/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd.. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsSVGPathGeometryFrame.h" #include "nsIDOMSVGAnimatedPoints.h" #include "nsIDOMSVGPointList.h" #include "nsIDOMSVGPoint.h" //#include "nsASVGPathBuilder.h" #include "nsISVGRendererPathBuilder.h" #include "nsISVGMarkable.h" #include "nsSVGMarkerFrame.h" #include "nsLayoutAtoms.h" class nsSVGPolygonFrame : public nsSVGPathGeometryFrame, public nsISVGMarkable { protected: friend nsresult NS_NewSVGPolygonFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsIFrame** aNewFrame); ~nsSVGPolygonFrame(); NS_IMETHOD InitSVG(); public: // nsISVGValueObserver interface: NS_IMETHOD DidModifySVGObservable(nsISVGValue* observable, nsISVGValue::modificationType aModType); // nsISVGPathGeometrySource interface: NS_IMETHOD ConstructPath(nsISVGRendererPathBuilder *pathBuilder); nsCOMPtr mPoints; // nsISVGMarkable interface void GetMarkPoints(nsVoidArray *aMarks); // nsISupports interface: NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr); /** * Get the "type" of the frame * * @see nsLayoutAtoms::svgPolygonFrame */ virtual nsIAtom* GetType() const; #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("SVGPolygon"), aResult); } #endif private: NS_IMETHOD_(nsrefcnt) AddRef() { return NS_OK; } NS_IMETHOD_(nsrefcnt) Release() { return NS_OK; } }; NS_INTERFACE_MAP_BEGIN(nsSVGPolygonFrame) NS_INTERFACE_MAP_ENTRY(nsISVGMarkable) NS_INTERFACE_MAP_END_INHERITING(nsSVGPathGeometryFrame) //---------------------------------------------------------------------- // Implementation nsresult NS_NewSVGPolygonFrame(nsIPresShell* aPresShell, nsIContent* aContent, nsIFrame** aNewFrame) { nsCOMPtr anim_points = do_QueryInterface(aContent); if (!anim_points) { #ifdef DEBUG printf("warning: trying to construct an SVGPolygonFrame for a content element that doesn't support the right interfaces\n"); #endif return NS_ERROR_FAILURE; } nsSVGPolygonFrame* it = new (aPresShell) nsSVGPolygonFrame; if (nsnull == it) return NS_ERROR_OUT_OF_MEMORY; *aNewFrame = it; return NS_OK; } nsSVGPolygonFrame::~nsSVGPolygonFrame() { nsCOMPtr value; if (mPoints && (value = do_QueryInterface(mPoints))) value->RemoveObserver(this); } NS_IMETHODIMP nsSVGPolygonFrame::InitSVG() { nsresult rv = nsSVGPathGeometryFrame::InitSVG(); if (NS_FAILED(rv)) return rv; nsCOMPtr anim_points = do_QueryInterface(mContent); NS_ASSERTION(anim_points,"wrong content element"); anim_points->GetPoints(getter_AddRefs(mPoints)); NS_ASSERTION(mPoints, "no points"); if (!mPoints) return NS_ERROR_FAILURE; nsCOMPtr value = do_QueryInterface(mPoints); if (value) value->AddObserver(this); return NS_OK; } //---------------------------------------------------------------------- // nsISVGValueObserver methods: NS_IMETHODIMP nsSVGPolygonFrame::DidModifySVGObservable(nsISVGValue* observable, nsISVGValue::modificationType aModType) { nsCOMPtr l = do_QueryInterface(observable); if (l && mPoints==l) { UpdateGraphic(nsISVGPathGeometrySource::UPDATEMASK_PATH); return NS_OK; } // else return nsSVGPathGeometryFrame::DidModifySVGObservable(observable, aModType); } //---------------------------------------------------------------------- // nsISVGPathGeometrySource methods: /* void constructPath (in nsISVGRendererPathBuilder pathBuilder); */ NS_IMETHODIMP nsSVGPolygonFrame::ConstructPath(nsISVGRendererPathBuilder* pathBuilder) { if (!mPoints) return NS_OK; PRUint32 count; mPoints->GetNumberOfItems(&count); if (count == 0) return NS_OK; PRUint32 i; for (i = 0; i < count; ++i) { nsCOMPtr point; mPoints->GetItem(i, getter_AddRefs(point)); float x, y; point->GetX(&x); point->GetY(&y); if (i == 0) pathBuilder->Moveto(x, y); else pathBuilder->Lineto(x, y); } // the difference between a polyline and a polygon is that the // polygon is closed: float x,y; pathBuilder->ClosePath(&x,&y); return NS_OK; } //---------------------------------------------------------------------- // nsISVGMarkable methods: void nsSVGPolygonFrame::GetMarkPoints(nsVoidArray *aMarks) { if (!mPoints) return; PRUint32 count; mPoints->GetNumberOfItems(&count); if (count == 0) return; float px = 0.0, py = 0.0, prevAngle, startAngle; nsCOMPtr point; for (PRUint32 i = 0; i < count; ++i) { mPoints->GetItem(i, getter_AddRefs(point)); float x, y; point->GetX(&x); point->GetY(&y); float angle = atan2(y-py, x-px); if (i == 1) startAngle = angle; else if (i > 1) ((nsSVGMark *)aMarks->ElementAt(aMarks->Count()-1))->angle = nsSVGMarkerFrame::bisect(prevAngle, angle); nsSVGMark *mark; mark = new nsSVGMark; mark->x = x; mark->y = y; aMarks->AppendElement(mark); prevAngle = angle; px = x; py = y; } float nx, ny, angle; mPoints->GetItem(0, getter_AddRefs(point)); point->GetX(&nx); point->GetY(&ny); angle = atan2(ny - py, nx - px); ((nsSVGMark *)aMarks->ElementAt(aMarks->Count()-1))->angle = nsSVGMarkerFrame::bisect(prevAngle, angle); ((nsSVGMark *)aMarks->ElementAt(0))->angle = nsSVGMarkerFrame::bisect(angle, startAngle); } nsIAtom * nsSVGPolygonFrame::GetType() const { return nsLayoutAtoms::svgPolygonFrame; }