/*------------------------------------------------------------\ | | | This file is part of the Alliance CAD System Copyright | | (C) Laboratoire LIP6 - Département ASIM Universite P&M Curie| | | | Home page : http://www-asim.lip6.fr/alliance/ | | E-mail : mailto:alliance-users@asim.lip6.fr | | | | This progam is free software; you can redistribute it | | and/or modify it under the terms of the GNU General Public | | License as published by the Free Software Foundation; | | either version 2 of the License, or (at your option) any | | later version. | | | | Alliance VLSI CAD System is distributed in the hope that | | it will be useful, but WITHOUT ANY WARRANTY; | | without even the implied warranty of MERCHANTABILITY or | | FITNESS FOR A PARTICULAR PURPOSE. See the GNU General | | Public License for more details. | | | | You should have received a copy of the GNU General Public | | License along with the GNU C Library; see the file COPYING. | | If not, write to the Free Software Foundation, Inc., | | 675 Mass Ave, Cambridge, MA 02139, USA. | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Tool : DREAL | | | | File : cursor.c | | | | Authors : Jacomme Ludovic | | | | Date : 28.03.95 | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Include Files | | | \------------------------------------------------------------*/ # include # include # include # include "mut.h" # include "rds.h" # include "GTB.h" # include "GTB_cursor.h" /*------------------------------------------------------------\ | | | Constants | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Types | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | Variables | | | \------------------------------------------------------------*/ static DrealMouseCursor DrealMouseCursorArray [ DREAL_MAX_CURSOR ] = { { XC_left_ptr , True }, { XC_watch , True }, { XC_pirate , True }, { XC_cross_reverse , True }, { 0 , True } }; static char DrealCursorMaskOr [ 8 ] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static char DrealCursorMaskAnd [ 8 ] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }; /*------------------------------------------------------------\ | | | Functions | | | \------------------------------------------------------------*/ /*------------------------------------------------------------\ | | | DrealSetMouseCursor | | | \------------------------------------------------------------*/ void DrealSetMouseCursor( MainWidget, CursorType ) Widget MainWidget; char CursorType; { Display *DisplayId; XEvent MouseEvent; Widget TopShell; Widget ScanShell; Window TopWindow; Window ScanWindow; XWindowAttributes WindowAtt; XtAppContext Context; XColor White; XColor Black; XColor ForgetIt; Colormap ColorMap; Pixmap MaskOr; Pixmap MaskAnd; Cursor NewCursor; rdsbegin(); ScanShell = MainWidget; while ( ! XtIsShell( ScanShell ) ) { ScanShell = XtParent( ScanShell ); } TopShell = ScanShell; while ( ! XtIsTopLevelShell( TopShell ) ) { TopShell = XtParent( TopShell ); } XFlush(XtDisplay (TopShell)); DisplayId = XtDisplay( ScanShell ); TopWindow = XtWindow( TopShell ); ScanWindow = XtWindow( ScanShell ); if ( DrealMouseCursorArray[ CursorType ].MAKE == True ) { if ( DrealMouseCursorArray[ CursorType ].CURSOR != 0 ) { NewCursor = XCreateFontCursor( DisplayId, DrealMouseCursorArray[ CursorType ].CURSOR ); } else { ColorMap = DefaultColormapOfScreen ( XtScreen( MainWidget ) ); XAllocNamedColor( DisplayId, ColorMap, "black", &Black, &ForgetIt ); XAllocNamedColor( DisplayId, ColorMap, "white", &White, &ForgetIt ); MaskOr = XCreatePixmapFromBitmapData( DisplayId, XtWindow( MainWidget ), DrealCursorMaskOr, 8, 8, Black.pixel, White.pixel, 1 ); MaskAnd = XCreatePixmapFromBitmapData( DisplayId, XtWindow( MainWidget ), DrealCursorMaskAnd, 8, 8, Black.pixel, White.pixel, 1 ); NewCursor = XCreatePixmapCursor( DisplayId, MaskAnd, MaskOr, &Black, &White, 0, 0 ); } DrealMouseCursorArray[ CursorType ].CURSOR = NewCursor; DrealMouseCursorArray[ CursorType ].MAKE = False; } XDefineCursor( XtDisplay( TopShell ), XtWindow( MainWidget ), DrealMouseCursorArray[ CursorType ].CURSOR ); Context = XtWidgetToApplicationContext( TopShell ); if ( XtIsRealized( ScanShell ) && XtIsRealized( TopShell ) ) { while ( ( XGetWindowAttributes( DisplayId, ScanWindow, &WindowAtt ) ) && ( WindowAtt.map_state != IsViewable ) ) { if ( ( XGetWindowAttributes( DisplayId, TopWindow, &WindowAtt ) ) && ( WindowAtt.map_state != IsViewable ) ) break; XtAppNextEvent( Context, &MouseEvent ); XtDispatchEvent( &MouseEvent ); } } XmUpdateDisplay( TopShell ); rdsend(); }