/**************************************************************************** ** $Id: rs_solid.cpp 1938 2004-12-09 23:09:53Z andrew $ ** ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** This file is part of the qcadlib Library project. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.ribbonsoft.com for further details. ** ** Contact info@ribbonsoft.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "rs_solid.h" #include "rs_graphicview.h" #include "rs_painter.h" /** * Default constructor. */ RS_Solid::RS_Solid(RS_EntityContainer* parent, const RS_SolidData& d) :RS_AtomicEntity(parent), data(d) { calculateBorders(); } /** * @return Corner number 'num'. */ RS_Vector RS_Solid::getCorner(int num) { if (num>=0 && num<4) { return data.corner[num]; } else { RS_DEBUG->print("Illegal corner requested from Solid", RS_Debug::D_WARNING); return RS_Vector(false); } } /** * Shapes this Solid into a standard arrow (used in dimensions). * * @param point The point the arrow points to. * @param angle Direction of the arrow. * @param arrowSize Size of arrow (length). */ void RS_Solid::shapeArrow(const RS_Vector& point, double angle, double arrowSize) { double cosv1, sinv1, cosv2, sinv2; double arrowSide = arrowSize/cos(0.165); cosv1 = cos(angle+0.165)*arrowSide; sinv1 = sin(angle+0.165)*arrowSide; cosv2 = cos(angle-0.165)*arrowSide; sinv2 = sin(angle-0.165)*arrowSide; data.corner[0] = point; data.corner[1] = RS_Vector(point.x - cosv1, point.y - sinv1); data.corner[2] = RS_Vector(point.x - cosv2, point.y - sinv2); data.corner[3] = RS_Vector(false); calculateBorders(); } void RS_Solid::calculateBorders() { resetBorders(); for (int i=0; i<4; ++i) { if (data.corner[i].valid) { minV = RS_Vector::minimum(minV, data.corner[i]); maxV = RS_Vector::maximum(maxV, data.corner[i]); } } } RS_Vector RS_Solid::getNearestEndpoint(const RS_Vector& coord, double* dist) { double minDist = RS_MAXDOUBLE; double curDist; RS_Vector ret; for (int i=0; i<4; ++i) { if (data.corner[i].valid) { curDist = data.corner[i].distanceTo(coord); if (curDistfillTriangle(view->toGui(getCorner(0)), view->toGui(getCorner(1)), view->toGui(getCorner(2))); } } /** * Dumps the point's data to stdout. */ std::ostream& operator << (std::ostream& os, const RS_Solid& p) { os << " Solid: " << p.getData() << "\n"; return os; }