#ifndef __gl_marshal_MARSHAL_H__ #define __gl_marshal_MARSHAL_H__ #include G_BEGIN_DECLS /* VOID:VOID (marshal.list:1) */ #define gl_marshal_VOID__VOID g_cclosure_marshal_VOID__VOID /* VOID:BOOLEAN (marshal.list:2) */ #define gl_marshal_VOID__BOOLEAN g_cclosure_marshal_VOID__BOOLEAN /* VOID:INT (marshal.list:3) */ #define gl_marshal_VOID__INT g_cclosure_marshal_VOID__INT /* VOID:INT,INT (marshal.list:4) */ extern void gl_marshal_VOID__INT_INT (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); /* VOID:INT,DOUBLE (marshal.list:5) */ extern void gl_marshal_VOID__INT_DOUBLE (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); /* VOID:DOUBLE (marshal.list:6) */ #define gl_marshal_VOID__DOUBLE g_cclosure_marshal_VOID__DOUBLE /* VOID:DOUBLE,DOUBLE (marshal.list:7) */ extern void gl_marshal_VOID__DOUBLE_DOUBLE (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); /* VOID:STRING (marshal.list:8) */ #define gl_marshal_VOID__STRING g_cclosure_marshal_VOID__STRING /* BOOLEAN:OBJECT (marshal.list:9) */ extern void gl_marshal_BOOLEAN__OBJECT (GClosure *closure, GValue *return_value, guint n_param_values, const GValue *param_values, gpointer invocation_hint, gpointer marshal_data); G_END_DECLS #endif /* __gl_marshal_MARSHAL_H__ */