/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is * Crocodile Clips Ltd.. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Alex Fritze (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsCOMPtr.h" #include "nsISVGRendererGlyphGeometry.h" #include "nsIDOMSVGMatrix.h" #include "nsISVGGlyphGeometrySource.h" #include "nsPromiseFlatString.h" #include "nsPresContext.h" #include "nsMemory.h" #include "nsSVGTypeCIDs.h" #include "nsIComponentManager.h" #include "nsIDOMSVGRect.h" /** * \addtogroup libart_renderer Libart Rendering Engine * @{ */ //////////////////////////////////////////////////////////////////////// /** * Libart glyph geometry implementation */ class nsSVGLibartGlyphGeometry : public nsISVGRendererGlyphGeometry { protected: friend nsresult NS_NewSVGLibartGlyphGeometryDefault(nsISVGRendererGlyphGeometry **result, nsISVGGlyphGeometrySource *src); nsSVGLibartGlyphGeometry(); ~nsSVGLibartGlyphGeometry(); nsresult Init(nsISVGGlyphGeometrySource* src); public: // nsISupports interface: NS_DECL_ISUPPORTS // nsISVGRendererGlyphGeometry interface: NS_DECL_NSISVGRENDERERGLYPHGEOMETRY }; /** @} */ //---------------------------------------------------------------------- // implementation: nsSVGLibartGlyphGeometry::nsSVGLibartGlyphGeometry() { } nsSVGLibartGlyphGeometry::~nsSVGLibartGlyphGeometry() { } nsresult nsSVGLibartGlyphGeometry::Init(nsISVGGlyphGeometrySource* src) { return NS_OK; } nsresult NS_NewSVGLibartGlyphGeometryDefault(nsISVGRendererGlyphGeometry **result, nsISVGGlyphGeometrySource *src) { *result = nsnull; nsSVGLibartGlyphGeometry* gg = new nsSVGLibartGlyphGeometry(); if (!gg) return NS_ERROR_OUT_OF_MEMORY; NS_ADDREF(gg); nsresult rv = gg->Init(src); if (NS_FAILED(rv)) { NS_RELEASE(gg); return rv; } *result = gg; return rv; } //---------------------------------------------------------------------- // nsISupports methods: NS_IMPL_ADDREF(nsSVGLibartGlyphGeometry) NS_IMPL_RELEASE(nsSVGLibartGlyphGeometry) NS_INTERFACE_MAP_BEGIN(nsSVGLibartGlyphGeometry) NS_INTERFACE_MAP_ENTRY(nsISVGRendererGlyphGeometry) NS_INTERFACE_MAP_ENTRY(nsISupports) NS_INTERFACE_MAP_END //---------------------------------------------------------------------- // nsISVGRendererGlyphGeometry methods: /** Implements void render(in nsISVGRendererCanvas canvas); */ NS_IMETHODIMP nsSVGLibartGlyphGeometry::Render(nsISVGRendererCanvas *canvas) { return NS_OK; } /** Implements nsISVGRendererRegion update(in unsigned long updatemask); */ NS_IMETHODIMP nsSVGLibartGlyphGeometry::Update(PRUint32 updatemask, nsISVGRendererRegion **_retval) { *_retval = nsnull; return NS_OK; } /** Implements nsISVGRendererRegion getCoveredRegion(); */ NS_IMETHODIMP nsSVGLibartGlyphGeometry::GetCoveredRegion(nsISVGRendererRegion **_retval) { *_retval = nsnull; return NS_OK; } /** Implements boolean containsPoint(in float x, in float y); */ NS_IMETHODIMP nsSVGLibartGlyphGeometry::ContainsPoint(float x, float y, PRBool *_retval) { *_retval = PR_FALSE; return NS_OK; } /** Implements readonly attribute nsIDOMSVGRect #boundingBox; */ NS_IMETHODIMP nsSVGLibartGlyphGeometry::GetBoundingBox(nsIDOMSVGRect * *aBoundingBox) { *aBoundingBox = nsnull; nsCOMPtr rect = do_CreateInstance(NS_SVGRECT_CONTRACTID); NS_ASSERTION(rect, "could not create rect"); if (!rect) return NS_ERROR_FAILURE; rect->SetX(0); rect->SetY(0); rect->SetWidth(0); rect->SetHeight(0); *aBoundingBox = rect; NS_ADDREF(*aBoundingBox); return NS_OK; }