#ifndef _MESH_GFACE_H_ #define _MESH_GFACE_H_ // Copyright (C) 1997-2007 C. Geuzaine, J.-F. Remacle // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to . #include #include class MVertex; class GFace; // Create the mesh of the face class meshGFace { public : void operator () (GFace *); }; // Destroy the mesh of the face class deMeshGFace { public : void operator () (GFace *); }; // Orient the mesh of a face to match the orientation of the // underlying geometry. This is doubly useful: // 1) some surface mesh algorithms do not respect the original // geometrical orientation and // 2) some volume algorithms need to change the surface mesh // orientation class orientMeshGFace { public : void operator () (GFace *); }; // Compute edge loops of the face, all_mvertices are the vertices of // the void computeEdgeLoops(const GFace *gf, std::vector &all_mvertices, std::vector &indices); int MeshTransfiniteSurface(GFace *gf); int MeshExtrudedSurface(GFace *gf, std::set > *constrainedEdges=0); #endif