/**************************************************************************** ** $Id: rs_undoable.cpp 1648 2003-06-11 06:56:01Z andrew $ ** ** Copyright (C) 2001-2003 RibbonSoft. All rights reserved. ** ** This file is part of the qcadlib Library project. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** Licensees holding valid qcadlib Professional Edition licenses may use ** this file in accordance with the qcadlib Commercial License ** Agreement provided with the Software. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.ribbonsoft.com for further details. ** ** Contact info@ribbonsoft.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "rs_undoable.h" #include "rs_undocycle.h" /** * Default constructor. */ RS_Undoable::RS_Undoable() { cycle = NULL; } /** * Destructor. Makes sure that this undoable is removed from * its undo cycle before it is deleted. */ RS_Undoable::~RS_Undoable() { if (cycle!=NULL) { cycle->removeUndoable(this); } } /** * Sets the undo cycle this entity is in. This is necessary to * make sure the entity can remove itself from the cycle before * being deleted. */ void RS_Undoable::setUndoCycle(RS_UndoCycle* cycle) { this->cycle = cycle; } /** * The undoable thing gets activated if it was undone and * deactivated otherwise. */ void RS_Undoable::changeUndoState() { toggleFlag(RS2::FlagUndone); undoStateChanged(isUndone()); } /** * Undoes or redoes an undoable. */ void RS_Undoable::setUndoState(bool undone) { if (undone) { setFlag(RS2::FlagUndone); } else { delFlag(RS2::FlagUndone); } undoStateChanged(isUndone()); } /** * Is this entity in the Undo memory and not active? */ bool RS_Undoable::isUndone() const { return getFlag(RS2::FlagUndone); }