/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2000 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include #include "nscore.h" #include "plstr.h" #include "prlink.h" #include "nsSound.h" #include "nsIURL.h" #include "nsIFileURL.h" #include "nsNetUtil.h" #include "nsCOMPtr.h" #include #include #include /* used with esd_open_sound */ static int esdref = -1; static PRLibrary *elib = nsnull; // the following from esd.h #define ESD_BITS8 (0x0000) #define ESD_BITS16 (0x0001) #define ESD_MONO (0x0010) #define ESD_STEREO (0x0020) #define ESD_STREAM (0x0000) #define ESD_PLAY (0x1000) #define WAV_MIN_LENGTH 44 typedef int (PR_CALLBACK *EsdOpenSoundType)(const char *host); typedef int (PR_CALLBACK *EsdCloseType)(int); /* used to play the sounds from the find symbol call */ typedef int (PR_CALLBACK *EsdPlayStreamFallbackType)(int, int, const char *, const char *); NS_IMPL_ISUPPORTS2(nsSound, nsISound, nsIStreamLoaderObserver) //////////////////////////////////////////////////////////////////////// nsSound::nsSound() { mInited = PR_FALSE; } nsSound::~nsSound() { /* see above comment */ if (esdref != -1) { EsdCloseType EsdClose = (EsdCloseType) PR_FindSymbol(elib, "esd_close"); (*EsdClose)(esdref); esdref = -1; } } NS_IMETHODIMP nsSound::Init() { /* we don't need to do esd_open_sound if we are only going to play files but we will if we want to do things like streams, etc */ if (mInited) return NS_OK; if (elib) return NS_OK; EsdOpenSoundType EsdOpenSound; elib = PR_LoadLibrary("libesd.so.0"); if (!elib) return NS_ERROR_FAILURE; EsdOpenSound = (EsdOpenSoundType) PR_FindSymbol(elib, "esd_open_sound"); if (!EsdOpenSound) return NS_ERROR_FAILURE; esdref = (*EsdOpenSound)("localhost"); if (!esdref) return NS_ERROR_FAILURE; mInited = PR_TRUE; return NS_OK; } #define GET_WORD(s, i) (s[i+1] << 8) | s[i] #define GET_DWORD(s, i) (s[i+3] << 24) | (s[i+2] << 16) | (s[i+1] << 8) | s[i] NS_IMETHODIMP nsSound::OnStreamComplete(nsIStreamLoader *aLoader, nsISupports *context, nsresult aStatus, PRUint32 dataLen, const PRUint8 *data) { // print a load error on bad status if (NS_FAILED(aStatus)) { #ifdef DEBUG if (aLoader) { nsCOMPtr request; aLoader->GetRequest(getter_AddRefs(request)); if (request) { nsCOMPtr uri; nsCOMPtr channel = do_QueryInterface(request); if (channel) { channel->GetURI(getter_AddRefs(uri)); if (uri) { nsCAutoString uriSpec; uri->GetSpec(uriSpec); printf("Failed to load %s\n", uriSpec.get()); } } } } #endif return aStatus; } int fd, mask = 0; unsigned long samples_per_sec=0, avg_bytes_per_sec=0; unsigned long rate=0; unsigned short format, channels = 1, block_align, bits_per_sample=0; if (memcmp(data, "RIFF", 4)) { #ifdef DEBUG printf("We only support WAV files currently.\n"); #endif return NS_ERROR_FAILURE; } if (dataLen <= WAV_MIN_LENGTH) { NS_WARNING("WAV files should be longer than 44 bytes."); return NS_ERROR_FAILURE; } PRUint32 i; for (i= 0; i < dataLen; i++) { if (i+3 <= dataLen) if ((data[i] == 'f') && (data[i+1] == 'm') && (data[i+2] == 't') && (data[i+3] == ' ')) { i += 4; /* length of the rest of this subblock (should be 16 for PCM data */ // long len = GET_DWORD(data, i); i+=4; format = GET_WORD(data, i); i+=2; channels = GET_WORD(data, i); i+=2; samples_per_sec = GET_DWORD(data, i); i+=4; avg_bytes_per_sec = GET_DWORD(data, i); i+=4; block_align = GET_WORD(data, i); i+=2; bits_per_sample = GET_WORD(data, i); i+=2; rate = samples_per_sec; break; } } #ifdef DEBUG printf("f: %d | c: %d | sps: %li | abps: %li | ba: %d | bps: %d | rate: %li\n", format, channels, samples_per_sec, avg_bytes_per_sec, block_align, bits_per_sample, rate); #endif /* open up conneciton to esd */ EsdPlayStreamFallbackType EsdPlayStreamFallback = (EsdPlayStreamFallbackType) PR_FindSymbol(elib, "esd_play_stream_fallback"); mask = ESD_PLAY | ESD_STREAM; if (bits_per_sample == 8) mask |= ESD_BITS8; else mask |= ESD_BITS16; if (channels == 1) mask |= ESD_MONO; else mask |= ESD_STEREO; fd = (*EsdPlayStreamFallback)(mask, rate, NULL, "mozillaSound"); if (fd < 0) { return NS_ERROR_FAILURE; } /* write data out */ // ESD only handle little-endian data. // Swap the byte order if we're on a big-endian architecture. #ifdef IS_BIG_ENDIAN if (bits_per_sample == 8) write(fd, data, dataLen); else { PRUint8 *buf = new PRUint8[dataLen - WAV_MIN_LENGTH]; // According to the wav file format, the first 44 bytes are headers. // We don't really need to send them. if (!buf) return NS_ERROR_OUT_OF_MEMORY; for (PRUint32 j = 0; j < dataLen - WAV_MIN_LENGTH - 1; j += 2) { buf[j] = data[j + WAV_MIN_LENGTH + 1]; buf[j + 1] = data[j + WAV_MIN_LENGTH]; } write(fd, buf, (dataLen - WAV_MIN_LENGTH)); delete [] buf; } #else write(fd, data, dataLen); #endif close(fd); return NS_OK; } NS_METHOD nsSound::Beep() { ::gdk_beep(); return NS_OK; } NS_METHOD nsSound::Play(nsIURL *aURL) { nsresult rv; if (!mInited) Init(); if (!elib) return NS_ERROR_FAILURE; nsCOMPtr loader; rv = NS_NewStreamLoader(getter_AddRefs(loader), aURL, this); return rv; } NS_IMETHODIMP nsSound::PlaySystemSound(const char *aSoundAlias) { if (!aSoundAlias) return NS_ERROR_FAILURE; if (strcmp(aSoundAlias, "_moz_mailbeep") == 0) { return Beep(); } nsresult rv; nsCOMPtr fileURI; // create a nsILocalFile and then a nsIFileURL from that nsCOMPtr soundFile; rv = NS_NewNativeLocalFile(nsDependentCString(aSoundAlias), PR_TRUE, getter_AddRefs(soundFile)); NS_ENSURE_SUCCESS(rv,rv); rv = NS_NewFileURI(getter_AddRefs(fileURI), soundFile); NS_ENSURE_SUCCESS(rv,rv); nsCOMPtr fileURL = do_QueryInterface(fileURI,&rv); NS_ENSURE_SUCCESS(rv,rv); rv = Play(fileURL); return rv; }