/**************************************************************************** ** $Id: rs_previewactioninterface.cpp 1813 2004-01-31 23:31:24Z andrew $ ** ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** This file is part of the qcadlib Library project. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.ribbonsoft.com for further details. ** ** Contact info@ribbonsoft.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "rs_previewactioninterface.h" /** * Constructor. * * Sets the entity container on which the action class inherited * from this interface operates. */ RS_PreviewActionInterface::RS_PreviewActionInterface(const char* name, RS_EntityContainer& container, RS_GraphicView& graphicView) : RS_ActionInterface(name, container, graphicView) { RS_DEBUG->print("RS_PreviewActionInterface::RS_PreviewActionInterface: Setting up action with preview: \"%s\"", name); // preview is linked to the container for getting access to // document settings / dictionary variables preview = new RS_Preview(&container); visible = false; /* //extension by ST for handling locked layers // 20040101: by andrew: only the selection of entities is // disabled for locked layers RS_Document* doc = container.getDocument(); if (doc!=NULL) { RS_LayerList* layerList = doc->getLayerList(); if (layerList!=NULL) { RS_Layer* activeLayer = layerList->getActive(); if (activeLayer!=NULL) { if (activeLayer->isLocked()) { finish(); } } } } */ RS_DEBUG->print("RS_PreviewActionInterface::RS_PreviewActionInterface: Setting up action with preview: \"%s\": OK", name); } /** Destructor */ RS_PreviewActionInterface::~RS_PreviewActionInterface() { delete preview; } void RS_PreviewActionInterface::init(int status) { RS_ActionInterface::init(status); //deletePreview(); clearPreview(); } void RS_PreviewActionInterface::finish() { RS_ActionInterface::finish(); deletePreview(); clearPreview(); } void RS_PreviewActionInterface::suspend() { RS_ActionInterface::suspend(); deletePreview(); //clearPreview(); } void RS_PreviewActionInterface::resume() { RS_ActionInterface::resume(); drawPreview(); } void RS_PreviewActionInterface::trigger() { RS_ActionInterface::trigger(); deletePreview(); clearPreview(); } /** * Clears the preview by removing all entities in it. */ void RS_PreviewActionInterface::clearPreview() { preview->clear(); } /** * Draws the preview on the screen. */ void RS_PreviewActionInterface::drawPreview() { if (!visible) { xorPreview(); } } /** * Deletes the preview from the screen. */ void RS_PreviewActionInterface::deletePreview() { if (visible) { xorPreview(); } } /** * Draws / deletes the current preview. */ void RS_PreviewActionInterface::xorPreview() { if (!preview->isEmpty()) { RS_Painter* painter = graphicView->createDirectPainter(); painter->setPreviewMode(); painter->setOffset(offset); graphicView->drawEntity(preview, false); graphicView->destroyPainter(); } visible = !visible; }