/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsIDrawingSurfaceMac_h___ #define nsIDrawingSurfaceMac_h___ #include "nsIDrawingSurface.h" #include "nsIWidget.h" #include "nsIRenderingContext.h" #include class GraphicsState; // windows specific drawing surface method set #define NS_IDRAWING_SURFACE_MAC_IID \ { 0xd49598bb, 0x04ff, 0x4aba, \ { 0xab, 0x90, 0x5b, 0xd0, 0xdd, 0x82, 0xba, 0xef } } class nsIDrawingSurfaceMac : public nsISupports { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_IDRAWING_SURFACE_MAC_IID) /** * Initialize a drawing surface using a Macintosh GrafPtr. * aPort is not owned by this drawing surface, just used by it. * @param aPort GrafPtr to initialize drawing surface with * @return error status **/ NS_IMETHOD Init(nsIDrawingSurface* aDS) = 0; /** * Initialize a drawing surface using a Macintosh GrafPtr. * aPort is not owned by this drawing surface, just used by it. * @param aPort GrafPtr to initialize drawing surface with * @return error status **/ NS_IMETHOD Init(CGrafPtr aPort) = 0; /** * Initialize a drawing surface using a nsIWidget. * aTheWidget is not owned by this drawing surface, just used by it. * @param aTheWidget a nsWidget that contains the GrafPtr and all the data needed * @return error status **/ NS_IMETHOD Init(nsIWidget *aTheWidget) = 0; /** * Create and initialize an offscreen drawing surface * @param aDepth depth of the offscreen drawing surface * @param aWidth width of the offscreen drawing surface * @param aHeight height of the offscren drawing surface * @param aFlags flags used to control type of drawing surface created * @return error status **/ NS_IMETHOD Init(PRUint32 aDepth, PRUint32 aWidth, PRUint32 aHeight,PRUint32 aFlags) = 0; /** * Get a Macintosh GrafPtr that represents the drawing surface. * @param aPort out parameter for GrafPtr * @return error status **/ NS_IMETHOD GetGrafPtr(CGrafPtr *aPort) = 0; /** * Quartz helper function. Constructs a Quartz context from the drawing * surface's QuickDraw port. Must be balanced with a call to * EndQuartzDrawing(). * @return Quartz drawing context **/ NS_IMETHOD_(CGContextRef) StartQuartzDrawing() = 0; /** * Quartz helper function. Releases Quartz context and resets state of * drawing surface for QuickDraw calls. Must be called when you are done * drawing to the Quartz context. * @param Quartz drawing context returned by StartQuartzDrawing() **/ NS_IMETHOD_(void) EndQuartzDrawing(CGContextRef aContext) = 0; }; #endif // nsIDrawingSurfaceMac_h___