/* * vexp.cpp - exponential voltage source class implementation * * Copyright (C) 2007 Stefan Jahn * Copyright (C) 2007 Gunther Kraut * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this package; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street - Fifth Floor, * Boston, MA 02110-1301, USA. * * $Id: vexp.cpp,v 1.1 2007/04/15 10:17:51 ela Exp $ * */ #if HAVE_CONFIG_H # include #endif #include #include #include "complex.h" #include "object.h" #include "node.h" #include "circuit.h" #include "net.h" #include "component_id.h" #include "consts.h" #include "vexp.h" vexp::vexp () : circuit (2) { type = CIR_VEXP; setVSource (true); setVoltageSources (1); } void vexp::initSP (void) { allocMatrixS (); setS (NODE_1, NODE_1, 0.0); setS (NODE_1, NODE_2, 1.0); setS (NODE_2, NODE_1, 1.0); setS (NODE_2, NODE_2, 0.0); } void vexp::initDC (void) { allocMatrixMNA (); voltageSource (VSRC_1, NODE_1, NODE_2); setE (VSRC_1, getPropertyDouble ("U1")); } void vexp::initAC (void) { initDC (); setE (VSRC_1, 0); } void vexp::initTR (void) { initDC (); } void vexp::calcTR (nr_double_t t) { nr_double_t u1 = getPropertyDouble ("U1"); nr_double_t u2 = getPropertyDouble ("U2"); nr_double_t t1 = getPropertyDouble ("T1"); nr_double_t t2 = getPropertyDouble ("T2"); nr_double_t tr = getPropertyDouble ("Tr"); nr_double_t tf = getPropertyDouble ("Tf"); nr_double_t ut = 0; nr_double_t s = getNet()->getSrcFactor (); if (t <= t1) { // before pulse ut = u1; } else if (t > t1 && t <= t2) { // rising edge ut = u1 + (u2 - u1) * (1 - exp (-(t - t1) / tr)); } else { // falling edge ut += u1; ut += (u2 - u1) * (1 - exp (-(t - t1) / tr)); ut -= (u2 - u1) * (1 - exp (-(t - t2) / tf)); } setE (VSRC_1, ut * s); }