/* LIBDGL -- a Directed Graph Library implementation * Copyright (C) 2002 Roberto Micarelli * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * best view with tabstop=4 */ #include #include #include #include #include #include #include #include "type.h" #include "tree.h" #include "graph.h" #include "graph_v1.h" #include "helpers.h" /* Template expansion */ #include "v1-defs.h" #include "sp-template.c" #include "nodemgmt-template.c" #include "edgemgmt-template.c" #include "misc-template.c" /* algorithms for TREE state */ #define DGL_DEFINE_TREE_PROCS 1 #include "v1-defs.h" #include "sp-template.c" #include "span-template.c" #undef DGL_DEFINE_TREE_PROCS /* algorithms for FLAT state */ #define DGL_DEFINE_FLAT_PROCS 1 #include "v1-defs.h" #include "sp-template.c" #include "span-template.c" #undef DGL_DEFINE_FLAT_PROCS int dgl_dijkstra_V1 ( dglGraph_s * pgraph , dglSPReport_s ** ppReport , dglInt32_t * pDistance , dglInt32_t nStart , dglInt32_t nDestination , dglSPClip_fn fnClip, void * pvClipArg, dglSPCache_s * pCache ) { if ( pgraph->Flags & DGL_GS_FLAT ) { return dgl_dijkstra_V1_FLAT(pgraph,ppReport,pDistance,nStart,nDestination,fnClip,pvClipArg,pCache); } else { return dgl_dijkstra_V1_TREE(pgraph,ppReport,pDistance,nStart,nDestination,fnClip,pvClipArg,pCache); } } int dgl_depthfirst_spanning_V1( dglGraph_s * pgraphIn , dglGraph_s * pgraphOut , dglInt32_t nVertex , void * pvVisited , dglSpanClip_fn fnClip , void * pvClipArg ) { if ( pgraphIn->Flags & DGL_GS_FLAT ) { return dgl_span_depthfirst_spanning_V1_FLAT(pgraphIn,pgraphOut,nVertex,pvVisited,fnClip,pvClipArg); } else { return dgl_span_depthfirst_spanning_V1_TREE(pgraphIn,pgraphOut,nVertex,pvVisited,fnClip,pvClipArg); } } int dgl_minimum_spanning_V1( dglGraph_s * pgraphIn , dglGraph_s * pgraphOut , dglInt32_t nVertex , dglSpanClip_fn fnClip , void * pvClipArg ) { if ( pgraphIn->Flags & DGL_GS_FLAT ) { return dgl_span_minimum_spanning_V1_FLAT(pgraphIn,pgraphOut,nVertex,fnClip,pvClipArg); } else { return dgl_span_minimum_spanning_V1_TREE(pgraphIn,pgraphOut,nVertex,fnClip,pvClipArg); } } int dgl_initialize_V1( dglGraph_s * pgraph ) { if ( pgraph->pNodeTree == NULL ) pgraph->pNodeTree = avl_create( dglTreeNodeCompare, NULL, dglTreeGetAllocator() ); if ( pgraph->pNodeTree == NULL ) { pgraph->iErrno = DGL_ERR_MemoryExhausted; return -pgraph->iErrno; } pgraph->pEdgeTree = NULL; return 0; } int dgl_release_V1( dglGraph_s * pgraph ) { pgraph->iErrno = 0; if ( pgraph->pNodeTree ) avl_destroy( pgraph->pNodeTree, dglTreeNodeCancel ); if ( pgraph->pEdgeTree ) avl_destroy( pgraph->pEdgeTree, dglTreeEdgeCancel ); if ( pgraph->pNodeBuffer ) free( pgraph->pNodeBuffer ); if ( pgraph->pEdgeBuffer ) free( pgraph->pEdgeBuffer ); if ( pgraph->edgePrioritizer.pvAVL ) avl_destroy( pgraph->edgePrioritizer.pvAVL, dglTreeEdgePri32Cancel ); if ( pgraph->nodePrioritizer.pvAVL ) avl_destroy( pgraph->nodePrioritizer.pvAVL, dglTreeNodePri32Cancel ); return 0; } int dgl_write_V1( dglGraph_s * pgraph , int fd ) { long nret , cnt , tot; pgraph->iErrno = 0; if ( write( fd , & pgraph->Version , 1 ) != 1 ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->Endian , 1 ) != 1 ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->NodeAttrSize , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->EdgeAttrSize , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } for ( cnt = 0 ; cnt < 16 ; cnt ++ ) { if ( write( fd , & pgraph->aOpaqueSet[ cnt ] , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } } if ( write( fd , & pgraph->nnCost , sizeof( dglInt64_t ) ) != sizeof( dglInt64_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->cNode , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->cHead , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->cTail , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->cAlone , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->cEdge , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->iNodeBuffer , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } if ( write( fd , & pgraph->iEdgeBuffer , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } for( tot = 0 , cnt = pgraph->iNodeBuffer ; tot < cnt ; tot += nret ) { if ( (nret = write( fd , & pgraph->pNodeBuffer[ tot ] , cnt - tot )) <= 0 ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } } for( tot = 0 , cnt = pgraph->iEdgeBuffer ; tot < cnt ; tot += nret ) { if ( (nret = write( fd , & pgraph->pEdgeBuffer[ tot ] , cnt - tot )) <= 0 ) { pgraph->iErrno = DGL_ERR_Write; return -pgraph->iErrno; } } return 0; } int dgl_read_V1( dglGraph_s * pgraph , int fd ) { long nret , cnt , tot; dglByte_t Endian; dglInt32_t NodeAttrSize , EdgeAttrSize; int i, cn, fSwap; dglInt32_t * pn; if ( read( fd , & Endian , 1 ) != 1 ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } fSwap = 0; #ifdef DGL_ENDIAN_BIG if ( Endian == DGL_ENDIAN_LITTLE ) fSwap = 1; #else if ( Endian == DGL_ENDIAN_BIG ) fSwap = 1; #endif if ( read( fd , & NodeAttrSize , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & NodeAttrSize ); if ( read( fd , & EdgeAttrSize , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & EdgeAttrSize ); if ( (nret = dglInitialize( pgraph, 1, NodeAttrSize, EdgeAttrSize, NULL )) < 0 ) { return nret; } for ( cnt = 0 ; cnt < 16 ; cnt ++ ) { if ( (nret=read( fd , & pgraph->aOpaqueSet[ cnt ] , sizeof( dglInt32_t ) )) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->aOpaqueSet[ cnt ] ); } if ( read( fd , & pgraph->nnCost , sizeof( dglInt64_t ) ) != sizeof( dglInt64_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt64Bytes( & pgraph->nnCost ); if ( read( fd , & pgraph->cNode , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->cNode ); if ( read( fd , & pgraph->cHead , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->cHead ); if ( read( fd , & pgraph->cTail , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->cTail ); if ( read( fd , & pgraph->cAlone , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->cAlone ); if ( read( fd , & pgraph->cEdge , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->cEdge ); if ( read( fd , & pgraph->iNodeBuffer , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->iNodeBuffer ); if ( read( fd , & pgraph->iEdgeBuffer , sizeof( dglInt32_t ) ) != sizeof( dglInt32_t ) ) { pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } if ( fSwap ) dgl_swapInt32Bytes( & pgraph->iEdgeBuffer ); if ( (pgraph->pNodeBuffer = malloc( pgraph->iNodeBuffer )) == NULL ) { pgraph->iErrno = DGL_ERR_MemoryExhausted; return -pgraph->iErrno; } if ( (pgraph->pEdgeBuffer = malloc( pgraph->iEdgeBuffer )) == NULL ) { free( pgraph->pNodeBuffer ); pgraph->iErrno = DGL_ERR_MemoryExhausted; return -pgraph->iErrno; } for( tot = 0 , cnt = pgraph->iNodeBuffer ; tot < cnt ; tot += nret ) { if ( (nret = read( fd , & pgraph->pNodeBuffer[ tot ] , cnt - tot )) <= 0 ) { free( pgraph->pNodeBuffer ); free( pgraph->pEdgeBuffer ); pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } } if ( fSwap ) { pn = (dglInt32_t*) pgraph->pNodeBuffer; cn = pgraph->iNodeBuffer / sizeof(dglInt32_t); for ( i = 0 ; i < cn ; i ++ ) { dgl_swapInt32Bytes( & pn[i] ); } } for( tot = 0 , cnt = pgraph->iEdgeBuffer ; tot < cnt ; tot += nret ) { if ( (nret = read( fd , & pgraph->pEdgeBuffer[ tot ] , cnt - tot )) <= 0 ) { free( pgraph->pNodeBuffer ); free( pgraph->pEdgeBuffer ); pgraph->iErrno = DGL_ERR_Read; return -pgraph->iErrno; } } if ( fSwap ) { pn = (dglInt32_t*) pgraph->pEdgeBuffer; cn = pgraph->iEdgeBuffer / sizeof(dglInt32_t); for ( i = 0 ; i < cn ; i ++ ) { dgl_swapInt32Bytes( & pn[i] ); } } pgraph->Flags |= 0x1; /* flat-state */ return 0; }