/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla OS/2 libraries. * * The Initial Developer of the Original Code is * John Fairhurst, . * Portions created by the Initial Developer are Copyright (C) 1999 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsgfxdefs_h #define _nsgfxdefs_h // nsGfxDefs.h - common includes etc. for gfx library #include "nscore.h" #define INCL_PM #define INCL_DOS #define INCL_DOSERRORS #define INCL_DEV #include #include "prlog.h" #include "nsHashtable.h" #include // XXX hack XXX #define COLOR_CUBE_SIZE 216 void PMERROR(const char *str); // Wrapper code for all OS/2 system calls to check the return code for error condition in debug build. // Could be used like this: // // HDC hdc = GFX (::GpiQueryDevice (ps), HDC_ERROR); // GFX (::GpiAssociate (mPrintPS, 0), FALSE); // return GFX (::GpiDestroyPS (mPrintPS), FALSE); #ifdef DEBUG extern void DEBUG_LogErr(long ReturnCode, const char* ErrorExpression, const char* FileName, const char* FunctionName, long LineNum); inline long CheckSuccess(long ReturnCode, long SuccessCode, const char* ErrorExpression, const char* FileName, const char* FunctionName, long LineNum) { if (ReturnCode != SuccessCode) { DEBUG_LogErr(ReturnCode, ErrorExpression, FileName, FunctionName, LineNum); } return ReturnCode; } #define CHK_SUCCESS(ReturnCode, SuccessCode) \ CheckSuccess(ReturnCode, SuccessCode, #ReturnCode, __FILE__, \ __FUNCTION__, __LINE__) inline long CheckFailure(long ReturnCode, long ErrorCode, const char* ErrorExpression, const char* FileName, const char* FunctionName, long LineNum) { if (ReturnCode == ErrorCode) { DEBUG_LogErr(ReturnCode, ErrorExpression, FileName, FunctionName, LineNum); } return ReturnCode; } /* #define CHK_FAIL(ReturnCode, ErrorCode) \ */ #define GFX(ReturnCode, ErrorCode) \ CheckFailure(ReturnCode, ErrorCode, #ReturnCode, __FILE__, \ __FUNCTION__, __LINE__) #else // Retail build #define CHK_SUCCESS(ReturnCode, SuccessCode) ReturnCode /* #define CHK_FAIL(ReturnCode, ErrorCode) ReturnCode */ #define GFX(ReturnCode, ErrorCode) ReturnCode #endif class nsString; class nsIDeviceContext; BOOL GetTextExtentPoint32(HPS aPS, const char* aString, int aLength, PSIZEL aSizeL); BOOL ExtTextOut(HPS aPS, int X, int Y, UINT fuOptions, const RECTL* lprc, const char* aString, unsigned int aLength, const int* pDx); BOOL IsDBCS(); #ifndef min #define min(a,b) (((a) < (b)) ? (a) : (b)) #endif #define MK_RGB(r,g,b) ((r) * 65536) + ((g) * 256) + (b) #ifdef DEBUG extern PRLogModuleInfo *gGFXOS2LogModule; #endif #endif