/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd.. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __NS_ISVGGDIPLUS_REGION_H__ #define __NS_ISVGGDIPLUS_REGION_H__ // Undefine the following symbol to use native gdi+ regions instead of // rectangles. Due the fine granularity of Region::GetRegionScans(), // native regions are very inefficient at the moment. #define NS_SVG_GDIPLUS_RENDERER_USE_RECT_REGIONS #include // unknwn.h is needed to build with WIN32_LEAN_AND_MEAN #include #include using namespace Gdiplus; #include "nsISVGRendererRegion.h" // {366160B9-98DD-4EC0-83CA-0E474F7A82C2} #define NS_ISVGGDIPLUSREGION_IID \ { 0x366160b9, 0x98dd, 0x4ec0, { 0x83, 0xca, 0x0e, 0x47, 0x4f, 0x7a, 0x82, 0xc2 } } /** * \addtogroup gdiplus_renderer GDI+ Rendering Engine * @{ */ /** * 'Private' rendering engine interface */ class nsISVGGDIPlusRegion : public nsISVGRendererRegion { public: NS_DEFINE_STATIC_IID_ACCESSOR(NS_ISVGGDIPLUSREGION_IID) #ifdef NS_SVG_GDIPLUS_RENDERER_USE_RECT_REGIONS NS_IMETHOD_(const RectF*) GetRect()const=0; #else NS_IMETHOD_(const Region*) GetRegion()const=0; #endif }; /** @} */ #endif //__NS_ISVGGDIPLUS_REGION_H__