/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsDeviceContextWin_h___ #define nsDeviceContextWin_h___ #include "nsDeviceContext.h" #include "nsIScreenManager.h" #include class nsIScreen; class nsDeviceContextWin : public DeviceContextImpl { public: nsDeviceContextWin(); NS_IMETHOD Init(nsNativeWidget aWidget); NS_IMETHOD CreateRenderingContext(nsIRenderingContext *&aContext); NS_IMETHOD SupportsNativeWidgets(PRBool &aSupportsWidgets); NS_IMETHOD GetCanonicalPixelScale(float &aScale) const; NS_IMETHOD SetCanonicalPixelScale(float aScale); NS_IMETHOD GetScrollBarDimensions(float &aWidth, float &aHeight) const; NS_IMETHOD GetSystemFont(nsSystemFontID anID, nsFont *aFont) const; //get a low level drawing surface for rendering. the rendering context //that is passed in is used to create the drawing surface if there isn't //already one in the device context. the drawing surface is then cached //in the device context for re-use. NS_IMETHOD GetDrawingSurface(nsIRenderingContext &aContext, nsIDrawingSurface* &aSurface); NS_IMETHOD CheckFontExistence(const nsString& aFontName); NS_IMETHOD GetDepth(PRUint32& aDepth); NS_IMETHOD GetPaletteInfo(nsPaletteInfo&); NS_IMETHOD GetDeviceSurfaceDimensions(PRInt32 &aWidth, PRInt32 &aHeight); NS_IMETHOD GetRect(nsRect &aRect); NS_IMETHOD GetClientRect(nsRect &aRect); NS_IMETHOD GetDeviceContextFor(nsIDeviceContextSpec *aDevice, nsIDeviceContext *&aContext); NS_IMETHOD BeginDocument(PRUnichar * aTitle, PRUnichar* aPrintToFileName, PRInt32 aStartPage, PRInt32 aEndPage); NS_IMETHOD EndDocument(void); NS_IMETHOD AbortDocument(void); NS_IMETHOD BeginPage(void); NS_IMETHOD EndPage(void); // Static Helper Methods static char* GetACPString(const nsAString& aStr); friend class nsNativeThemeWin; protected: virtual ~nsDeviceContextWin(); void CommonInit(HDC aDC); nsresult Init(nsNativeDeviceContext aContext, nsIDeviceContext *aOrigContext); void FindScreen ( nsIScreen** outScreen ) ; void ComputeClientRectUsingScreen ( nsRect* outRect ) ; void ComputeFullAreaUsingScreen ( nsRect* outRect ) ; nsresult GetSysFontInfo(HDC aHDC, nsSystemFontID anID, nsFont* aFont) const; nsresult CopyLogFontToNSFont(HDC* aHDC, const LOGFONT* ptrLogFont, nsFont* aFont, PRBool aIsWide = PR_FALSE) const; PRBool mCachedClientRect; PRBool mCachedFullRect; nsIDrawingSurface* mSurface; PRUint32 mDepth; // bit depth of device nsPaletteInfo mPaletteInfo; float mPixelScale; PRInt32 mWidth; PRInt32 mHeight; nsRect mClientRect; nsIDeviceContextSpec *mSpec; nsCOMPtr mScreenManager; // cache the screen service public: HDC mDC; }; #endif /* nsDeviceContextWin_h___ */