// FBControl.h : main header file for the FBCONTROL DLL // #if !defined(AFX_FBCONTROL_H__A4777E98_E00D_11D6_9193_0050564001ED__INCLUDED_) #define AFX_FBCONTROL_H__A4777E98_E00D_11D6_9193_0050564001ED__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "FBPanel.h" ///////////////////////////////////////////////////////////////////////////// // CFBControlApp // See FBControl.cpp for the implementation of this class // class CFBControlApp : public CWinApp { public: CFBControlApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFBControlApp) //}}AFX_VIRTUAL //{{AFX_MSG(CFBControlApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() CFBPanel m_Control; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FBCONTROL_H__A4777E98_E00D_11D6_9193_0050564001ED__INCLUDED_)