# # ***** BEGIN LICENSE BLOCK ***** # Version: MPL 1.1/GPL 2.0/LGPL 2.1 # # The contents of this file are subject to the Mozilla Public License Version # 1.1 (the "License"); you may not use this file except in compliance with # the License. You may obtain a copy of the License at # http://www.mozilla.org/MPL/ # # Software distributed under the License is distributed on an "AS IS" basis, # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License # for the specific language governing rights and limitations under the # License. # # The Original Code is mozilla.org code. # # The Initial Developer of the Original Code is # Sun Microsystems, Inc. # Portions created by the Initial Developer are Copyright (C) 1999 # the Initial Developer. All Rights Reserved. # # Contributor(s): # # Alternatively, the contents of this file may be used under the terms of # either the GNU General Public License Version 2 or later (the "GPL"), or # the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), # in which case the provisions of the GPL or the LGPL are applicable instead # of those above. If you wish to allow use of your version of this file only # under the terms of either the GPL or the LGPL, and not to allow others to # use your version of this file under the terms of the MPL, indicate your # decision by deleting the provisions above and replace them with the notice # and other provisions required by the GPL or the LGPL. If you do not delete # the provisions above, a recipient may use your version of this file under # the terms of any one of the MPL, the GPL or the LGPL. # # ***** END LICENSE BLOCK ***** TOP_DIR = ../../.. OBJ_DIR = ../obj CPP = \ AllocObject_1.cpp \ AllocObject_2.cpp \ AllocObject_3.cpp \ AllocObject_4.cpp \ GetObjectClass_1.cpp \ GetObjectClass_2.cpp \ IsInstanceOf_1.cpp \ IsInstanceOf_2.cpp \ IsInstanceOf_3.cpp \ IsInstanceOf_4.cpp \ IsInstanceOf_5.cpp \ IsSameObject_1.cpp \ IsSameObject_2.cpp \ IsSameObject_3.cpp \ IsSameObject_4.cpp \ NewObjectA_1.cpp \ NewObjectA_2.cpp \ NewObjectA_3.cpp \ NewObjectA_4.cpp \ NewObjectA_5.cpp \ NewObjectA_6.cpp \ NewObjectA_7.cpp \ NewObjectA_8.cpp \ NewObjectA_9.cpp \ NewObject_1.cpp \ NewObject_2.cpp \ NewObject_3.cpp \ NewObject_4.cpp \ NewObject_5.cpp \ NewObject_6.cpp \ NewObject_7.cpp \ NewObject_8.cpp \ NewObject_9.cpp OBJS = \ $(OBJ_DIR)/AllocObject_1.o \ $(OBJ_DIR)/AllocObject_2.o \ $(OBJ_DIR)/AllocObject_3.o \ $(OBJ_DIR)/AllocObject_4.o \ $(OBJ_DIR)/GetObjectClass_1.o \ $(OBJ_DIR)/GetObjectClass_2.o \ $(OBJ_DIR)/IsInstanceOf_1.o \ $(OBJ_DIR)/IsInstanceOf_2.o \ $(OBJ_DIR)/IsInstanceOf_3.o \ $(OBJ_DIR)/IsInstanceOf_4.o \ $(OBJ_DIR)/IsInstanceOf_5.o \ $(OBJ_DIR)/IsSameObject_1.o \ $(OBJ_DIR)/IsSameObject_2.o \ $(OBJ_DIR)/IsSameObject_3.o \ $(OBJ_DIR)/IsSameObject_4.o \ $(OBJ_DIR)/NewObjectA_1.o \ $(OBJ_DIR)/NewObjectA_2.o \ $(OBJ_DIR)/NewObjectA_3.o \ $(OBJ_DIR)/NewObjectA_4.o \ $(OBJ_DIR)/NewObjectA_5.o \ $(OBJ_DIR)/NewObjectA_6.o \ $(OBJ_DIR)/NewObjectA_7.o \ $(OBJ_DIR)/NewObjectA_8.o \ $(OBJ_DIR)/NewObjectA_9.o \ $(OBJ_DIR)/NewObject_1.o \ $(OBJ_DIR)/NewObject_2.o \ $(OBJ_DIR)/NewObject_3.o \ $(OBJ_DIR)/NewObject_4.o \ $(OBJ_DIR)/NewObject_5.o \ $(OBJ_DIR)/NewObject_6.o \ $(OBJ_DIR)/NewObject_7.o \ $(OBJ_DIR)/NewObject_8.o \ $(OBJ_DIR)/NewObject_9.o INCLUDES = -I../include include ../../../build/rules.mk all: compile