#ifndef FLAGROWOBJ_H #define FLAGROWOBJ_H #include #include "mapobj.h" #include "flagobj.h" class FlagRowObj:public QObject,public MapObj { public: FlagRowObj (); FlagRowObj (QCanvas*); ~FlagRowObj (); virtual void init (); virtual void copy (FlagRowObj*); virtual void clone(FlagRowObj*); virtual void move (double,double); virtual void moveBy (double,double); virtual void setVisibility(bool); virtual FlagObj* addFlag (FlagObj *fo); // make deep copy of FlagObj virtual void positionBBox(); virtual void calcBBoxSize(); virtual QString getFlagName (const QPoint &p); // Find flag by position bool isActive(const QString&); void toggle (const QString&,bool); void activate(const QString&); void deactivate(const QString&); void deactivateAll(); void deactivateGroup(FlagObj *); void setEnabled (bool); void setShowFlags (bool); void resetUsedCounter(); QString saveToDir (const QString &,const QString &,bool); void setName (const QString&); // prefix for exporting flags to dir void makeToolbar (QMainWindow*, const QString &); // Create Toolbar buttons void updateToolbar(); // Update Toolbar buttons private: FlagRowObj* parentRow; // look for flags in this row FlagObj* findFlag (const QString&); QPtrList flag; QString name; bool showFlags; // FloatObjects want to hide their flags }; #endif