec = ScanUndoRec->NEXT; DrealFreeUndoRec( DelUndoRec ); } } DelUndo = ScanUndo; ScanUndo = ScanUndo->NEXT; DrealFreeUndo( DelUndo ); } while( HeadDelete != (drealundorec *)NULL ) { Delete = HeadDelete; HeadDelete = HeadDelete->NEXT; DrealDelRectangle( Delete->RECTANGLE ); DrealFreeUndoRec( Delete ); } rdsend(); }