#ifndef _POPUP_BUTTON_H #define _POPUP_BUTTON_H // Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to . #include "GmshUI.h" #include // We need to define our own popup button to fix a bug in FLTK 1.1.7 // (popup() in 1.1.7 calls redraw() after picked(), which can cause a // crash if the button was deleted by the callback) // Update Sat Apr 29 21:39:00 2006: this bug is now fixed in FLTK. class Popup_Button : public Fl_Menu_Button { public: Popup_Button(int x, int y, int w, int h, char *label=0) : Fl_Menu_Button(x, y, w, h, label) {} void draw(){ Fl_Menu_Button::draw(); } int handle(int e) { if (!menu() || !menu()->text) return 0; switch (e) { case FL_ENTER: case FL_LEAVE: return (box() && !type()) ? 1 : 0; case FL_PUSH: if (!box()) { if (Fl::event_button() != 3) return 0; } else if (type()) { if (!(type() & (1 << (Fl::event_button()-1)))) return 0; } if (Fl::visible_focus()) Fl::focus(this); popup(); return 1; case FL_KEYBOARD: if (!box()) return 0; if (Fl::event_key() == ' ' && !(Fl::event_state() & (FL_SHIFT | FL_CTRL | FL_ALT | FL_META))) { popup(); return 1; } else return 0; case FL_SHORTCUT: if (Fl_Widget::test_shortcut()) {popup(); return 1;} return test_shortcut() != 0; case FL_FOCUS: case FL_UNFOCUS: if (box() && Fl::visible_focus()) { redraw(); return 1; } default: return 0; } } const Fl_Menu_Item* popup() { const Fl_Menu_Item* m; redraw(); m = menu()->popup(Fl::event_x(), Fl::event_y(), label(), mvalue(), this); picked(m); return m; } }; #endif