/* **************************************************************************** * * MODULE: Vector library * * AUTHOR(S): Original author CERL, probably Dave Gerdes or Mike Higgins. * Update to GRASS 5.7 Radim Blazek and David D. Gray. * * PURPOSE: Higher level functions for reading/writing/manipulating vectors. * * COPYRIGHT: (C) 2001 by the GRASS Development Team * * This program is free software under the GNU General Public * License (>=v2). Read the file COPYING that comes with GRASS * for details. * *****************************************************************************/ #include #include #include /* INTERFACE LEVEL II */ /*! \fn int Vect_get_num_nodes (struct Map_info *map) \brief get number of nodes \return number of nodes \param Map_info structure */ int Vect_get_num_nodes (struct Map_info *map) { return (map->plus.n_nodes); } /*! \fn int Vect_get_num_primitives (struct Map_info *map, int type) \brief get number of primitives \return number of primitives of given type \param Map_info structure */ int Vect_get_num_primitives (struct Map_info *map, int type) { int num = 0; if ( type & GV_POINT ) num += map->plus.n_plines; if ( type & GV_LINE ) num += map->plus.n_llines; if ( type & GV_BOUNDARY ) num += map->plus.n_blines; if ( type & GV_CENTROID ) num += map->plus.n_clines; if ( type & GV_FACE ) num += map->plus.n_flines; if ( type & GV_KERNEL ) num += map->plus.n_klines; return num; } /*! \fn int Vect_get_num_lines (struct Map_info *map) \brief get number of lines \return number of lines \param Map_info structure */ int Vect_get_num_lines (struct Map_info *map) { return (map->plus.n_lines); } /*! \fn int Vect_get_num_areas (struct Map_info *map) \brief get number of areas \return number of areas \param Map_info structure */ int Vect_get_num_areas (struct Map_info *map) { return (map->plus.n_areas); } /*! * \fn int Vect_get_num_faces (struct Map_info *map) * \brief get number of faces * \return number of faces * \param Map_info structure * */ int Vect_get_num_faces (struct Map_info *map) { return (map->plus.n_flines); } /*! \fn int Vect_get_num_islands (struct Map_info *map) \brief get number of islands \return number of islands \param Map_info structure */ int Vect_get_num_islands (struct Map_info *map) { return (map->plus.n_isles); } /*! \fn int Vect_get_num_dblinks (struct Map_info *map) \brief get number of defined dblinks \return number of dblinks \param Map_info structure */ int Vect_get_num_dblinks (struct Map_info *map) { return (map->dblnk->n_fields); } /*! \fn int Vect_get_num_updated_lines (struct Map_info *map) \brief get number of updated lines \return number of updated lines \param Map_info structure */ int Vect_get_num_updated_lines (struct Map_info *map) { return (map->plus.n_uplines); } /*! \fn int Vect_get_updated_line (struct Map_info *map, int idx) \brief get updated line by index \return updated line \param Map_info structure */ int Vect_get_updated_line (struct Map_info *map, int idx) { return (map->plus.uplines[idx]); } /*! \fn int Vect_get_num_updated_nodes (struct Map_info *map) \brief get number of updated nodes \return number of updated nodes \param Map_info structure */ int Vect_get_num_updated_nodes (struct Map_info *map) { return (map->plus.n_upnodes); } /*! \fn int Vect_get_updated_node (struct Map_info *map, int idx) \brief get updated node by index \return updated node \param Map_info structure */ int Vect_get_updated_node (struct Map_info *map, int idx) { return (map->plus.upnodes[idx]); } /*! \fn int Vect_get_node_coor (struct Map_info *map, int num, double *x, double *y, double *z) \brief get 2D/3D coordinates of node \return 2D/3D coordinates of node \param Map_info structure, node number, xyz coordinates values */ int Vect_get_node_coor (struct Map_info *map, int num, double *x, double *y, double *z) { P_NODE *Node; Node = map->plus.Node[num]; *x = Node->x; *y = Node->y; if ( z != NULL ) *z = Node->z; return (0); } /*! \fn int Vect_get_line_nodes ( struct Map_info *Map, int line, int *n1, int *n2) \brief get starting and ending node of line \return numbers of line nodes \param Map_info structure, line number, numbers of line nodes */ int Vect_get_line_nodes ( struct Map_info *Map, int line, int *n1, int *n2) { if ( Map->level < 2 ) G_fatal_error ("Map %s@%s is not open on level >= 2\n", Map->name, Map->mapset); if ( n1 != NULL ) *n1 = Map->plus.Line[line]->N1; if ( n2 != NULL ) *n2 = Map->plus.Line[line]->N2; return 1; } /*! \fn int Vect_get_line_areas ( struct Map_info *Map, int line, int *left, int *right) \brief get areas/isles on the left and right \return numbers of areas/isles on the left and right \param Map_info structure, line number, numbers of areas/isles on the left and right */ int Vect_get_line_areas ( struct Map_info *Map, int line, int *left, int *right) { if ( Map->level < 2 ) G_fatal_error ("Map %s@%s is not open on level >= 2\n", Map->name, Map->mapset); if ( left != NULL ) *left = Map->plus.Line[line]->left; if ( right != NULL ) *right = Map->plus.Line[line]->right; return 1; } /*! \fn int Vect_get_node_n_lines ( struct Map_info *Map, int node ) \brief returns number of lines for node \return numbers of line for a node ?? \param Map_info structure, node number */ int Vect_get_node_n_lines ( struct Map_info *Map, int node ) { if ( Map->level < 2 ) G_fatal_error ("Map %s@%s is not open on level >= 2\n", Map->name, Map->mapset); return ( Map->plus.Node[node]->n_lines ); } /*! \fn int Vect_get_node_line ( struct Map_info *Map, int node, int line ) \brief returns line number for node line index \return line number for node line index \param Map vector map \param node node number \param line line index, range : 0 - Vect_get_node_n_lines() */ int Vect_get_node_line ( struct Map_info *Map, int node, int line ) { if ( Map->level < 2 ) G_fatal_error ("Map %s@%s is not open on level >= 2\n", Map->name, Map->mapset); return ( Map->plus.Node[node]->lines[line] ); } /*! \fn int Vect_get_node_line_angle ( struct Map_info *Map, int node, int line ) \brief angle of segment of the line connected to the node \return angle of segment of the line connected to the node \param Map vector map \param node node number \param line line index, range : 0 - Vect_get_node_n_lines() */ float Vect_get_node_line_angle ( struct Map_info *Map, int node, int line ) { if ( Map->level < 2 ) G_fatal_error ("Map %s@%s is not open on level >= 2\n", Map->name, Map->mapset); return ( Map->plus.Node[node]->angles[line] ); } /*! \fn int Vect_get_centroid_area ( struct Map_info *Map, int centroid ) \brief returns number of area the centroid is within \return number of area the node is within, 0 for not in area, negative number of area if duplicate \param Map_info structure, centroid number */ int Vect_get_centroid_area ( struct Map_info *Map, int centroid ) { if ( Map->level < 2 ) G_fatal_error ("Map %s@%s is not open on level >= 2\n", Map->name, Map->mapset); return ( Map->plus.Line[centroid]->left ); }