#ifndef _OCC_EDGE_H_ #define _OCC_EDGE_H_ // Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to . #include "GEdge.h" #include "GModel.h" #include "OCCVertex.h" #include "Range.h" class OCCFace; #if defined(HAVE_OCC) class OCCEdge : public GEdge { protected: TopoDS_Edge c; TopoDS_Edge c_rev; double s0,s1; Handle(Geom_Curve) curve; mutable Handle(Geom2d_Curve) curve2d; mutable GFace *trimmed; public: OCCEdge(GModel *model, TopoDS_Edge _e, int num, GVertex *v1, GVertex *v2); virtual ~OCCEdge() {} double period() const { throw ; } virtual bool periodic(int dim=0) const { return 0; } virtual Range parBounds(int i) const; virtual GeomType geomType() const; virtual bool degenerate(int) const { return BRep_Tool::Degenerated(c); } virtual bool continuous(int dim) const { return true; } virtual GPoint point(double p) const; virtual GPoint closestPoint(const SPoint3 & queryPoint); virtual int containsPoint(const SPoint3 &pt) const { throw; } virtual int containsParam(double pt) const; virtual SVector3 firstDer(double par) const; virtual double curvature (double par) const; virtual SPoint2 reparamOnFace(GFace * face, double epar, int dir) const ; ModelType getNativeType() const { return OpenCascadeModel; } void * getNativePtr() const { return (void*) &c; } virtual double parFromPoint(const SPoint3 &pt) const; virtual int minimumMeshSegments () const; virtual int minimumDrawSegments () const; bool is3D() const {return !curve.IsNull();} void setTrimmed (OCCFace *); int isSeam (GFace *) const; }; #endif #endif