/**************************************************************************** ** $Id: rs_layerlist.h 1869 2004-04-09 19:56:42Z andrew $ ** ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** This file is part of the qcadlib Library project. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.ribbonsoft.com for further details. ** ** Contact info@ribbonsoft.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef RS_LAYERLIST_H #define RS_LAYERLIST_H //#include #include "rs_layer.h" #include "rs_layerlistlistener.h" #include "rs_entity.h" #include "rs_ptrlist.h" /** * A list of layers. * * @author Andrew Mustun */ class RS_LayerList { public: RS_LayerList(); virtual ~RS_LayerList() {} void clear(); /** * @return Number of layers in the list. */ uint count() const { return layers.count(); } /** * @return Layer at given position or NULL if i is out of range. */ RS_Layer* at(uint i) { return layers.at(i); } void activate(const RS_String& name, bool notify = false); void activate(RS_Layer* layer, bool notify = false); //! @return The active layer of NULL if no layer is activated. RS_Layer* getActive() { return activeLayer; } virtual void add(RS_Layer* layer); virtual void remove(RS_Layer* layer); virtual void edit(RS_Layer* layer, const RS_Layer& source); RS_Layer* find(const RS_String& name); int getIndex(const RS_String& name); int getIndex(RS_Layer* layer); void toggle(const RS_String& name); void toggle(RS_Layer* layer); void toggleLock(RS_Layer* layer); void freezeAll(bool freeze); //! @return First layer of the list. //RS_Layer* firstLayer() { // return layers.first(); //} /** @return Next layer from the list after * calling firstLayer() or nextLayer(). */ //RS_Layer* nextLayer() { // return layers.next(); //} void addListener(RS_LayerListListener* listener); void removeListener(RS_LayerListListener* listener); /** * Sets the layer lists modified status to 'm'. */ void setModified(bool m) { modified = m; } /** * @retval true The layer list has been modified. * @retval false The layer list has not been modified. */ virtual bool isModified() const { return modified; } friend std::ostream& operator << (std::ostream& os, RS_LayerList& l); private: //! layers in the graphic RS_PtrList layers; //! List of registered LayerListListeners RS_PtrList layerListListeners; //! Currently active layer RS_Layer* activeLayer; /** Flag set if the layer list was modified and not yet saved. */ bool modified; }; #endif