#include "selection.h" Selection::Selection() { } Selection::Selection(const Selection &other) { } Selection::~Selection() { } void Selection::init() { selectList.setAutoDelete(true); } void Selection::copy(const Selection &other) { } void Selection::clear() { selectList.clear(); } bool Selection::select(LinkableMapObj *lmo) { return false; } void Selection::unselect(LinkableMapObj *lmo) { } bool Selection::isEmpty() { return selectList.isEmpty(); } uint Selection::count() { return selectList.count(); }