/* * Copyright 2005,2006 Fabrice Colin * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _LANGUAGES_H #define _LANGUAGES_H #include #include /// Utility class for manipulating languages. class Languages { public: virtual ~Languages(); /// Sets the name for the given code. static bool setIntlName(unsigned int num, const std::string &name); /// Gets the name of the language at the given position. static std::string getIntlName(unsigned int num); /// Returns a language name, in English. static std::string toEnglish(const std::string &language); /// Returns a language name, in the current locale. static std::string toLocale(const std::string &language); /// Returns a language code. static std::string toCode(const std::string &language); static unsigned int m_count; static char *m_names[]; protected: static char *m_codes[]; static std::map m_intlNames; Languages(); private: Languages(const Languages &other); Languages &operator=(const Languages &other); }; #endif // _LANGUAGES_H