/* -*- C++ -*- This file is part of ViPEC Copyright (C) 1991-2001 Johan Rossouw (jrossouw@alcatel.altech.co.za) This program is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Library General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; //----------------------------------------------------------------- CircuitNode::CircuitNode( const QPoint& pos, bool isComponentNode, bool isPortNode, bool isGndNode, bool isFloatAllowed ) : pos_( pos ), schematic_( 0 ), nodeNumber_( -1 ), isComponentNode_( isComponentNode ), isPortNode_( isPortNode ), isGndNode_( isGndNode ), isFloatAllowed_( isFloatAllowed ), z_(0) {} //----------------------------------------------------------------- CircuitNode::~CircuitNode() { ASSERT(schematic_ != 0); while (lineList_.count() > 0) { CircuitLine* line = lineList_.first(); schematic_->removeLine( line ); } schematic_->removeNode(this); } //----------------------------------------------------------------- QPoint& CircuitNode::pos() { return pos_; } //----------------------------------------------------------------- bool CircuitNode::isComponentNode() { return isComponentNode_; } //----------------------------------------------------------------- bool CircuitNode::isPortNode() { return isPortNode_; } //----------------------------------------------------------------- bool CircuitNode::isGndNode() { return isGndNode_; } //----------------------------------------------------------------- bool CircuitNode::isFloatingAllowed() { return isFloatAllowed_; } //----------------------------------------------------------------- bool CircuitNode::isFree() { bool used = isComponentNode_ || (lineList_.count() > 0); return !used; } //----------------------------------------------------------------- void CircuitNode::makeComponentNode() { isComponentNode_ = TRUE; } //----------------------------------------------------------------- void CircuitNode::makeFloatingNode() { ASSERT( isComponentNode_ ); isComponentNode_ = FALSE; } //----------------------------------------------------------------- void CircuitNode::setCircuit(Schematic* schematic) { schematic_ = schematic; } //----------------------------------------------------------------- void CircuitNode::setImpedance( TReal z ) { ASSERT( isPortNode_ ); z_ = z; } //----------------------------------------------------------------- TReal CircuitNode::getImpedance() const { ASSERT( isPortNode_ ); return z_; } //----------------------------------------------------------------- void CircuitNode::setNodeNumber(int nr) { nodeNumber_ = nr; } //----------------------------------------------------------------- int CircuitNode::getNodeNumber() { return nodeNumber_; } //----------------------------------------------------------------- void CircuitNode::addLine(CircuitLine* line) { lineList_.append(line); } //----------------------------------------------------------------- void CircuitNode::removeLine(CircuitLine* line) { ASSERT ( lineList_.remove(line) ); } //----------------------------------------------------------------- void CircuitNode::replaceWith(CircuitNode* node) { CircuitLine* line = 0; bool replacedSomeNodes = FALSE; for ( line=lineList_.first(); line != 0; line=lineList_.next() ) { bool replaced = line->replaceNode(this, node); replacedSomeNodes = replacedSomeNodes || replaced; if ( replaced ) { node->addLine( line ); } } ASSERT( replacedSomeNodes ); } //----------------------------------------------------------------- void CircuitNode::draw(QPainter* p) { bool debugMode = Setup::instance()->isDebugMode(); //Draw node number in debug mode if ( (!isPortNode()) && debugMode ) { QPoint point = pos(); point += QPoint(3,-3); QCString nr; nr.setNum(nodeNumber_); VectorFont::instance()->drawText(nr, p, point); } QColor color = Qt::black; int size = Component::getNodeSize(); size = (int) floor(size * 0.8); int nrLines = lineList_.count(); bool drawNode = FALSE; if ( (nrLines == 0) && (!isFloatingAllowed()) ) { color = Qt::red; drawNode = TRUE; } if ( (!isComponentNode()) && (nrLines==1) ) { color = Qt::red; drawNode = TRUE; } if ( (!isComponentNode()) && (nrLines>2) ) { color = Qt::black; drawNode = TRUE; } if ( (!drawNode) && debugMode ) { color = Qt::black; drawNode = TRUE; } if ( drawNode ) { p->save(); p->setPen( QPen(color, 1) ); p->setBrush( QBrush(color) ); int x = pos().x() - size; int y = pos().y() - size; p->drawEllipse( x, y, 2*size, 2*size ); p->restore(); } } //----------------------------------------------------------------- void CircuitNode::buildLineList(QList& lineList) { int nrLines = lineList_.count(); if ( nrLines == 0 ) { if ( isFloatAllowed_ && isComponentNode_ ) { return; } Logger::error("CircuitNode::buildLineList - throwing ExceptionFloatingNode() exception"); throw Exception::FloatingNode(); } CircuitLine* line = 0; for ( line=lineList_.first(); line!=0; line=lineList_.next() ) { if ( lineList.find( line ) < 0 ) //Not in list { lineList.append( line ); CircuitNode* otherNode = 0; otherNode = ( this == line->start() ) ? line->stop() : line->start(); otherNode->buildLineList(lineList); } } }