-- Generated from GL/gl.h
-- Date: Wed Sep 22 12:47:08 1999
--
with Interfaces.C;
with Interfaces.C.Extensions;
package gl_h is
-- $Id: gl_h.ads,v 1.1.1.1 2001/04/11 01:22:06 afvargas Exp $
--
-- Mesa 3-D graphics library
-- Version: 3.0
-- Copyright (C) 1995-1998 Brian Paul
--
-- This library is free software; you can redistribute it and/or
-- modify it under the terms of the GNU Library General Public
-- License as published by the Free Software Foundation; either
-- version 2 of the License, or (at your option) any later version.
--
-- This library is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-- Library General Public License for more details.
--
-- You should have received a copy of the GNU Library General Public
-- License along with this library; if not, write to the Free
-- Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
--
--
-- $Log: gl_h.ads,v $
-- Revision 1.1.1.1 2001/04/11 01:22:06 afvargas
--
--
-- Revision 1.1 1999/09/24 08:37:14 briot
-- These two files provide a very basic binding to the openGL library (they
-- were generated from the Mesa files). These are mainly provided as examples,
-- not as a full binding
--
-- Revision 3.19 1998/07/31 03:23:36 brianp
-- Added Ted Jump's latest Win32 changes
--
-- Revision 3.18 1998/07/26 03:10:28 brianp
-- added defines for non-Windows compilation!
--
-- Revision 3.17 1998/07/26 01:38:39 brianp
-- updated for Windows compilation per Ted Jump
--
-- Revision 3.16 1998/07/18 02:43:07 brianp
-- added missing enums: GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE
-- added missing enums: GL_TEXTURE_INTERNAL_FORMAT
--
-- Revision 3.15 1998/06/07 22:17:58 brianp
-- added GL_EXT_multitexture extension
--
-- Revision 3.14 1998/04/01 03:01:20 brianp
-- added void parameter to glResizeBuffersMESA()
--
-- Revision 3.13 1998/03/19 02:03:51 brianp
-- added GL_SGIS_texture_edge_clamp
--
-- Revision 3.12 1998/03/15 18:48:55 brianp
-- added GL_EXT_abgr extension
--
-- Revision 3.11 1998/02/28 15:15:05 brianp
-- added official enum values for some constants
--
-- Revision 3.10 1998/02/20 04:54:45 brianp
-- implemented GL_SGIS_multitexture
--
-- Revision 3.9 1998/02/10 03:31:31 brianp
-- added static Win32 lib support (Theodore Jump)
--
-- Revision 3.8 1998/02/06 01:57:42 brianp
-- added GL 1.2 3-D texture enums and functions
--
-- Revision 3.7 1998/02/03 04:27:54 brianp
-- added texture lod clamping
--
-- Revision 3.6 1998/02/02 03:09:34 brianp
-- added GL_LIGHT_MODEL_COLOR_CONTROL (separate specular color interpolation)
--
-- Revision 3.5 1998/02/01 22:29:09 brianp
-- added support for packed pixel formats
--
-- Revision 3.4 1998/02/01 20:47:42 brianp
-- added GL_BGR and GL_BGRA pixel formats
--
-- Revision 3.3 1998/02/01 20:05:10 brianp
-- added glDrawRangeElements()
--
-- Revision 3.2 1998/02/01 19:39:36 brianp
-- added GL_CLAMP_TO_EDGE texture wrap mode
--
-- Revision 3.1 1998/02/01 16:36:47 brianp
-- added GL_EXT_rescale_normal extension
--
-- Revision 3.0 1998/02/01 16:03:04 brianp
-- initial rev
--
-- '=' : conversion from 'const double ' to 'float ', possible loss of data
-- '<' : signed/unsigned mismatch
-- '=' : truncation from 'const double ' to 'float '
-- 'function' undefined; assuming extern returning int
-- integral size mismatch in argument; conversion supplied
-- 'identifier' : inconsistent DLL linkage. dllexport assumed
-- unary minus operator applied to unsigned type, result still unsigned
-- tag specifying we're building for DLL runtime support
-- non-Windows compilation
--
-- Apps can test for this symbol to do conditional compilation if needed.
--
MESA_MAJOR_VERSION : constant := 3;
MESA_MINOR_VERSION : constant := 0;
GL_VERSION_1_1 : constant := 1;
GL_VERSION_1_2 : constant := 1;
--
-- Enumerations
--
-- Boolean values
-- Data types
-- Primitives
-- Vertex Arrays
-- Matrix Mode
-- Points
-- Lines
-- Polygons
-- Display Lists
-- Depth buffer
-- Lighting
-- User clipping planes
-- Accumulation buffer
-- Alpha testing
-- Blending
-- Render Mode
-- Feedback
-- Selection
-- Fog
-- Logic Ops
-- Stencil
-- Buffers, Pixel Drawing/Reading
-- GL_FRONT = 0x0404,
-- GL_BACK = 0x0405,
-- GL_FRONT_AND_BACK = 0x0408,
-- Implementation limits
-- Gets
-- Evaluators
-- Hints
-- Scissor box
-- Pixel Mode / Transfer
-- Texture mapping
-- GL 1.1 texturing
-- GL 1.2 texturing
-- Internal texture formats (GL 1.1)
-- Utility
-- Errors
--
-- Extensions
--
-- GL_EXT_blend_minmax and GL_EXT_blend_color
-- GL_EXT_polygon_offset
-- GL_EXT_vertex_array
-- GL_EXT_texture_object
-- GL_EXT_texture3D
-- GL_EXT_paletted_texture
-- GL_EXT_shared_texture_palette
-- GL_EXT_point_parameters
-- GL_EXT_rescale_normal
-- GL_EXT_abgr
-- GL_SGIS_multitexture
-- GL_EXT_multitexture
-- GL_SGIS_texture_edge_clamp
-- OpenGL 1.2
-- CenterLine C++ workaround:
-- all other compilers
type GLenum is new Integer;
for GLenum 'Size use 32;
GL_FALSE : constant GLenum := 0;
GL_TRUE : constant GLenum := 1;
GL_BYTE : constant GLenum := 5120;
GL_UNSIGNED_BYTE : constant GLenum := 5121;
GL_SHORT : constant GLenum := 5122;
GL_UNSIGNED_SHORT : constant GLenum := 5123;
GL_INT : constant GLenum := 5124;
GL_UNSIGNED_INT : constant GLenum := 5125;
GL_FLOAT : constant GLenum := 5126;
GL_2_BYTES : constant GLenum := 5127;
GL_3_BYTES : constant GLenum := 5128;
GL_4_BYTES : constant GLenum := 5129;
GL_DOUBLE : constant GLenum := 5130;
GL_LINES : constant GLenum := 1;
GL_POINTS : constant GLenum := 0;
GL_LINE_STRIP : constant GLenum := 3;
GL_LINE_LOOP : constant GLenum := 2;
GL_TRIANGLES : constant GLenum := 4;
GL_TRIANGLE_STRIP : constant GLenum := 5;
GL_TRIANGLE_FAN : constant GLenum := 6;
GL_QUADS : constant GLenum := 7;
GL_QUAD_STRIP : constant GLenum := 8;
GL_POLYGON : constant GLenum := 9;
GL_EDGE_FLAG : constant GLenum := 2883;
GL_VERTEX_ARRAY : constant GLenum := 32884;
GL_NORMAL_ARRAY : constant GLenum := 32885;
GL_COLOR_ARRAY : constant GLenum := 32886;
GL_INDEX_ARRAY : constant GLenum := 32887;
GL_TEXTURE_COORD_ARRAY : constant GLenum := 32888;
GL_EDGE_FLAG_ARRAY : constant GLenum := 32889;
GL_VERTEX_ARRAY_SIZE : constant GLenum := 32890;
GL_VERTEX_ARRAY_TYPE : constant GLenum := 32891;
GL_VERTEX_ARRAY_STRIDE : constant GLenum := 32892;
GL_NORMAL_ARRAY_TYPE : constant GLenum := 32894;
GL_NORMAL_ARRAY_STRIDE : constant GLenum := 32895;
GL_COLOR_ARRAY_SIZE : constant GLenum := 32897;
GL_COLOR_ARRAY_TYPE : constant GLenum := 32898;
GL_COLOR_ARRAY_STRIDE : constant GLenum := 32899;
GL_INDEX_ARRAY_TYPE : constant GLenum := 32901;
GL_INDEX_ARRAY_STRIDE : constant GLenum := 32902;
GL_TEXTURE_COORD_ARRAY_SIZE : constant GLenum := 32904;
GL_TEXTURE_COORD_ARRAY_TYPE : constant GLenum := 32905;
GL_TEXTURE_COORD_ARRAY_STRIDE : constant GLenum := 32906;
GL_EDGE_FLAG_ARRAY_STRIDE : constant GLenum := 32908;
GL_VERTEX_ARRAY_POINTER : constant GLenum := 32910;
GL_NORMAL_ARRAY_POINTER : constant GLenum := 32911;
GL_COLOR_ARRAY_POINTER : constant GLenum := 32912;
GL_INDEX_ARRAY_POINTER : constant GLenum := 32913;
GL_TEXTURE_COORD_ARRAY_POINTER : constant GLenum := 32914;
GL_EDGE_FLAG_ARRAY_POINTER : constant GLenum := 32915;
GL_V2F : constant GLenum := 10784;
GL_V3F : constant GLenum := 10785;
GL_C4UB_V2F : constant GLenum := 10786;
GL_C4UB_V3F : constant GLenum := 10787;
GL_C3F_V3F : constant GLenum := 10788;
GL_N3F_V3F : constant GLenum := 10789;
GL_C4F_N3F_V3F : constant GLenum := 10790;
GL_T2F_V3F : constant GLenum := 10791;
GL_T4F_V4F : constant GLenum := 10792;
GL_T2F_C4UB_V3F : constant GLenum := 10793;
GL_T2F_C3F_V3F : constant GLenum := 10794;
GL_T2F_N3F_V3F : constant GLenum := 10795;
GL_T2F_C4F_N3F_V3F : constant GLenum := 10796;
GL_T4F_C4F_N3F_V4F : constant GLenum := 10797;
GL_MATRIX_MODE : constant GLenum := 2976;
GL_MODELVIEW : constant GLenum := 5888;
GL_PROJECTION : constant GLenum := 5889;
GL_TEXTURE : constant GLenum := 5890;
GL_POINT_SMOOTH : constant GLenum := 2832;
GL_POINT_SIZE : constant GLenum := 2833;
GL_POINT_SIZE_GRANULARITY : constant GLenum := 2835;
GL_POINT_SIZE_RANGE : constant GLenum := 2834;
GL_LINE_SMOOTH : constant GLenum := 2848;
GL_LINE_STIPPLE : constant GLenum := 2852;
GL_LINE_STIPPLE_PATTERN : constant GLenum := 2853;
GL_LINE_STIPPLE_REPEAT : constant GLenum := 2854;
GL_LINE_WIDTH : constant GLenum := 2849;
GL_LINE_WIDTH_GRANULARITY : constant GLenum := 2851;
GL_LINE_WIDTH_RANGE : constant GLenum := 2850;
GL_POINT : constant GLenum := 6912;
GL_LINE : constant GLenum := 6913;
GL_FILL : constant GLenum := 6914;
GL_CCW : constant GLenum := 2305;
GL_CW : constant GLenum := 2304;
GL_FRONT : constant GLenum := 1028;
GL_BACK : constant GLenum := 1029;
GL_CULL_FACE : constant GLenum := 2884;
GL_CULL_FACE_MODE : constant GLenum := 2885;
GL_POLYGON_SMOOTH : constant GLenum := 2881;
GL_POLYGON_STIPPLE : constant GLenum := 2882;
GL_FRONT_FACE : constant GLenum := 2886;
GL_POLYGON_MODE : constant GLenum := 2880;
GL_POLYGON_OFFSET_FACTOR : constant GLenum := 32824;
GL_POLYGON_OFFSET_UNITS : constant GLenum := 10752;
GL_POLYGON_OFFSET_POINT : constant GLenum := 10753;
GL_POLYGON_OFFSET_LINE : constant GLenum := 10754;
GL_POLYGON_OFFSET_FILL : constant GLenum := 32823;
GL_COMPILE : constant GLenum := 4864;
GL_COMPILE_AND_EXECUTE : constant GLenum := 4865;
GL_LIST_BASE : constant GLenum := 2866;
GL_LIST_INDEX : constant GLenum := 2867;
GL_LIST_MODE : constant GLenum := 2864;
GL_NEVER : constant GLenum := 512;
GL_LESS : constant GLenum := 513;
GL_GEQUAL : constant GLenum := 518;
GL_LEQUAL : constant GLenum := 515;
GL_GREATER : constant GLenum := 516;
GL_NOTEQUAL : constant GLenum := 517;
GL_EQUAL : constant GLenum := 514;
GL_ALWAYS : constant GLenum := 519;
GL_DEPTH_TEST : constant GLenum := 2929;
GL_DEPTH_BITS : constant GLenum := 3414;
GL_DEPTH_CLEAR_VALUE : constant GLenum := 2931;
GL_DEPTH_FUNC : constant GLenum := 2932;
GL_DEPTH_RANGE : constant GLenum := 2928;
GL_DEPTH_WRITEMASK : constant GLenum := 2930;
GL_DEPTH_COMPONENT : constant GLenum := 6402;
GL_LIGHTING : constant GLenum := 2896;
GL_LIGHT0 : constant GLenum := 16384;
GL_LIGHT1 : constant GLenum := 16385;
GL_LIGHT2 : constant GLenum := 16386;
GL_LIGHT3 : constant GLenum := 16387;
GL_LIGHT4 : constant GLenum := 16388;
GL_LIGHT5 : constant GLenum := 16389;
GL_LIGHT6 : constant GLenum := 16390;
GL_LIGHT7 : constant GLenum := 16391;
GL_SPOT_EXPONENT : constant GLenum := 4613;
GL_SPOT_CUTOFF : constant GLenum := 4614;
GL_CONSTANT_ATTENUATION : constant GLenum := 4615;
GL_LINEAR_ATTENUATION : constant GLenum := 4616;
GL_QUADRATIC_ATTENUATION : constant GLenum := 4617;
GL_AMBIENT : constant GLenum := 4608;
GL_DIFFUSE : constant GLenum := 4609;
GL_SPECULAR : constant GLenum := 4610;
GL_SHININESS : constant GLenum := 5633;
GL_EMISSION : constant GLenum := 5632;
GL_POSITION : constant GLenum := 4611;
GL_SPOT_DIRECTION : constant GLenum := 4612;
GL_AMBIENT_AND_DIFFUSE : constant GLenum := 5634;
GL_COLOR_INDEXES : constant GLenum := 5635;
GL_LIGHT_MODEL_TWO_SIDE : constant GLenum := 2898;
GL_LIGHT_MODEL_LOCAL_VIEWER : constant GLenum := 2897;
GL_LIGHT_MODEL_AMBIENT : constant GLenum := 2899;
GL_FRONT_AND_BACK : constant GLenum := 1032;
GL_SHADE_MODEL : constant GLenum := 2900;
GL_FLAT : constant GLenum := 7424;
GL_SMOOTH : constant GLenum := 7425;
GL_COLOR_MATERIAL : constant GLenum := 2903;
GL_COLOR_MATERIAL_FACE : constant GLenum := 2901;
GL_COLOR_MATERIAL_PARAMETER : constant GLenum := 2902;
GL_NORMALIZE : constant GLenum := 2977;
GL_CLIP_PLANE0 : constant GLenum := 12288;
GL_CLIP_PLANE1 : constant GLenum := 12289;
GL_CLIP_PLANE2 : constant GLenum := 12290;
GL_CLIP_PLANE3 : constant GLenum := 12291;
GL_CLIP_PLANE4 : constant GLenum := 12292;
GL_CLIP_PLANE5 : constant GLenum := 12293;
GL_ACCUM_RED_BITS : constant GLenum := 3416;
GL_ACCUM_GREEN_BITS : constant GLenum := 3417;
GL_ACCUM_BLUE_BITS : constant GLenum := 3418;
GL_ACCUM_ALPHA_BITS : constant GLenum := 3419;
GL_ACCUM_CLEAR_VALUE : constant GLenum := 2944;
GL_ACCUM : constant GLenum := 256;
GL_ADD : constant GLenum := 260;
GL_LOAD : constant GLenum := 257;
GL_MULT : constant GLenum := 259;
GL_RETURN : constant GLenum := 258;
GL_ALPHA_TEST : constant GLenum := 3008;
GL_ALPHA_TEST_REF : constant GLenum := 3010;
GL_ALPHA_TEST_FUNC : constant GLenum := 3009;
GL_BLEND : constant GLenum := 3042;
GL_BLEND_SRC : constant GLenum := 3041;
GL_BLEND_DST : constant GLenum := 3040;
GL_ZERO : constant GLenum := 0;
GL_ONE : constant GLenum := 1;
GL_SRC_COLOR : constant GLenum := 768;
GL_ONE_MINUS_SRC_COLOR : constant GLenum := 769;
GL_DST_COLOR : constant GLenum := 774;
GL_ONE_MINUS_DST_COLOR : constant GLenum := 775;
GL_SRC_ALPHA : constant GLenum := 770;
GL_ONE_MINUS_SRC_ALPHA : constant GLenum := 771;
GL_DST_ALPHA : constant GLenum := 772;
GL_ONE_MINUS_DST_ALPHA : constant GLenum := 773;
GL_SRC_ALPHA_SATURATE : constant GLenum := 776;
GL_CONSTANT_COLOR : constant GLenum := 32769;
GL_ONE_MINUS_CONSTANT_COLOR : constant GLenum := 32770;
GL_CONSTANT_ALPHA : constant GLenum := 32771;
GL_ONE_MINUS_CONSTANT_ALPHA : constant GLenum := 32772;
GL_FEEDBACK : constant GLenum := 7169;
GL_RENDER : constant GLenum := 7168;
GL_SELECT : constant GLenum := 7170;
GL_2D : constant GLenum := 1536;
GL_3D : constant GLenum := 1537;
GL_3D_COLOR : constant GLenum := 1538;
GL_3D_COLOR_TEXTURE : constant GLenum := 1539;
GL_4D_COLOR_TEXTURE : constant GLenum := 1540;
GL_POINT_TOKEN : constant GLenum := 1793;
GL_LINE_TOKEN : constant GLenum := 1794;
GL_LINE_RESET_TOKEN : constant GLenum := 1799;
GL_POLYGON_TOKEN : constant GLenum := 1795;
GL_BITMAP_TOKEN : constant GLenum := 1796;
GL_DRAW_PIXEL_TOKEN : constant GLenum := 1797;
GL_COPY_PIXEL_TOKEN : constant GLenum := 1798;
GL_PASS_THROUGH_TOKEN : constant GLenum := 1792;
GL_FEEDBACK_BUFFER_POINTER : constant GLenum := 3568;
GL_FEEDBACK_BUFFER_SIZE : constant GLenum := 3569;
GL_FEEDBACK_BUFFER_TYPE : constant GLenum := 3570;
GL_SELECTION_BUFFER_POINTER : constant GLenum := 3571;
GL_SELECTION_BUFFER_SIZE : constant GLenum := 3572;
GL_FOG : constant GLenum := 2912;
GL_FOG_MODE : constant GLenum := 2917;
GL_FOG_DENSITY : constant GLenum := 2914;
GL_FOG_COLOR : constant GLenum := 2918;
GL_FOG_INDEX : constant GLenum := 2913;
GL_FOG_START : constant GLenum := 2915;
GL_FOG_END : constant GLenum := 2916;
GL_LINEAR : constant GLenum := 9729;
GL_EXP : constant GLenum := 2048;
GL_EXP2 : constant GLenum := 2049;
GL_LOGIC_OP : constant GLenum := 3057;
GL_INDEX_LOGIC_OP : constant GLenum := 3057;
GL_COLOR_LOGIC_OP : constant GLenum := 3058;
GL_LOGIC_OP_MODE : constant GLenum := 3056;
GL_CLEAR : constant GLenum := 5376;
GL_SET : constant GLenum := 5391;
GL_COPY : constant GLenum := 5379;
GL_COPY_INVERTED : constant GLenum := 5388;
GL_NOOP : constant GLenum := 5381;
GL_INVERT : constant GLenum := 5386;
GL_AND : constant GLenum := 5377;
GL_NAND : constant GLenum := 5390;
GL_OR : constant GLenum := 5383;
GL_NOR : constant GLenum := 5384;
GL_XOR : constant GLenum := 5382;
GL_EQUIV : constant GLenum := 5385;
GL_AND_REVERSE : constant GLenum := 5378;
GL_AND_INVERTED : constant GLenum := 5380;
GL_OR_REVERSE : constant GLenum := 5387;
GL_OR_INVERTED : constant GLenum := 5389;
GL_STENCIL_TEST : constant GLenum := 2960;
GL_STENCIL_WRITEMASK : constant GLenum := 2968;
GL_STENCIL_BITS : constant GLenum := 3415;
GL_STENCIL_FUNC : constant GLenum := 2962;
GL_STENCIL_VALUE_MASK : constant GLenum := 2963;
GL_STENCIL_REF : constant GLenum := 2967;
GL_STENCIL_FAIL : constant GLenum := 2964;
GL_STENCIL_PASS_DEPTH_PASS : constant GLenum := 2966;
GL_STENCIL_PASS_DEPTH_FAIL : constant GLenum := 2965;
GL_STENCIL_CLEAR_VALUE : constant GLenum := 2961;
GL_STENCIL_INDEX : constant GLenum := 6401;
GL_KEEP : constant GLenum := 7680;
GL_REPLACE : constant GLenum := 7681;
GL_INCR : constant GLenum := 7682;
GL_DECR : constant GLenum := 7683;
GL_NONE : constant GLenum := 0;
GL_LEFT : constant GLenum := 1030;
GL_RIGHT : constant GLenum := 1031;
GL_FRONT_LEFT : constant GLenum := 1024;
GL_FRONT_RIGHT : constant GLenum := 1025;
GL_BACK_LEFT : constant GLenum := 1026;
GL_BACK_RIGHT : constant GLenum := 1027;
GL_AUX0 : constant GLenum := 1033;
GL_AUX1 : constant GLenum := 1034;
GL_AUX2 : constant GLenum := 1035;
GL_AUX3 : constant GLenum := 1036;
GL_COLOR_INDEX : constant GLenum := 6400;
GL_RED : constant GLenum := 6403;
GL_GREEN : constant GLenum := 6404;
GL_BLUE : constant GLenum := 6405;
GL_ALPHA : constant GLenum := 6406;
GL_LUMINANCE : constant GLenum := 6409;
GL_LUMINANCE_ALPHA : constant GLenum := 6410;
GL_ALPHA_BITS : constant GLenum := 3413;
GL_RED_BITS : constant GLenum := 3410;
GL_GREEN_BITS : constant GLenum := 3411;
GL_BLUE_BITS : constant GLenum := 3412;
GL_INDEX_BITS : constant GLenum := 3409;
GL_SUBPIXEL_BITS : constant GLenum := 3408;
GL_AUX_BUFFERS : constant GLenum := 3072;
GL_READ_BUFFER : constant GLenum := 3074;
GL_DRAW_BUFFER : constant GLenum := 3073;
GL_DOUBLEBUFFER : constant GLenum := 3122;
GL_STEREO : constant GLenum := 3123;
GL_BITMAP : constant GLenum := 6656;
GL_COLOR : constant GLenum := 6144;
GL_DEPTH : constant GLenum := 6145;
GL_STENCIL : constant GLenum := 6146;
GL_DITHER : constant GLenum := 3024;
GL_RGB : constant GLenum := 6407;
GL_RGBA : constant GLenum := 6408;
GL_MAX_LIST_NESTING : constant GLenum := 2865;
GL_MAX_ATTRIB_STACK_DEPTH : constant GLenum := 3381;
GL_MAX_MODELVIEW_STACK_DEPTH : constant GLenum := 3382;
GL_MAX_NAME_STACK_DEPTH : constant GLenum := 3383;
GL_MAX_PROJECTION_STACK_DEPTH : constant GLenum := 3384;
GL_MAX_TEXTURE_STACK_DEPTH : constant GLenum := 3385;
GL_MAX_EVAL_ORDER : constant GLenum := 3376;
GL_MAX_LIGHTS : constant GLenum := 3377;
GL_MAX_CLIP_PLANES : constant GLenum := 3378;
GL_MAX_TEXTURE_SIZE : constant GLenum := 3379;
GL_MAX_PIXEL_MAP_TABLE : constant GLenum := 3380;
GL_MAX_VIEWPORT_DIMS : constant GLenum := 3386;
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH : constant GLenum := 3387;
GL_ATTRIB_STACK_DEPTH : constant GLenum := 2992;
GL_CLIENT_ATTRIB_STACK_DEPTH : constant GLenum := 2993;
GL_COLOR_CLEAR_VALUE : constant GLenum := 3106;
GL_COLOR_WRITEMASK : constant GLenum := 3107;
GL_CURRENT_INDEX : constant GLenum := 2817;
GL_CURRENT_COLOR : constant GLenum := 2816;
GL_CURRENT_NORMAL : constant GLenum := 2818;
GL_CURRENT_RASTER_COLOR : constant GLenum := 2820;
GL_CURRENT_RASTER_DISTANCE : constant GLenum := 2825;
GL_CURRENT_RASTER_INDEX : constant GLenum := 2821;
GL_CURRENT_RASTER_POSITION : constant GLenum := 2823;
GL_CURRENT_RASTER_TEXTURE_COORDS : constant GLenum := 2822;
GL_CURRENT_RASTER_POSITION_VALID : constant GLenum := 2824;
GL_CURRENT_TEXTURE_COORDS : constant GLenum := 2819;
GL_INDEX_CLEAR_VALUE : constant GLenum := 3104;
GL_INDEX_MODE : constant GLenum := 3120;
GL_INDEX_WRITEMASK : constant GLenum := 3105;
GL_MODELVIEW_MATRIX : constant GLenum := 2982;
GL_MODELVIEW_STACK_DEPTH : constant GLenum := 2979;
GL_NAME_STACK_DEPTH : constant GLenum := 3440;
GL_PROJECTION_MATRIX : constant GLenum := 2983;
GL_PROJECTION_STACK_DEPTH : constant GLenum := 2980;
GL_RENDER_MODE : constant GLenum := 3136;
GL_RGBA_MODE : constant GLenum := 3121;
GL_TEXTURE_MATRIX : constant GLenum := 2984;
GL_TEXTURE_STACK_DEPTH : constant GLenum := 2981;
GL_VIEWPORT : constant GLenum := 2978;
GL_AUTO_NORMAL : constant GLenum := 3456;
GL_MAP1_COLOR_4 : constant GLenum := 3472;
GL_MAP1_GRID_DOMAIN : constant GLenum := 3536;
GL_MAP1_GRID_SEGMENTS : constant GLenum := 3537;
GL_MAP1_INDEX : constant GLenum := 3473;
GL_MAP1_NORMAL : constant GLenum := 3474;
GL_MAP1_TEXTURE_COORD_1 : constant GLenum := 3475;
GL_MAP1_TEXTURE_COORD_2 : constant GLenum := 3476;
GL_MAP1_TEXTURE_COORD_3 : constant GLenum := 3477;
GL_MAP1_TEXTURE_COORD_4 : constant GLenum := 3478;
GL_MAP1_VERTEX_3 : constant GLenum := 3479;
GL_MAP1_VERTEX_4 : constant GLenum := 3480;
GL_MAP2_COLOR_4 : constant GLenum := 3504;
GL_MAP2_GRID_DOMAIN : constant GLenum := 3538;
GL_MAP2_GRID_SEGMENTS : constant GLenum := 3539;
GL_MAP2_INDEX : constant GLenum := 3505;
GL_MAP2_NORMAL : constant GLenum := 3506;
GL_MAP2_TEXTURE_COORD_1 : constant GLenum := 3507;
GL_MAP2_TEXTURE_COORD_2 : constant GLenum := 3508;
GL_MAP2_TEXTURE_COORD_3 : constant GLenum := 3509;
GL_MAP2_TEXTURE_COORD_4 : constant GLenum := 3510;
GL_MAP2_VERTEX_3 : constant GLenum := 3511;
GL_MAP2_VERTEX_4 : constant GLenum := 3512;
GL_COEFF : constant GLenum := 2560;
GL_DOMAIN : constant GLenum := 2562;
GL_ORDER : constant GLenum := 2561;
GL_FOG_HINT : constant GLenum := 3156;
GL_LINE_SMOOTH_HINT : constant GLenum := 3154;
GL_PERSPECTIVE_CORRECTION_HINT : constant GLenum := 3152;
GL_POINT_SMOOTH_HINT : constant GLenum := 3153;
GL_POLYGON_SMOOTH_HINT : constant GLenum := 3155;
GL_DONT_CARE : constant GLenum := 4352;
GL_FASTEST : constant GLenum := 4353;
GL_NICEST : constant GLenum := 4354;
GL_SCISSOR_TEST : constant GLenum := 3089;
GL_SCISSOR_BOX : constant GLenum := 3088;
GL_MAP_COLOR : constant GLenum := 3344;
GL_MAP_STENCIL : constant GLenum := 3345;
GL_INDEX_SHIFT : constant GLenum := 3346;
GL_INDEX_OFFSET : constant GLenum := 3347;
GL_RED_SCALE : constant GLenum := 3348;
GL_RED_BIAS : constant GLenum := 3349;
GL_GREEN_SCALE : constant GLenum := 3352;
GL_GREEN_BIAS : constant GLenum := 3353;
GL_BLUE_SCALE : constant GLenum := 3354;
GL_BLUE_BIAS : constant GLenum := 3355;
GL_ALPHA_SCALE : constant GLenum := 3356;
GL_ALPHA_BIAS : constant GLenum := 3357;
GL_DEPTH_SCALE : constant GLenum := 3358;
GL_DEPTH_BIAS : constant GLenum := 3359;
GL_PIXEL_MAP_S_TO_S_SIZE : constant GLenum := 3249;
GL_PIXEL_MAP_I_TO_I_SIZE : constant GLenum := 3248;
GL_PIXEL_MAP_I_TO_R_SIZE : constant GLenum := 3250;
GL_PIXEL_MAP_I_TO_G_SIZE : constant GLenum := 3251;
GL_PIXEL_MAP_I_TO_B_SIZE : constant GLenum := 3252;
GL_PIXEL_MAP_I_TO_A_SIZE : constant GLenum := 3253;
GL_PIXEL_MAP_R_TO_R_SIZE : constant GLenum := 3254;
GL_PIXEL_MAP_G_TO_G_SIZE : constant GLenum := 3255;
GL_PIXEL_MAP_B_TO_B_SIZE : constant GLenum := 3256;
GL_PIXEL_MAP_A_TO_A_SIZE : constant GLenum := 3257;
GL_PIXEL_MAP_S_TO_S : constant GLenum := 3185;
GL_PIXEL_MAP_I_TO_I : constant GLenum := 3184;
GL_PIXEL_MAP_I_TO_R : constant GLenum := 3186;
GL_PIXEL_MAP_I_TO_G : constant GLenum := 3187;
GL_PIXEL_MAP_I_TO_B : constant GLenum := 3188;
GL_PIXEL_MAP_I_TO_A : constant GLenum := 3189;
GL_PIXEL_MAP_R_TO_R : constant GLenum := 3190;
GL_PIXEL_MAP_G_TO_G : constant GLenum := 3191;
GL_PIXEL_MAP_B_TO_B : constant GLenum := 3192;
GL_PIXEL_MAP_A_TO_A : constant GLenum := 3193;
GL_PACK_ALIGNMENT : constant GLenum := 3333;
GL_PACK_LSB_FIRST : constant GLenum := 3329;
GL_PACK_ROW_LENGTH : constant GLenum := 3330;
GL_PACK_SKIP_PIXELS : constant GLenum := 3332;
GL_PACK_SKIP_ROWS : constant GLenum := 3331;
GL_PACK_SWAP_BYTES : constant GLenum := 3328;
GL_UNPACK_ALIGNMENT : constant GLenum := 3317;
GL_UNPACK_LSB_FIRST : constant GLenum := 3313;
GL_UNPACK_ROW_LENGTH : constant GLenum := 3314;
GL_UNPACK_SKIP_PIXELS : constant GLenum := 3316;
GL_UNPACK_SKIP_ROWS : constant GLenum := 3315;
GL_UNPACK_SWAP_BYTES : constant GLenum := 3312;
GL_ZOOM_X : constant GLenum := 3350;
GL_ZOOM_Y : constant GLenum := 3351;
GL_TEXTURE_ENV : constant GLenum := 8960;
GL_TEXTURE_ENV_MODE : constant GLenum := 8704;
GL_TEXTURE_1D : constant GLenum := 3552;
GL_TEXTURE_2D : constant GLenum := 3553;
GL_TEXTURE_WRAP_S : constant GLenum := 10242;
GL_TEXTURE_WRAP_T : constant GLenum := 10243;
GL_TEXTURE_MAG_FILTER : constant GLenum := 10240;
GL_TEXTURE_MIN_FILTER : constant GLenum := 10241;
GL_TEXTURE_ENV_COLOR : constant GLenum := 8705;
GL_TEXTURE_GEN_S : constant GLenum := 3168;
GL_TEXTURE_GEN_T : constant GLenum := 3169;
GL_TEXTURE_GEN_MODE : constant GLenum := 9472;
GL_TEXTURE_BORDER_COLOR : constant GLenum := 4100;
GL_TEXTURE_WIDTH : constant GLenum := 4096;
GL_TEXTURE_HEIGHT : constant GLenum := 4097;
GL_TEXTURE_BORDER : constant GLenum := 4101;
GL_TEXTURE_COMPONENTS : constant GLenum := 4099;
GL_TEXTURE_RED_SIZE : constant GLenum := 32860;
GL_TEXTURE_GREEN_SIZE : constant GLenum := 32861;
GL_TEXTURE_BLUE_SIZE : constant GLenum := 32862;
GL_TEXTURE_ALPHA_SIZE : constant GLenum := 32863;
GL_TEXTURE_LUMINANCE_SIZE : constant GLenum := 32864;
GL_TEXTURE_INTENSITY_SIZE : constant GLenum := 32865;
GL_NEAREST_MIPMAP_NEAREST : constant GLenum := 9984;
GL_NEAREST_MIPMAP_LINEAR : constant GLenum := 9986;
GL_LINEAR_MIPMAP_NEAREST : constant GLenum := 9985;
GL_LINEAR_MIPMAP_LINEAR : constant GLenum := 9987;
GL_OBJECT_LINEAR : constant GLenum := 9217;
GL_OBJECT_PLANE : constant GLenum := 9473;
GL_EYE_LINEAR : constant GLenum := 9216;
GL_EYE_PLANE : constant GLenum := 9474;
GL_SPHERE_MAP : constant GLenum := 9218;
GL_DECAL : constant GLenum := 8449;
GL_MODULATE : constant GLenum := 8448;
GL_NEAREST : constant GLenum := 9728;
GL_REPEAT : constant GLenum := 10497;
GL_CLAMP : constant GLenum := 10496;
GL_S : constant GLenum := 8192;
GL_T : constant GLenum := 8193;
GL_R : constant GLenum := 8194;
GL_Q : constant GLenum := 8195;
GL_TEXTURE_GEN_R : constant GLenum := 3170;
GL_TEXTURE_GEN_Q : constant GLenum := 3171;
GL_PROXY_TEXTURE_1D : constant GLenum := 32867;
GL_PROXY_TEXTURE_2D : constant GLenum := 32868;
GL_TEXTURE_PRIORITY : constant GLenum := 32870;
GL_TEXTURE_RESIDENT : constant GLenum := 32871;
GL_TEXTURE_BINDING_1D : constant GLenum := 32872;
GL_TEXTURE_BINDING_2D : constant GLenum := 32873;
GL_TEXTURE_INTERNAL_FORMAT : constant GLenum := 4099;
GL_PACK_SKIP_IMAGES : constant GLenum := 32875;
GL_PACK_IMAGE_HEIGHT : constant GLenum := 32876;
GL_UNPACK_SKIP_IMAGES : constant GLenum := 32877;
GL_UNPACK_IMAGE_HEIGHT : constant GLenum := 32878;
GL_TEXTURE_3D : constant GLenum := 32879;
GL_PROXY_TEXTURE_3D : constant GLenum := 32880;
GL_TEXTURE_DEPTH : constant GLenum := 32881;
GL_TEXTURE_WRAP_R : constant GLenum := 32882;
GL_MAX_3D_TEXTURE_SIZE : constant GLenum := 32883;
GL_TEXTURE_BINDING_3D : constant GLenum := 32874;
GL_ALPHA4 : constant GLenum := 32827;
GL_ALPHA8 : constant GLenum := 32828;
GL_ALPHA12 : constant GLenum := 32829;
GL_ALPHA16 : constant GLenum := 32830;
GL_LUMINANCE4 : constant GLenum := 32831;
GL_LUMINANCE8 : constant GLenum := 32832;
GL_LUMINANCE12 : constant GLenum := 32833;
GL_LUMINANCE16 : constant GLenum := 32834;
GL_LUMINANCE4_ALPHA4 : constant GLenum := 32835;
GL_LUMINANCE6_ALPHA2 : constant GLenum := 32836;
GL_LUMINANCE8_ALPHA8 : constant GLenum := 32837;
GL_LUMINANCE12_ALPHA4 : constant GLenum := 32838;
GL_LUMINANCE12_ALPHA12 : constant GLenum := 32839;
GL_LUMINANCE16_ALPHA16 : constant GLenum := 32840;
GL_INTENSITY : constant GLenum := 32841;
GL_INTENSITY4 : constant GLenum := 32842;
GL_INTENSITY8 : constant GLenum := 32843;
GL_INTENSITY12 : constant GLenum := 32844;
GL_INTENSITY16 : constant GLenum := 32845;
GL_R3_G3_B2 : constant GLenum := 10768;
GL_RGB4 : constant GLenum := 32847;
GL_RGB5 : constant GLenum := 32848;
GL_RGB8 : constant GLenum := 32849;
GL_RGB10 : constant GLenum := 32850;
GL_RGB12 : constant GLenum := 32851;
GL_RGB16 : constant GLenum := 32852;
GL_RGBA2 : constant GLenum := 32853;
GL_RGBA4 : constant GLenum := 32854;
GL_RGB5_A1 : constant GLenum := 32855;
GL_RGBA8 : constant GLenum := 32856;
GL_RGB10_A2 : constant GLenum := 32857;
GL_RGBA12 : constant GLenum := 32858;
GL_RGBA16 : constant GLenum := 32859;
GL_VENDOR : constant GLenum := 7936;
GL_RENDERER : constant GLenum := 7937;
GL_VERSION : constant GLenum := 7938;
GL_EXTENSIONS : constant GLenum := 7939;
GL_INVALID_VALUE : constant GLenum := 1281;
GL_INVALID_ENUM : constant GLenum := 1280;
GL_INVALID_OPERATION : constant GLenum := 1282;
GL_STACK_OVERFLOW : constant GLenum := 1283;
GL_STACK_UNDERFLOW : constant GLenum := 1284;
GL_OUT_OF_MEMORY : constant GLenum := 1285;
GL_CONSTANT_COLOR_EXT : constant GLenum := 32769;
GL_ONE_MINUS_CONSTANT_COLOR_EXT : constant GLenum := 32770;
GL_CONSTANT_ALPHA_EXT : constant GLenum := 32771;
GL_ONE_MINUS_CONSTANT_ALPHA_EXT : constant GLenum := 32772;
GL_BLEND_EQUATION_EXT : constant GLenum := 32777;
GL_MIN_EXT : constant GLenum := 32775;
GL_MAX_EXT : constant GLenum := 32776;
GL_FUNC_ADD_EXT : constant GLenum := 32774;
GL_FUNC_SUBTRACT_EXT : constant GLenum := 32778;
GL_FUNC_REVERSE_SUBTRACT_EXT : constant GLenum := 32779;
GL_BLEND_COLOR_EXT : constant GLenum := 32773;
GL_POLYGON_OFFSET_EXT : constant GLenum := 32823;
GL_POLYGON_OFFSET_FACTOR_EXT : constant GLenum := 32824;
GL_POLYGON_OFFSET_BIAS_EXT : constant GLenum := 32825;
GL_VERTEX_ARRAY_EXT : constant GLenum := 32884;
GL_NORMAL_ARRAY_EXT : constant GLenum := 32885;
GL_COLOR_ARRAY_EXT : constant GLenum := 32886;
GL_INDEX_ARRAY_EXT : constant GLenum := 32887;
GL_TEXTURE_COORD_ARRAY_EXT : constant GLenum := 32888;
GL_EDGE_FLAG_ARRAY_EXT : constant GLenum := 32889;
GL_VERTEX_ARRAY_SIZE_EXT : constant GLenum := 32890;
GL_VERTEX_ARRAY_TYPE_EXT : constant GLenum := 32891;
GL_VERTEX_ARRAY_STRIDE_EXT : constant GLenum := 32892;
GL_VERTEX_ARRAY_COUNT_EXT : constant GLenum := 32893;
GL_NORMAL_ARRAY_TYPE_EXT : constant GLenum := 32894;
GL_NORMAL_ARRAY_STRIDE_EXT : constant GLenum := 32895;
GL_NORMAL_ARRAY_COUNT_EXT : constant GLenum := 32896;
GL_COLOR_ARRAY_SIZE_EXT : constant GLenum := 32897;
GL_COLOR_ARRAY_TYPE_EXT : constant GLenum := 32898;
GL_COLOR_ARRAY_STRIDE_EXT : constant GLenum := 32899;
GL_COLOR_ARRAY_COUNT_EXT : constant GLenum := 32900;
GL_INDEX_ARRAY_TYPE_EXT : constant GLenum := 32901;
GL_INDEX_ARRAY_STRIDE_EXT : constant GLenum := 32902;
GL_INDEX_ARRAY_COUNT_EXT : constant GLenum := 32903;
GL_TEXTURE_COORD_ARRAY_SIZE_EXT : constant GLenum := 32904;
GL_TEXTURE_COORD_ARRAY_TYPE_EXT : constant GLenum := 32905;
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT : constant GLenum := 32906;
GL_TEXTURE_COORD_ARRAY_COUNT_EXT : constant GLenum := 32907;
GL_EDGE_FLAG_ARRAY_STRIDE_EXT : constant GLenum := 32908;
GL_EDGE_FLAG_ARRAY_COUNT_EXT : constant GLenum := 32909;
GL_VERTEX_ARRAY_POINTER_EXT : constant GLenum := 32910;
GL_NORMAL_ARRAY_POINTER_EXT : constant GLenum := 32911;
GL_COLOR_ARRAY_POINTER_EXT : constant GLenum := 32912;
GL_INDEX_ARRAY_POINTER_EXT : constant GLenum := 32913;
GL_TEXTURE_COORD_ARRAY_POINTER_EXT : constant GLenum := 32914;
GL_EDGE_FLAG_ARRAY_POINTER_EXT : constant GLenum := 32915;
GL_TEXTURE_PRIORITY_EXT : constant GLenum := 32870;
GL_TEXTURE_RESIDENT_EXT : constant GLenum := 32871;
GL_TEXTURE_1D_BINDING_EXT : constant GLenum := 32872;
GL_TEXTURE_2D_BINDING_EXT : constant GLenum := 32873;
GL_PACK_SKIP_IMAGES_EXT : constant GLenum := 32875;
GL_PACK_IMAGE_HEIGHT_EXT : constant GLenum := 32876;
GL_UNPACK_SKIP_IMAGES_EXT : constant GLenum := 32877;
GL_UNPACK_IMAGE_HEIGHT_EXT : constant GLenum := 32878;
GL_TEXTURE_3D_EXT : constant GLenum := 32879;
GL_PROXY_TEXTURE_3D_EXT : constant GLenum := 32880;
GL_TEXTURE_DEPTH_EXT : constant GLenum := 32881;
GL_TEXTURE_WRAP_R_EXT : constant GLenum := 32882;
GL_MAX_3D_TEXTURE_SIZE_EXT : constant GLenum := 32883;
GL_TEXTURE_3D_BINDING_EXT : constant GLenum := 32874;
GL_TABLE_TOO_LARGE_EXT : constant GLenum := 32817;
GL_COLOR_TABLE_FORMAT_EXT : constant GLenum := 32984;
GL_COLOR_TABLE_WIDTH_EXT : constant GLenum := 32985;
GL_COLOR_TABLE_RED_SIZE_EXT : constant GLenum := 32986;
GL_COLOR_TABLE_GREEN_SIZE_EXT : constant GLenum := 32987;
GL_COLOR_TABLE_BLUE_SIZE_EXT : constant GLenum := 32988;
GL_COLOR_TABLE_ALPHA_SIZE_EXT : constant GLenum := 32989;
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT : constant GLenum := 32990;
GL_COLOR_TABLE_INTENSITY_SIZE_EXT : constant GLenum := 32991;
GL_TEXTURE_INDEX_SIZE_EXT : constant GLenum := 33005;
GL_COLOR_INDEX1_EXT : constant GLenum := 32994;
GL_COLOR_INDEX2_EXT : constant GLenum := 32995;
GL_COLOR_INDEX4_EXT : constant GLenum := 32996;
GL_COLOR_INDEX8_EXT : constant GLenum := 32997;
GL_COLOR_INDEX12_EXT : constant GLenum := 32998;
GL_COLOR_INDEX16_EXT : constant GLenum := 32999;
GL_SHARED_TEXTURE_PALETTE_EXT : constant GLenum := 33275;
GL_POINT_SIZE_MIN_EXT : constant GLenum := 33062;
GL_POINT_SIZE_MAX_EXT : constant GLenum := 33063;
GL_POINT_FADE_THRESHOLD_SIZE_EXT : constant GLenum := 33064;
GL_DISTANCE_ATTENUATION_EXT : constant GLenum := 33065;
GL_RESCALE_NORMAL_EXT : constant GLenum := 32826;
GL_ABGR_EXT : constant GLenum := 32768;
GL_SELECTED_TEXTURE_SGIS : constant GLenum := 33628;
GL_SELECTED_TEXTURE_COORD_SET_SGIS : constant GLenum := 33629;
GL_MAX_TEXTURES_SGIS : constant GLenum := 33630;
GL_TEXTURE0_SGIS : constant GLenum := 33631;
GL_TEXTURE1_SGIS : constant GLenum := 33632;
GL_TEXTURE2_SGIS : constant GLenum := 33633;
GL_TEXTURE3_SGIS : constant GLenum := 33634;
GL_TEXTURE_COORD_SET_SOURCE_SGIS : constant GLenum := 33635;
GL_SELECTED_TEXTURE_EXT : constant GLenum := 33728;
GL_SELECTED_TEXTURE_COORD_SET_EXT : constant GLenum := 33729;
GL_SELECTED_TEXTURE_TRANSFORM_EXT : constant GLenum := 33730;
GL_MAX_TEXTURES_EXT : constant GLenum := 33731;
GL_MAX_TEXTURE_COORD_SETS_EXT : constant GLenum := 33732;
GL_TEXTURE_ENV_COORD_SET_EXT : constant GLenum := 33733;
GL_TEXTURE0_EXT : constant GLenum := 33734;
GL_TEXTURE1_EXT : constant GLenum := 33735;
GL_TEXTURE2_EXT : constant GLenum := 33736;
GL_TEXTURE3_EXT : constant GLenum := 33737;
GL_CLAMP_TO_EDGE_SGIS : constant GLenum := 33071;
GL_RESCALE_NORMAL : constant GLenum := 32826;
GL_CLAMP_TO_EDGE : constant GLenum := 33071;
GL_MAX_ELEMENTS_VERTICES : constant GLenum := 61672;
GL_MAX_ELEMENTS_INDICES : constant GLenum := 61673;
GL_BGR : constant GLenum := 32992;
GL_BGRA : constant GLenum := 32993;
GL_UNSIGNED_BYTE_3_3_2 : constant GLenum := 32818;
GL_UNSIGNED_BYTE_2_3_3_REV : constant GLenum := 33634;
GL_UNSIGNED_SHORT_5_6_5 : constant GLenum := 33635;
GL_UNSIGNED_SHORT_5_6_5_REV : constant GLenum := 33636;
GL_UNSIGNED_SHORT_4_4_4_4 : constant GLenum := 32819;
GL_UNSIGNED_SHORT_4_4_4_4_REV : constant GLenum := 33637;
GL_UNSIGNED_SHORT_5_5_5_1 : constant GLenum := 32820;
GL_UNSIGNED_SHORT_1_5_5_5_REV : constant GLenum := 33638;
GL_UNSIGNED_INT_8_8_8_8 : constant GLenum := 32821;
GL_UNSIGNED_INT_8_8_8_8_REV : constant GLenum := 33639;
GL_UNSIGNED_INT_10_10_10_2 : constant GLenum := 32822;
GL_UNSIGNED_INT_2_10_10_10_REV : constant GLenum := 33640;
GL_LIGHT_MODEL_COLOR_CONTROL : constant GLenum := 33272;
GL_SINGLE_COLOR : constant GLenum := 33273;
GL_SEPARATE_SPECULAR_COLOR : constant GLenum := 33274;
GL_TEXTURE_MIN_LOD : constant GLenum := 33082;
GL_TEXTURE_MAX_LOD : constant GLenum := 33083;
GL_TEXTURE_BASE_LEVEL : constant GLenum := 33084;
GL_TEXTURE_MAX_LEVEL : constant GLenum := 33085;
-- GL_NO_ERROR must be zero
GL_NO_ERROR : constant := 0;
subtype GLbitfield is Interfaces.C.unsigned;
GL_CURRENT_BIT : constant Glbitfield := 16#00000001#;
GL_POINT_BIT : constant Glbitfield := 16#00000002#;
GL_LINE_BIT : constant Glbitfield := 16#00000004#;
GL_POLYGON_BIT : constant Glbitfield := 16#00000008#;
GL_POLYGON_STIPPLE_BIT : constant Glbitfield := 16#00000010#;
GL_PIXEL_MODE_BIT : constant Glbitfield := 16#00000020#;
GL_LIGHTING_BIT : constant Glbitfield := 16#00000040#;
GL_FOG_BIT : constant Glbitfield := 16#00000080#;
GL_DEPTH_BUFFER_BIT : constant Glbitfield := 16#00000100#;
GL_ACCUM_BUFFER_BIT : constant Glbitfield := 16#00000200#;
GL_STENCIL_BUFFER_BIT : constant Glbitfield := 16#00000400#;
GL_VIEWPORT_BIT : constant Glbitfield := 16#00000800#;
GL_TRANSFORM_BIT : constant Glbitfield := 16#00001000#;
GL_ENABLE_BIT : constant Glbitfield := 16#00002000#;
GL_COLOR_BUFFER_BIT : constant Glbitfield := 16#00004000#;
GL_HINT_BIT : constant Glbitfield := 16#00008000#;
GL_EVAL_BIT : constant Glbitfield := 16#00010000#;
GL_LIST_BIT : constant Glbitfield := 16#00020000#;
GL_TEXTURE_BIT : constant Glbitfield := 16#00040000#;
GL_SCISSOR_BIT : constant Glbitfield := 16#00080000#;
GL_ALL_ATTRIB_BITS : constant Glbitfield := 16#000fffff#;
--
-- Data types (may be architecture dependent in some cases)
--
-- C type GL type storage
-- -------------------------------------------------------------------------
type Void is null record ;
subtype GLvoid is Void;
subtype GLboolean is Interfaces.C.unsigned_char;
subtype GLbyte is Interfaces.C.signed_char; -- 1-byte signed
subtype GLshort is Short_Integer; -- 2-byte signed
subtype GLint is Integer; -- 4-byte signed
type GLint_Vec_4 is array (0 .. 3) of GLint;
subtype GLubyte is Interfaces.C.unsigned_char; -- 1-byte unsigned
type GLubyte_Ptr is access GLubyte;
subtype GLushort is Interfaces.C.unsigned_short; -- 2-byte unsigned
subtype GLuint is Interfaces.C.unsigned; -- 4-byte unsigned
subtype GLsizei is Integer; -- 4-byte signed
subtype GLfloat is Float; -- single precision float
type GLfloat_Vec_16 is array (0 .. 15) of GLfloat;
subtype GLclampf is Float; -- single precision float in [0;1]
subtype GLdouble is Long_Float; -- double precision float
type GLdouble_Vec_3 is array (0 .. 2) of GLdouble;
type GLdouble_Vec_16 is array (0 .. 15) of GLdouble;
subtype GLclampd is Long_Float; -- double precision float in [0;1]
--
-- Miscellaneous
--
procedure glClearIndex (c : GLfloat);
procedure glClearColor (red : GLclampf;
green : GLclampf;
blue : GLclampf;
alpha : GLclampf);
procedure glClear (mask : GLbitfield);
procedure glIndexMask (mask : GLuint);
procedure glColorMask (red : GLboolean;
green : GLboolean;
blue : GLboolean;
alpha : GLboolean);
procedure glAlphaFunc (func : GLenum; ref : GLclampf);
procedure glBlendFunc (sfactor : GLenum; dfactor : GLenum);
procedure glLogicOp (opcode : GLenum);
procedure glCullFace (mode : GLenum);
procedure glFrontFace (mode : GLenum);
procedure glPointSize (size : GLfloat);
procedure glLineWidth (width : GLfloat);
procedure glLineStipple (factor : GLint; pattern : GLushort);
procedure glPolygonMode (face : GLenum; mode : GLenum);
procedure glPolygonOffset (factor : GLfloat; units : GLfloat);
procedure glPolygonStipple (mask : access GLubyte);
procedure glGetPolygonStipple (mask : access GLubyte);
procedure glEdgeFlag (flag : GLboolean);
procedure glEdgeFlagv (flag : access GLboolean);
procedure glScissor (x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei);
procedure glClipPlane (plane : GLenum; equation : access GLdouble);
procedure glGetClipPlane (plane : GLenum; equation : access GLdouble);
procedure glDrawBuffer (mode : GLenum);
procedure glReadBuffer (mode : GLenum);
procedure glEnable (cap : GLenum);
procedure glDisable (cap : GLenum);
function glIsEnabled (cap : GLenum) return GLboolean;
procedure glEnableClientState (cap : GLenum -- 1.1
);
procedure glDisableClientState (cap : GLenum -- 1.1
);
procedure glGetBooleanv (pname : GLenum; params : access GLboolean);
procedure glGetDoublev (pname : GLenum; params : access GLdouble);
procedure glGetFloatv (pname : GLenum; params : access GLfloat);
procedure glGetIntegerv (pname : GLenum; params : access GLint);
procedure glPushAttrib (mask : GLbitfield);
procedure glPopAttrib;
procedure glPushClientAttrib (mask : GLbitfield -- 1.1
);
procedure glPopClientAttrib; -- 1.1
function glRenderMode (mode : GLenum) return GLint;
function glGetError return GLenum;
function glGetString (name : GLenum) return GLubyte_Ptr;
procedure glFinish;
procedure glFlush;
procedure glHint (target : GLenum; mode : GLenum);
--
-- Depth Buffer
--
procedure glClearDepth (depth : GLclampd);
procedure glDepthFunc (func : GLenum);
procedure glDepthMask (flag : GLboolean);
procedure glDepthRange (near_val : GLclampd; far_val : GLclampd);
--
-- Accumulation Buffer
--
procedure glClearAccum (red : GLfloat;
green : GLfloat;
blue : GLfloat;
alpha : GLfloat);
procedure glAccum (op : GLenum; value : GLfloat);
--
-- Transformation
--
procedure glMatrixMode (mode : GLenum);
procedure glOrtho (left : GLdouble;
right : GLdouble;
bottom : GLdouble;
top : GLdouble;
near_val : GLdouble;
far_val : GLdouble);
procedure glFrustum (left : GLdouble;
right : GLdouble;
bottom : GLdouble;
top : GLdouble;
near_val : GLdouble;
far_val : GLdouble);
procedure glViewport (x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei);
procedure glPushMatrix;
procedure glPopMatrix;
procedure glLoadIdentity;
procedure glLoadMatrixd (m : access GLdouble);
procedure glLoadMatrixf (m : access GLfloat);
procedure glMultMatrixd (m : access GLdouble);
procedure glMultMatrixf (m : access GLfloat);
procedure glRotated (angle : GLdouble;
x : GLdouble;
y : GLdouble;
z : GLdouble);
procedure glRotatef (angle : GLfloat;
x : GLfloat;
y : GLfloat;
z : GLfloat);
procedure glScaled (x : GLdouble; y : GLdouble; z : GLdouble);
procedure glScalef (x : GLfloat; y : GLfloat; z : GLfloat);
procedure glTranslated (x : GLdouble; y : GLdouble; z : GLdouble);
procedure glTranslatef (x : GLfloat; y : GLfloat; z : GLfloat);
--
-- Display Lists
--
function glIsList (list : GLuint) return GLboolean;
procedure glDeleteLists (list : GLuint; range_Id : GLsizei);
function glGenLists (range_Id : GLsizei) return GLuint;
procedure glNewList (list : GLuint; mode : GLenum);
procedure glEndList;
procedure glCallList (list : GLuint);
procedure glCallLists (n : GLsizei;
type_Id : GLenum;
lists : access GLvoid);
procedure glListBase (base : GLuint);
--
-- Drawing Functions
--
procedure glBegin (mode : GLenum);
procedure glEnd;
procedure glVertex2d (x : GLdouble; y : GLdouble);
procedure glVertex2f (x : GLfloat; y : GLfloat);
procedure glVertex2i (x : GLint; y : GLint);
procedure glVertex2s (x : GLshort; y : GLshort);
procedure glVertex3d (x : GLdouble; y : GLdouble; z : GLdouble);
procedure glVertex3f (x : GLfloat; y : GLfloat; z : GLfloat);
procedure glVertex3i (x : GLint; y : GLint; z : GLint);
procedure glVertex3s (x : GLshort; y : GLshort; z : GLshort);
procedure glVertex4d (x : GLdouble;
y : GLdouble;
z : GLdouble;
w : GLdouble);
procedure glVertex4f (x : GLfloat; y : GLfloat; z : GLfloat; w : GLfloat);
procedure glVertex4i (x : GLint; y : GLint; z : GLint; w : GLint);
procedure glVertex4s (x : GLshort; y : GLshort; z : GLshort; w : GLshort);
procedure glVertex2dv (v : access GLdouble);
procedure glVertex2fv (v : access GLfloat);
procedure glVertex2iv (v : access GLint);
procedure glVertex2sv (v : access GLshort);
procedure glVertex3dv (v : access GLdouble);
procedure glVertex3fv (v : access GLfloat);
procedure glVertex3iv (v : access GLint);
procedure glVertex3sv (v : access GLshort);
procedure glVertex4dv (v : access GLdouble);
procedure glVertex4fv (v : access GLfloat);
procedure glVertex4iv (v : access GLint);
procedure glVertex4sv (v : access GLshort);
procedure glNormal3b (nx : GLbyte; ny : GLbyte; nz : GLbyte);
procedure glNormal3d (nx : GLdouble; ny : GLdouble; nz : GLdouble);
procedure glNormal3f (nx : GLfloat; ny : GLfloat; nz : GLfloat);
procedure glNormal3i (nx : GLint; ny : GLint; nz : GLint);
procedure glNormal3s (nx : GLshort; ny : GLshort; nz : GLshort);
procedure glNormal3bv (v : access GLbyte);
procedure glNormal3dv (v : access GLdouble);
procedure glNormal3fv (v : access GLfloat);
procedure glNormal3iv (v : access GLint);
procedure glNormal3sv (v : access GLshort);
procedure glIndexd (c : GLdouble);
procedure glIndexf (c : GLfloat);
procedure glIndexi (c : GLint);
procedure glIndexs (c : GLshort);
procedure glIndexub (c : GLubyte -- 1.1
);
procedure glIndexdv (c : access GLdouble);
procedure glIndexfv (c : access GLfloat);
procedure glIndexiv (c : access GLint);
procedure glIndexsv (c : access GLshort);
procedure glIndexubv (c : access GLubyte -- 1.1
);
procedure glColor3b (red : GLbyte; green : GLbyte; blue : GLbyte);
procedure glColor3d (red : GLdouble; green : GLdouble; blue : GLdouble);
procedure glColor3f (red : GLfloat; green : GLfloat; blue : GLfloat);
procedure glColor3i (red : GLint; green : GLint; blue : GLint);
procedure glColor3s (red : GLshort; green : GLshort; blue : GLshort);
procedure glColor3ub (red : GLubyte; green : GLubyte; blue : GLubyte);
procedure glColor3ui (red : GLuint; green : GLuint; blue : GLuint);
procedure glColor3us (red : GLushort; green : GLushort; blue : GLushort);
procedure glColor4b (red : GLbyte;
green : GLbyte;
blue : GLbyte;
alpha : GLbyte);
procedure glColor4d (red : GLdouble;
green : GLdouble;
blue : GLdouble;
alpha : GLdouble);
procedure glColor4f (red : GLfloat;
green : GLfloat;
blue : GLfloat;
alpha : GLfloat);
procedure glColor4i (red : GLint;
green : GLint;
blue : GLint;
alpha : GLint);
procedure glColor4s (red : GLshort;
green : GLshort;
blue : GLshort;
alpha : GLshort);
procedure glColor4ub (red : GLubyte;
green : GLubyte;
blue : GLubyte;
alpha : GLubyte);
procedure glColor4ui (red : GLuint;
green : GLuint;
blue : GLuint;
alpha : GLuint);
procedure glColor4us (red : GLushort;
green : GLushort;
blue : GLushort;
alpha : GLushort);
procedure glColor3bv (v : access GLbyte);
procedure glColor3dv (v : access GLdouble);
procedure glColor3fv (v : access GLfloat);
procedure glColor3iv (v : access GLint);
procedure glColor3sv (v : access GLshort);
procedure glColor3ubv (v : access GLubyte);
procedure glColor3uiv (v : access GLuint);
procedure glColor3usv (v : access GLushort);
procedure glColor4bv (v : access GLbyte);
procedure glColor4dv (v : access GLdouble);
procedure glColor4fv (v : access GLfloat);
procedure glColor4iv (v : access GLint);
procedure glColor4sv (v : access GLshort);
procedure glColor4ubv (v : access GLubyte);
procedure glColor4uiv (v : access GLuint);
procedure glColor4usv (v : access GLushort);
procedure glTexCoord1d (s : GLdouble);
procedure glTexCoord1f (s : GLfloat);
procedure glTexCoord1i (s : GLint);
procedure glTexCoord1s (s : GLshort);
procedure glTexCoord2d (s : GLdouble; t : GLdouble);
procedure glTexCoord2f (s : GLfloat; t : GLfloat);
procedure glTexCoord2i (s : GLint; t : GLint);
procedure glTexCoord2s (s : GLshort; t : GLshort);
procedure glTexCoord3d (s : GLdouble; t : GLdouble; r : GLdouble);
procedure glTexCoord3f (s : GLfloat; t : GLfloat; r : GLfloat);
procedure glTexCoord3i (s : GLint; t : GLint; r : GLint);
procedure glTexCoord3s (s : GLshort; t : GLshort; r : GLshort);
procedure glTexCoord4d (s : GLdouble;
t : GLdouble;
r : GLdouble;
q : GLdouble);
procedure glTexCoord4f
(s : GLfloat; t : GLfloat; r : GLfloat; q : GLfloat);
procedure glTexCoord4i (s : GLint; t : GLint; r : GLint; q : GLint);
procedure glTexCoord4s
(s : GLshort; t : GLshort; r : GLshort; q : GLshort);
procedure glTexCoord1dv (v : access GLdouble);
procedure glTexCoord1fv (v : access GLfloat);
procedure glTexCoord1iv (v : access GLint);
procedure glTexCoord1sv (v : access GLshort);
procedure glTexCoord2dv (v : access GLdouble);
procedure glTexCoord2fv (v : access GLfloat);
procedure glTexCoord2iv (v : access GLint);
procedure glTexCoord2sv (v : access GLshort);
procedure glTexCoord3dv (v : access GLdouble);
procedure glTexCoord3fv (v : access GLfloat);
procedure glTexCoord3iv (v : access GLint);
procedure glTexCoord3sv (v : access GLshort);
procedure glTexCoord4dv (v : access GLdouble);
procedure glTexCoord4fv (v : access GLfloat);
procedure glTexCoord4iv (v : access GLint);
procedure glTexCoord4sv (v : access GLshort);
procedure glRasterPos2d (x : GLdouble; y : GLdouble);
procedure glRasterPos2f (x : GLfloat; y : GLfloat);
procedure glRasterPos2i (x : GLint; y : GLint);
procedure glRasterPos2s (x : GLshort; y : GLshort);
procedure glRasterPos3d (x : GLdouble; y : GLdouble; z : GLdouble);
procedure glRasterPos3f (x : GLfloat; y : GLfloat; z : GLfloat);
procedure glRasterPos3i (x : GLint; y : GLint; z : GLint);
procedure glRasterPos3s (x : GLshort; y : GLshort; z : GLshort);
procedure glRasterPos4d (x : GLdouble;
y : GLdouble;
z : GLdouble;
w : GLdouble);
procedure glRasterPos4f (x : GLfloat;
y : GLfloat;
z : GLfloat;
w : GLfloat);
procedure glRasterPos4i (x : GLint; y : GLint; z : GLint; w : GLint);
procedure glRasterPos4s (x : GLshort;
y : GLshort;
z : GLshort;
w : GLshort);
procedure glRasterPos2dv (v : access GLdouble);
procedure glRasterPos2fv (v : access GLfloat);
procedure glRasterPos2iv (v : access GLint);
procedure glRasterPos2sv (v : access GLshort);
procedure glRasterPos3dv (v : access GLdouble);
procedure glRasterPos3fv (v : access GLfloat);
procedure glRasterPos3iv (v : access GLint);
procedure glRasterPos3sv (v : access GLshort);
procedure glRasterPos4dv (v : access GLdouble);
procedure glRasterPos4fv (v : access GLfloat);
procedure glRasterPos4iv (v : access GLint);
procedure glRasterPos4sv (v : access GLshort);
procedure glRectd (x1 : GLdouble;
y1 : GLdouble;
x2 : GLdouble;
y2 : GLdouble);
procedure glRectf (x1 : GLfloat; y1 : GLfloat; x2 : GLfloat; y2 : GLfloat);
procedure glRecti (x1 : GLint; y1 : GLint; x2 : GLint; y2 : GLint);
procedure glRects (x1 : GLshort; y1 : GLshort; x2 : GLshort; y2 : GLshort);
procedure glRectdv (v1 : access GLdouble; v2 : access GLdouble);
procedure glRectfv (v1 : access GLfloat; v2 : access GLfloat);
procedure glRectiv (v1 : access GLint; v2 : access GLint);
procedure glRectsv (v1 : access GLshort; v2 : access GLshort);
--
-- Vertex Arrays (1.1)
--
procedure glVertexPointer (size : GLint;
type_Id : GLenum;
stride : GLsizei;
ptr : access GLvoid);
procedure glNormalPointer (type_Id : GLenum;
stride : GLsizei;
ptr : access GLvoid);
procedure glColorPointer (size : GLint;
type_Id : GLenum;
stride : GLsizei;
ptr : access GLvoid);
procedure glIndexPointer (type_Id : GLenum;
stride : GLsizei;
ptr : access GLvoid);
procedure glTexCoordPointer (size : GLint;
type_Id : GLenum;
stride : GLsizei;
ptr : access GLvoid);
procedure glEdgeFlagPointer (stride : GLsizei; ptr : access GLboolean);
procedure glGetPointerv (pname : GLenum;
params : access Interfaces.C.Extensions.Void_Ptr);
procedure glArrayElement (i : GLint);
procedure glDrawArrays (mode : GLenum; first : GLint; count : GLsizei);
procedure glDrawElements (mode : GLenum;
count : GLsizei;
type_Id : GLenum;
indices : access GLvoid);
procedure glInterleavedArrays (format : GLenum;
stride : GLsizei;
pointer : access GLvoid);
--
-- Lighting
--
procedure glShadeModel (mode : GLenum);
procedure glLightf (light : GLenum; pname : GLenum; param : GLfloat);
procedure glLighti (light : GLenum; pname : GLenum; param : GLint);
procedure glLightfv (light : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glLightiv
(light : GLenum; pname : GLenum; params : access GLint);
procedure glGetLightfv (light : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glGetLightiv (light : GLenum;
pname : GLenum;
params : access GLint);
procedure glLightModelf (pname : GLenum; param : GLfloat);
procedure glLightModeli (pname : GLenum; param : GLint);
procedure glLightModelfv (pname : GLenum; params : access GLfloat);
procedure glLightModeliv (pname : GLenum; params : access GLint);
procedure glMaterialf (face : GLenum; pname : GLenum; param : GLfloat);
procedure glMateriali (face : GLenum; pname : GLenum; param : GLint);
procedure glMaterialfv (face : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glMaterialiv (face : GLenum;
pname : GLenum;
params : access GLint);
procedure glGetMaterialfv (face : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glGetMaterialiv (face : GLenum;
pname : GLenum;
params : access GLint);
procedure glColorMaterial (face : GLenum; mode : GLenum);
--
-- Raster functions
--
procedure glPixelZoom (xfactor : GLfloat; yfactor : GLfloat);
procedure glPixelStoref (pname : GLenum; param : GLfloat);
procedure glPixelStorei (pname : GLenum; param : GLint);
procedure glPixelTransferf (pname : GLenum; param : GLfloat);
procedure glPixelTransferi (pname : GLenum; param : GLint);
procedure glPixelMapfv (map : GLenum;
mapsize : GLint;
values : access GLfloat);
procedure glPixelMapuiv (map : GLenum;
mapsize : GLint;
values : access GLuint);
procedure glPixelMapusv (map : GLenum;
mapsize : GLint;
values : access GLushort);
procedure glGetPixelMapfv (map : GLenum; values : access GLfloat);
procedure glGetPixelMapuiv (map : GLenum; values : access GLuint);
procedure glGetPixelMapusv (map : GLenum; values : access GLushort);
procedure glBitmap (width : GLsizei;
height : GLsizei;
xorig : GLfloat;
yorig : GLfloat;
xmove : GLfloat;
ymove : GLfloat;
bitmap : access GLubyte);
procedure glReadPixels (x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glDrawPixels (width : GLsizei;
height : GLsizei;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glCopyPixels (x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei;
type_Id : GLenum);
--
-- Stenciling
--
procedure glStencilFunc (func : GLenum; ref : GLint; mask : GLuint);
procedure glStencilMask (mask : GLuint);
procedure glStencilOp (fail : GLenum; zfail : GLenum; zpass : GLenum);
procedure glClearStencil (s : GLint);
--
-- Texture mapping
--
procedure glTexGend (coord : GLenum; pname : GLenum; param : GLdouble);
procedure glTexGenf (coord : GLenum; pname : GLenum; param : GLfloat);
procedure glTexGeni (coord : GLenum; pname : GLenum; param : GLint);
procedure glTexGendv (coord : GLenum;
pname : GLenum;
params : access GLdouble);
procedure glTexGenfv (coord : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glTexGeniv (coord : GLenum;
pname : GLenum;
params : access GLint);
procedure glGetTexGendv (coord : GLenum;
pname : GLenum;
params : access GLdouble);
procedure glGetTexGenfv (coord : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glGetTexGeniv (coord : GLenum;
pname : GLenum;
params : access GLint);
procedure glTexEnvf (target : GLenum; pname : GLenum; param : GLfloat);
procedure glTexEnvi (target : GLenum; pname : GLenum; param : GLint);
procedure glTexEnvfv (target : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glTexEnviv (target : GLenum;
pname : GLenum;
params : access GLint);
procedure glGetTexEnvfv (target : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glGetTexEnviv (target : GLenum;
pname : GLenum;
params : access GLint);
procedure glTexParameterf (target : GLenum;
pname : GLenum;
param : GLfloat);
procedure glTexParameteri (target : GLenum; pname : GLenum; param : GLint);
procedure glTexParameterfv (target : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glTexParameteriv (target : GLenum;
pname : GLenum;
params : access GLint);
procedure glGetTexParameterfv (target : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glGetTexParameteriv (target : GLenum;
pname : GLenum;
params : access GLint);
procedure glGetTexLevelParameterfv (target : GLenum;
level : GLint;
pname : GLenum;
params : access GLfloat);
procedure glGetTexLevelParameteriv (target : GLenum;
level : GLint;
pname : GLenum;
params : access GLint);
procedure glTexImage1D (target : GLenum;
level : GLint;
internalFormat : GLint;
width : GLsizei;
border : GLint;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glTexImage2D (target : GLenum;
level : GLint;
internalFormat : GLint;
width : GLsizei;
height : GLsizei;
border : GLint;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glGetTexImage (target : GLenum;
level : GLint;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
-- 1.1 functions
procedure glGenTextures (n : GLsizei; textures : access GLuint);
procedure glDeleteTextures (n : GLsizei; textures : access GLuint);
procedure glBindTexture (target : GLenum; texture : GLuint);
procedure glPrioritizeTextures (n : GLsizei;
textures : access GLuint;
priorities : access GLclampf);
function glAreTexturesResident
(n : GLsizei; textures : access GLuint; residences : access GLboolean)
return GLboolean;
function glIsTexture (texture : GLuint) return GLboolean;
procedure glTexSubImage1D (target : GLenum;
level : GLint;
xoffset : GLint;
width : GLsizei;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glTexSubImage2D (target : GLenum;
level : GLint;
xoffset : GLint;
yoffset : GLint;
width : GLsizei;
height : GLsizei;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glCopyTexImage1D (target : GLenum;
level : GLint;
internalformat : GLenum;
x : GLint;
y : GLint;
width : GLsizei;
border : GLint);
procedure glCopyTexImage2D (target : GLenum;
level : GLint;
internalformat : GLenum;
x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei;
border : GLint);
procedure glCopyTexSubImage1D (target : GLenum;
level : GLint;
xoffset : GLint;
x : GLint;
y : GLint;
width : GLsizei);
procedure glCopyTexSubImage2D (target : GLenum;
level : GLint;
xoffset : GLint;
yoffset : GLint;
x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei);
--
-- Evaluators
--
procedure glMap1d (target : GLenum;
u1 : GLdouble;
u2 : GLdouble;
stride : GLint;
order : GLint;
points : access GLdouble);
procedure glMap1f (target : GLenum;
u1 : GLfloat;
u2 : GLfloat;
stride : GLint;
order : GLint;
points : access GLfloat);
procedure glMap2d (target : GLenum;
u1 : GLdouble;
u2 : GLdouble;
ustride : GLint;
uorder : GLint;
v1 : GLdouble;
v2 : GLdouble;
vstride : GLint;
vorder : GLint;
points : access GLdouble);
procedure glMap2f (target : GLenum;
u1 : GLfloat;
u2 : GLfloat;
ustride : GLint;
uorder : GLint;
v1 : GLfloat;
v2 : GLfloat;
vstride : GLint;
vorder : GLint;
points : access GLfloat);
procedure glGetMapdv
(target : GLenum; query : GLenum; v : access GLdouble);
procedure glGetMapfv (target : GLenum; query : GLenum; v : access GLfloat);
procedure glGetMapiv (target : GLenum; query : GLenum; v : access GLint);
procedure glEvalCoord1d (u : GLdouble);
procedure glEvalCoord1f (u : GLfloat);
procedure glEvalCoord1dv (u : access GLdouble);
procedure glEvalCoord1fv (u : access GLfloat);
procedure glEvalCoord2d (u : GLdouble; v : GLdouble);
procedure glEvalCoord2f (u : GLfloat; v : GLfloat);
procedure glEvalCoord2dv (u : access GLdouble);
procedure glEvalCoord2fv (u : access GLfloat);
procedure glMapGrid1d (un : GLint; u1 : GLdouble; u2 : GLdouble);
procedure glMapGrid1f (un : GLint; u1 : GLfloat; u2 : GLfloat);
procedure glMapGrid2d (un : GLint;
u1 : GLdouble;
u2 : GLdouble;
vn : GLint;
v1 : GLdouble;
v2 : GLdouble);
procedure glMapGrid2f (un : GLint;
u1 : GLfloat;
u2 : GLfloat;
vn : GLint;
v1 : GLfloat;
v2 : GLfloat);
procedure glEvalPoint1 (i : GLint);
procedure glEvalPoint2 (i : GLint; j : GLint);
procedure glEvalMesh1 (mode : GLenum; i1 : GLint; i2 : GLint);
procedure glEvalMesh2 (mode : GLenum;
i1 : GLint;
i2 : GLint;
j1 : GLint;
j2 : GLint);
--
-- Fog
--
procedure glFogf (pname : GLenum; param : GLfloat);
procedure glFogi (pname : GLenum; param : GLint);
procedure glFogfv (pname : GLenum; params : access GLfloat);
procedure glFogiv (pname : GLenum; params : access GLint);
--
-- Selection and Feedback
--
procedure glFeedbackBuffer (size : GLsizei;
type_Id : GLenum;
buffer : access GLfloat);
procedure glPassThrough (token : GLfloat);
procedure glSelectBuffer (size : GLsizei; buffer : access GLuint);
procedure glInitNames;
procedure glLoadName (name : GLuint);
procedure glPushName (name : GLuint);
procedure glPopName;
--
-- 1.0 Extensions
--
-- GL_EXT_blend_minmax
procedure glBlendEquationEXT (mode : GLenum);
-- GL_EXT_blend_color
procedure glBlendColorEXT (red : GLclampf;
green : GLclampf;
blue : GLclampf;
alpha : GLclampf);
-- GL_EXT_polygon_offset
procedure glPolygonOffsetEXT (factor : GLfloat; bias : GLfloat);
-- GL_EXT_vertex_array
procedure glVertexPointerEXT (size : GLint;
type_Id : GLenum;
stride : GLsizei;
count : GLsizei;
ptr : access GLvoid);
procedure glNormalPointerEXT (type_Id : GLenum;
stride : GLsizei;
count : GLsizei;
ptr : access GLvoid);
procedure glColorPointerEXT (size : GLint;
type_Id : GLenum;
stride : GLsizei;
count : GLsizei;
ptr : access GLvoid);
procedure glIndexPointerEXT (type_Id : GLenum;
stride : GLsizei;
count : GLsizei;
ptr : access GLvoid);
procedure glTexCoordPointerEXT (size : GLint;
type_Id : GLenum;
stride : GLsizei;
count : GLsizei;
ptr : access GLvoid);
procedure glEdgeFlagPointerEXT (stride : GLsizei;
count : GLsizei;
ptr : access GLboolean);
procedure glGetPointervEXT
(pname : GLenum;
params : access Interfaces.C.Extensions.Void_Ptr);
procedure glArrayElementEXT (i : GLint);
procedure glDrawArraysEXT (mode : GLenum; first : GLint; count : GLsizei);
-- GL_EXT_texture_object
procedure glGenTexturesEXT (n : GLsizei; textures : access GLuint);
procedure glDeleteTexturesEXT (n : GLsizei; textures : access GLuint);
procedure glBindTextureEXT (target : GLenum; texture : GLuint);
procedure glPrioritizeTexturesEXT (n : GLsizei;
textures : access GLuint;
priorities : access GLclampf);
function glAreTexturesResidentEXT
(n : GLsizei; textures : access GLuint; residences : access GLboolean)
return GLboolean;
function glIsTextureEXT (texture : GLuint) return GLboolean;
-- GL_EXT_texture3D
procedure glTexImage3DEXT (target : GLenum;
level : GLint;
internalFormat : GLenum;
width : GLsizei;
height : GLsizei;
depth : GLsizei;
border : GLint;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glTexSubImage3DEXT (target : GLenum;
level : GLint;
xoffset : GLint;
yoffset : GLint;
zoffset : GLint;
width : GLsizei;
height : GLsizei;
depth : GLsizei;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glCopyTexSubImage3DEXT (target : GLenum;
level : GLint;
xoffset : GLint;
yoffset : GLint;
zoffset : GLint;
x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei);
-- GL_EXT_color_table
procedure glColorTableEXT (target : GLenum;
internalformat : GLenum;
width : GLsizei;
format : GLenum;
type_Id : GLenum;
table : access GLvoid);
procedure glColorSubTableEXT (target : GLenum;
start : GLsizei;
count : GLsizei;
format : GLenum;
type_Id : GLenum;
data : access GLvoid);
procedure glGetColorTableEXT (target : GLenum;
format : GLenum;
type_Id : GLenum;
table : access GLvoid);
procedure glGetColorTableParameterfvEXT (target : GLenum;
pname : GLenum;
params : access GLfloat);
procedure glGetColorTableParameterivEXT (target : GLenum;
pname : GLenum;
params : access GLint);
-- GL_SGIS_multitexture
procedure glMultiTexCoord1dSGIS (target : GLenum; s : GLdouble);
procedure glMultiTexCoord1dvSGIS (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord1fSGIS (target : GLenum; s : GLfloat);
procedure glMultiTexCoord1fvSGIS (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord1iSGIS (target : GLenum; s : GLint);
procedure glMultiTexCoord1ivSGIS (target : GLenum; v : access GLint);
procedure glMultiTexCoord1sSGIS (target : GLenum; s : GLshort);
procedure glMultiTexCoord1svSGIS (target : GLenum; v : access GLshort);
procedure glMultiTexCoord2dSGIS (target : GLenum;
s : GLdouble;
t : GLdouble);
procedure glMultiTexCoord2dvSGIS (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord2fSGIS
(target : GLenum; s : GLfloat; t : GLfloat);
procedure glMultiTexCoord2fvSGIS (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord2iSGIS (target : GLenum; s : GLint; t : GLint);
procedure glMultiTexCoord2ivSGIS (target : GLenum; v : access GLint);
procedure glMultiTexCoord2sSGIS
(target : GLenum; s : GLshort; t : GLshort);
procedure glMultiTexCoord2svSGIS (target : GLenum; v : access GLshort);
procedure glMultiTexCoord3dSGIS (target : GLenum;
s : GLdouble;
t : GLdouble;
r : GLdouble);
procedure glMultiTexCoord3dvSGIS (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord3fSGIS (target : GLenum;
s : GLfloat;
t : GLfloat;
r : GLfloat);
procedure glMultiTexCoord3fvSGIS (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord3iSGIS (target : GLenum;
s : GLint;
t : GLint;
r : GLint);
procedure glMultiTexCoord3ivSGIS (target : GLenum; v : access GLint);
procedure glMultiTexCoord3sSGIS (target : GLenum;
s : GLshort;
t : GLshort;
r : GLshort);
procedure glMultiTexCoord3svSGIS (target : GLenum; v : access GLshort);
procedure glMultiTexCoord4dSGIS (target : GLenum;
s : GLdouble;
t : GLdouble;
r : GLdouble;
q : GLdouble);
procedure glMultiTexCoord4dvSGIS (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord4fSGIS (target : GLenum;
s : GLfloat;
t : GLfloat;
r : GLfloat;
q : GLfloat);
procedure glMultiTexCoord4fvSGIS (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord4iSGIS (target : GLenum;
s : GLint;
t : GLint;
r : GLint;
q : GLint);
procedure glMultiTexCoord4ivSGIS (target : GLenum; v : access GLint);
procedure glMultiTexCoord4sSGIS (target : GLenum;
s : GLshort;
t : GLshort;
r : GLshort;
q : GLshort);
procedure glMultiTexCoord4svSGIS (target : GLenum; v : access GLshort);
procedure glMultiTexCoordPointerSGIS (target : GLenum;
size : GLint;
type_Id : GLenum;
stride : GLsizei;
pointer : access GLvoid);
procedure glSelectTextureSGIS (target : GLenum);
procedure glSelectTextureCoordSetSGIS (target : GLenum);
-- GL_EXT_multitexture
procedure glMultiTexCoord1dEXT (target : GLenum; s : GLdouble);
procedure glMultiTexCoord1dvEXT (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord1fEXT (target : GLenum; s : GLfloat);
procedure glMultiTexCoord1fvEXT (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord1iEXT (target : GLenum; s : GLint);
procedure glMultiTexCoord1ivEXT (target : GLenum; v : access GLint);
procedure glMultiTexCoord1sEXT (target : GLenum; s : GLshort);
procedure glMultiTexCoord1svEXT (target : GLenum; v : access GLshort);
procedure glMultiTexCoord2dEXT (target : GLenum;
s : GLdouble;
t : GLdouble);
procedure glMultiTexCoord2dvEXT (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord2fEXT (target : GLenum; s : GLfloat; t : GLfloat);
procedure glMultiTexCoord2fvEXT (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord2iEXT (target : GLenum; s : GLint; t : GLint);
procedure glMultiTexCoord2ivEXT (target : GLenum; v : access GLint);
procedure glMultiTexCoord2sEXT (target : GLenum; s : GLshort; t : GLshort);
procedure glMultiTexCoord2svEXT (target : GLenum; v : access GLshort);
procedure glMultiTexCoord3dEXT (target : GLenum;
s : GLdouble;
t : GLdouble;
r : GLdouble);
procedure glMultiTexCoord3dvEXT (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord3fEXT (target : GLenum;
s : GLfloat;
t : GLfloat;
r : GLfloat);
procedure glMultiTexCoord3fvEXT (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord3iEXT (target : GLenum;
s : GLint;
t : GLint;
r : GLint);
procedure glMultiTexCoord3ivEXT (target : GLenum; v : access GLint);
procedure glMultiTexCoord3sEXT (target : GLenum;
s : GLshort;
t : GLshort;
r : GLshort);
procedure glMultiTexCoord3svEXT (target : GLenum; v : access GLshort);
procedure glMultiTexCoord4dEXT (target : GLenum;
s : GLdouble;
t : GLdouble;
r : GLdouble;
q : GLdouble);
procedure glMultiTexCoord4dvEXT (target : GLenum; v : access GLdouble);
procedure glMultiTexCoord4fEXT (target : GLenum;
s : GLfloat;
t : GLfloat;
r : GLfloat;
q : GLfloat);
procedure glMultiTexCoord4fvEXT (target : GLenum; v : access GLfloat);
procedure glMultiTexCoord4iEXT (target : GLenum;
s : GLint;
t : GLint;
r : GLint;
q : GLint);
procedure glMultiTexCoord4ivEXT (target : GLenum; v : access GLint);
procedure glMultiTexCoord4sEXT (target : GLenum;
s : GLshort;
t : GLshort;
r : GLshort;
q : GLshort);
procedure glMultiTexCoord4svEXT (target : GLenum; v : access GLshort);
procedure glInterleavedTextureCoordSetsEXT (factor : GLint);
procedure glSelectTextureEXT (target : GLenum);
procedure glSelectTextureCoordSetEXT (target : GLenum);
procedure glSelectTextureTransformEXT (target : GLenum);
-- GL_EXT_point_parameters
procedure glPointParameterfEXT (pname : GLenum; param : GLfloat);
procedure glPointParameterfvEXT (pname : GLenum; params : access GLfloat);
-- GL_MESA_window_pos
procedure glWindowPos2iMESA (x : GLint; y : GLint);
procedure glWindowPos2sMESA (x : GLshort; y : GLshort);
procedure glWindowPos2fMESA (x : GLfloat; y : GLfloat);
procedure glWindowPos2dMESA (x : GLdouble; y : GLdouble);
procedure glWindowPos2ivMESA (p : access GLint);
procedure glWindowPos2svMESA (p : access GLshort);
procedure glWindowPos2fvMESA (p : access GLfloat);
procedure glWindowPos2dvMESA (p : access GLdouble);
procedure glWindowPos3iMESA (x : GLint; y : GLint; z : GLint);
procedure glWindowPos3sMESA (x : GLshort; y : GLshort; z : GLshort);
procedure glWindowPos3fMESA (x : GLfloat; y : GLfloat; z : GLfloat);
procedure glWindowPos3dMESA (x : GLdouble; y : GLdouble; z : GLdouble);
procedure glWindowPos3ivMESA (p : access GLint);
procedure glWindowPos3svMESA (p : access GLshort);
procedure glWindowPos3fvMESA (p : access GLfloat);
procedure glWindowPos3dvMESA (p : access GLdouble);
procedure glWindowPos4iMESA (x : GLint; y : GLint; z : GLint; w : GLint);
procedure glWindowPos4sMESA (x : GLshort;
y : GLshort;
z : GLshort;
w : GLshort);
procedure glWindowPos4fMESA (x : GLfloat;
y : GLfloat;
z : GLfloat;
w : GLfloat);
procedure glWindowPos4dMESA (x : GLdouble;
y : GLdouble;
z : GLdouble;
w : GLdouble);
procedure glWindowPos4ivMESA (p : access GLint);
procedure glWindowPos4svMESA (p : access GLshort);
procedure glWindowPos4fvMESA (p : access GLfloat);
procedure glWindowPos4dvMESA (p : access GLdouble);
-- GL_MESA_resize_buffers
procedure glResizeBuffersMESA;
-- 1.2 functions
procedure glDrawRangeElements (mode : GLenum;
start : GLuint;
end_Id : GLuint;
count : GLsizei;
type_Id : GLenum;
indices : access GLvoid);
procedure glTexImage3D (target : GLenum;
level : GLint;
internalFormat : GLenum;
width : GLsizei;
height : GLsizei;
depth : GLsizei;
border : GLint;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glTexSubImage3D (target : GLenum;
level : GLint;
xoffset : GLint;
yoffset : GLint;
zoffset : GLint;
width : GLsizei;
height : GLsizei;
depth : GLsizei;
format : GLenum;
type_Id : GLenum;
pixels : access GLvoid);
procedure glCopyTexSubImage3D (target : GLenum;
level : GLint;
xoffset : GLint;
yoffset : GLint;
zoffset : GLint;
x : GLint;
y : GLint;
width : GLsizei;
height : GLsizei);
--
-- Compile-time tests for extensions:
--
GL_EXT_blend_color : constant := 1;
GL_EXT_blend_logic_op : constant := 1;
GL_EXT_blend_minmax : constant := 1;
GL_EXT_blend_subtract : constant := 1;
GL_EXT_polygon_offset : constant := 1;
GL_EXT_vertex_array : constant := 1;
GL_EXT_texture_object : constant := 1;
GL_EXT_texture3D : constant := 1;
GL_EXT_paletted_texture : constant := 1;
GL_EXT_shared_texture_palette : constant := 1;
GL_EXT_point_parameters : constant := 1;
GL_EXT_rescale_normal : constant := 1;
GL_EXT_abgr : constant := 1;
GL_EXT_multitexture : constant := 1;
GL_MESA_window_pos : constant := 1;
GL_MESA_resize_buffers : constant := 1;
GL_SGIS_multitexture : constant := 1;
GL_SGIS_texture_edge_clamp : constant := 1;
private
pragma Import (C, glClearIndex, "glClearIndex");
pragma Import (C, glClearColor, "glClearColor");
pragma Import (C, glClear, "glClear");
pragma Import (C, glIndexMask, "glIndexMask");
pragma Import (C, glColorMask, "glColorMask");
pragma Import (C, glAlphaFunc, "glAlphaFunc");
pragma Import (C, glBlendFunc, "glBlendFunc");
pragma Import (C, glLogicOp, "glLogicOp");
pragma Import (C, glCullFace, "glCullFace");
pragma Import (C, glFrontFace, "glFrontFace");
pragma Import (C, glPointSize, "glPointSize");
pragma Import (C, glLineWidth, "glLineWidth");
pragma Import (C, glLineStipple, "glLineStipple");
pragma Import (C, glPolygonMode, "glPolygonMode");
pragma Import (C, glPolygonOffset, "glPolygonOffset");
pragma Import (C, glPolygonStipple, "glPolygonStipple");
pragma Import (C, glGetPolygonStipple, "glGetPolygonStipple");
pragma Import (C, glEdgeFlag, "glEdgeFlag");
pragma Import (C, glEdgeFlagv, "glEdgeFlagv");
pragma Import (C, glScissor, "glScissor");
pragma Import (C, glClipPlane, "glClipPlane");
pragma Import (C, glGetClipPlane, "glGetClipPlane");
pragma Import (C, glDrawBuffer, "glDrawBuffer");
pragma Import (C, glReadBuffer, "glReadBuffer");
pragma Import (C, glEnable, "glEnable");
pragma Import (C, glDisable, "glDisable");
pragma Import (C, glIsEnabled, "glIsEnabled");
pragma Import (C, glEnableClientState, "glEnableClientState");
pragma Import (C, glDisableClientState, "glDisableClientState");
pragma Import (C, glGetBooleanv, "glGetBooleanv");
pragma Import (C, glGetDoublev, "glGetDoublev");
pragma Import (C, glGetFloatv, "glGetFloatv");
pragma Import (C, glGetIntegerv, "glGetIntegerv");
pragma Import (C, glPushAttrib, "glPushAttrib");
pragma Import (C, glPopAttrib, "glPopAttrib");
pragma Import (C, glPushClientAttrib, "glPushClientAttrib");
pragma Import (C, glPopClientAttrib, "glPopClientAttrib");
pragma Import (C, glRenderMode, "glRenderMode");
pragma Import (C, glGetError, "glGetError");
pragma Import (C, glGetString, "glGetString");
pragma Import (C, glFinish, "glFinish");
pragma Import (C, glFlush, "glFlush");
pragma Import (C, glHint, "glHint");
pragma Import (C, glClearDepth, "glClearDepth");
pragma Import (C, glDepthFunc, "glDepthFunc");
pragma Import (C, glDepthMask, "glDepthMask");
pragma Import (C, glDepthRange, "glDepthRange");
pragma Import (C, glClearAccum, "glClearAccum");
pragma Import (C, glAccum, "glAccum");
pragma Import (C, glMatrixMode, "glMatrixMode");
pragma Import (C, glOrtho, "glOrtho");
pragma Import (C, glFrustum, "glFrustum");
pragma Import (C, glViewport, "glViewport");
pragma Import (C, glPushMatrix, "glPushMatrix");
pragma Import (C, glPopMatrix, "glPopMatrix");
pragma Import (C, glLoadIdentity, "glLoadIdentity");
pragma Import (C, glLoadMatrixd, "glLoadMatrixd");
pragma Import (C, glLoadMatrixf, "glLoadMatrixf");
pragma Import (C, glMultMatrixd, "glMultMatrixd");
pragma Import (C, glMultMatrixf, "glMultMatrixf");
pragma Import (C, glRotated, "glRotated");
pragma Import (C, glRotatef, "glRotatef");
pragma Import (C, glScaled, "glScaled");
pragma Import (C, glScalef, "glScalef");
pragma Import (C, glTranslated, "glTranslated");
pragma Import (C, glTranslatef, "glTranslatef");
pragma Import (C, glIsList, "glIsList");
pragma Import (C, glDeleteLists, "glDeleteLists");
pragma Import (C, glGenLists, "glGenLists");
pragma Import (C, glNewList, "glNewList");
pragma Import (C, glEndList, "glEndList");
pragma Import (C, glCallList, "glCallList");
pragma Import (C, glCallLists, "glCallLists");
pragma Import (C, glListBase, "glListBase");
pragma Import (C, glBegin, "glBegin");
pragma Import (C, glEnd, "glEnd");
pragma Import (C, glVertex2d, "glVertex2d");
pragma Import (C, glVertex2f, "glVertex2f");
pragma Import (C, glVertex2i, "glVertex2i");
pragma Import (C, glVertex2s, "glVertex2s");
pragma Import (C, glVertex3d, "glVertex3d");
pragma Import (C, glVertex3f, "glVertex3f");
pragma Import (C, glVertex3i, "glVertex3i");
pragma Import (C, glVertex3s, "glVertex3s");
pragma Import (C, glVertex4d, "glVertex4d");
pragma Import (C, glVertex4f, "glVertex4f");
pragma Import (C, glVertex4i, "glVertex4i");
pragma Import (C, glVertex4s, "glVertex4s");
pragma Import (C, glVertex2dv, "glVertex2dv");
pragma Import (C, glVertex2fv, "glVertex2fv");
pragma Import (C, glVertex2iv, "glVertex2iv");
pragma Import (C, glVertex2sv, "glVertex2sv");
pragma Import (C, glVertex3dv, "glVertex3dv");
pragma Import (C, glVertex3fv, "glVertex3fv");
pragma Import (C, glVertex3iv, "glVertex3iv");
pragma Import (C, glVertex3sv, "glVertex3sv");
pragma Import (C, glVertex4dv, "glVertex4dv");
pragma Import (C, glVertex4fv, "glVertex4fv");
pragma Import (C, glVertex4iv, "glVertex4iv");
pragma Import (C, glVertex4sv, "glVertex4sv");
pragma Import (C, glNormal3b, "glNormal3b");
pragma Import (C, glNormal3d, "glNormal3d");
pragma Import (C, glNormal3f, "glNormal3f");
pragma Import (C, glNormal3i, "glNormal3i");
pragma Import (C, glNormal3s, "glNormal3s");
pragma Import (C, glNormal3bv, "glNormal3bv");
pragma Import (C, glNormal3dv, "glNormal3dv");
pragma Import (C, glNormal3fv, "glNormal3fv");
pragma Import (C, glNormal3iv, "glNormal3iv");
pragma Import (C, glNormal3sv, "glNormal3sv");
pragma Import (C, glIndexd, "glIndexd");
pragma Import (C, glIndexf, "glIndexf");
pragma Import (C, glIndexi, "glIndexi");
pragma Import (C, glIndexs, "glIndexs");
pragma Import (C, glIndexub, "glIndexub");
pragma Import (C, glIndexdv, "glIndexdv");
pragma Import (C, glIndexfv, "glIndexfv");
pragma Import (C, glIndexiv, "glIndexiv");
pragma Import (C, glIndexsv, "glIndexsv");
pragma Import (C, glIndexubv, "glIndexubv");
pragma Import (C, glColor3b, "glColor3b");
pragma Import (C, glColor3d, "glColor3d");
pragma Import (C, glColor3f, "glColor3f");
pragma Import (C, glColor3i, "glColor3i");
pragma Import (C, glColor3s, "glColor3s");
pragma Import (C, glColor3ub, "glColor3ub");
pragma Import (C, glColor3ui, "glColor3ui");
pragma Import (C, glColor3us, "glColor3us");
pragma Import (C, glColor4b, "glColor4b");
pragma Import (C, glColor4d, "glColor4d");
pragma Import (C, glColor4f, "glColor4f");
pragma Import (C, glColor4i, "glColor4i");
pragma Import (C, glColor4s, "glColor4s");
pragma Import (C, glColor4ub, "glColor4ub");
pragma Import (C, glColor4ui, "glColor4ui");
pragma Import (C, glColor4us, "glColor4us");
pragma Import (C, glColor3bv, "glColor3bv");
pragma Import (C, glColor3dv, "glColor3dv");
pragma Import (C, glColor3fv, "glColor3fv");
pragma Import (C, glColor3iv, "glColor3iv");
pragma Import (C, glColor3sv, "glColor3sv");
pragma Import (C, glColor3ubv, "glColor3ubv");
pragma Import (C, glColor3uiv, "glColor3uiv");
pragma Import (C, glColor3usv, "glColor3usv");
pragma Import (C, glColor4bv, "glColor4bv");
pragma Import (C, glColor4dv, "glColor4dv");
pragma Import (C, glColor4fv, "glColor4fv");
pragma Import (C, glColor4iv, "glColor4iv");
pragma Import (C, glColor4sv, "glColor4sv");
pragma Import (C, glColor4ubv, "glColor4ubv");
pragma Import (C, glColor4uiv, "glColor4uiv");
pragma Import (C, glColor4usv, "glColor4usv");
pragma Import (C, glTexCoord1d, "glTexCoord1d");
pragma Import (C, glTexCoord1f, "glTexCoord1f");
pragma Import (C, glTexCoord1i, "glTexCoord1i");
pragma Import (C, glTexCoord1s, "glTexCoord1s");
pragma Import (C, glTexCoord2d, "glTexCoord2d");
pragma Import (C, glTexCoord2f, "glTexCoord2f");
pragma Import (C, glTexCoord2i, "glTexCoord2i");
pragma Import (C, glTexCoord2s, "glTexCoord2s");
pragma Import (C, glTexCoord3d, "glTexCoord3d");
pragma Import (C, glTexCoord3f, "glTexCoord3f");
pragma Import (C, glTexCoord3i, "glTexCoord3i");
pragma Import (C, glTexCoord3s, "glTexCoord3s");
pragma Import (C, glTexCoord4d, "glTexCoord4d");
pragma Import (C, glTexCoord4f, "glTexCoord4f");
pragma Import (C, glTexCoord4i, "glTexCoord4i");
pragma Import (C, glTexCoord4s, "glTexCoord4s");
pragma Import (C, glTexCoord1dv, "glTexCoord1dv");
pragma Import (C, glTexCoord1fv, "glTexCoord1fv");
pragma Import (C, glTexCoord1iv, "glTexCoord1iv");
pragma Import (C, glTexCoord1sv, "glTexCoord1sv");
pragma Import (C, glTexCoord2dv, "glTexCoord2dv");
pragma Import (C, glTexCoord2fv, "glTexCoord2fv");
pragma Import (C, glTexCoord2iv, "glTexCoord2iv");
pragma Import (C, glTexCoord2sv, "glTexCoord2sv");
pragma Import (C, glTexCoord3dv, "glTexCoord3dv");
pragma Import (C, glTexCoord3fv, "glTexCoord3fv");
pragma Import (C, glTexCoord3iv, "glTexCoord3iv");
pragma Import (C, glTexCoord3sv, "glTexCoord3sv");
pragma Import (C, glTexCoord4dv, "glTexCoord4dv");
pragma Import (C, glTexCoord4fv, "glTexCoord4fv");
pragma Import (C, glTexCoord4iv, "glTexCoord4iv");
pragma Import (C, glTexCoord4sv, "glTexCoord4sv");
pragma Import (C, glRasterPos2d, "glRasterPos2d");
pragma Import (C, glRasterPos2f, "glRasterPos2f");
pragma Import (C, glRasterPos2i, "glRasterPos2i");
pragma Import (C, glRasterPos2s, "glRasterPos2s");
pragma Import (C, glRasterPos3d, "glRasterPos3d");
pragma Import (C, glRasterPos3f, "glRasterPos3f");
pragma Import (C, glRasterPos3i, "glRasterPos3i");
pragma Import (C, glRasterPos3s, "glRasterPos3s");
pragma Import (C, glRasterPos4d, "glRasterPos4d");
pragma Import (C, glRasterPos4f, "glRasterPos4f");
pragma Import (C, glRasterPos4i, "glRasterPos4i");
pragma Import (C, glRasterPos4s, "glRasterPos4s");
pragma Import (C, glRasterPos2dv, "glRasterPos2dv");
pragma Import (C, glRasterPos2fv, "glRasterPos2fv");
pragma Import (C, glRasterPos2iv, "glRasterPos2iv");
pragma Import (C, glRasterPos2sv, "glRasterPos2sv");
pragma Import (C, glRasterPos3dv, "glRasterPos3dv");
pragma Import (C, glRasterPos3fv, "glRasterPos3fv");
pragma Import (C, glRasterPos3iv, "glRasterPos3iv");
pragma Import (C, glRasterPos3sv, "glRasterPos3sv");
pragma Import (C, glRasterPos4dv, "glRasterPos4dv");
pragma Import (C, glRasterPos4fv, "glRasterPos4fv");
pragma Import (C, glRasterPos4iv, "glRasterPos4iv");
pragma Import (C, glRasterPos4sv, "glRasterPos4sv");
pragma Import (C, glRectd, "glRectd");
pragma Import (C, glRectf, "glRectf");
pragma Import (C, glRecti, "glRecti");
pragma Import (C, glRects, "glRects");
pragma Import (C, glRectdv, "glRectdv");
pragma Import (C, glRectfv, "glRectfv");
pragma Import (C, glRectiv, "glRectiv");
pragma Import (C, glRectsv, "glRectsv");
pragma Import (C, glVertexPointer, "glVertexPointer");
pragma Import (C, glNormalPointer, "glNormalPointer");
pragma Import (C, glColorPointer, "glColorPointer");
pragma Import (C, glIndexPointer, "glIndexPointer");
pragma Import (C, glTexCoordPointer, "glTexCoordPointer");
pragma Import (C, glEdgeFlagPointer, "glEdgeFlagPointer");
pragma Import (C, glGetPointerv, "glGetPointerv");
pragma Import (C, glArrayElement, "glArrayElement");
pragma Import (C, glDrawArrays, "glDrawArrays");
pragma Import (C, glDrawElements, "glDrawElements");
pragma Import (C, glInterleavedArrays, "glInterleavedArrays");
pragma Import (C, glShadeModel, "glShadeModel");
pragma Import (C, glLightf, "glLightf");
pragma Import (C, glLighti, "glLighti");
pragma Import (C, glLightfv, "glLightfv");
pragma Import (C, glLightiv, "glLightiv");
pragma Import (C, glGetLightfv, "glGetLightfv");
pragma Import (C, glGetLightiv, "glGetLightiv");
pragma Import (C, glLightModelf, "glLightModelf");
pragma Import (C, glLightModeli, "glLightModeli");
pragma Import (C, glLightModelfv, "glLightModelfv");
pragma Import (C, glLightModeliv, "glLightModeliv");
pragma Import (C, glMaterialf, "glMaterialf");
pragma Import (C, glMateriali, "glMateriali");
pragma Import (C, glMaterialfv, "glMaterialfv");
pragma Import (C, glMaterialiv, "glMaterialiv");
pragma Import (C, glGetMaterialfv, "glGetMaterialfv");
pragma Import (C, glGetMaterialiv, "glGetMaterialiv");
pragma Import (C, glColorMaterial, "glColorMaterial");
pragma Import (C, glPixelZoom, "glPixelZoom");
pragma Import (C, glPixelStoref, "glPixelStoref");
pragma Import (C, glPixelStorei, "glPixelStorei");
pragma Import (C, glPixelTransferf, "glPixelTransferf");
pragma Import (C, glPixelTransferi, "glPixelTransferi");
pragma Import (C, glPixelMapfv, "glPixelMapfv");
pragma Import (C, glPixelMapuiv, "glPixelMapuiv");
pragma Import (C, glPixelMapusv, "glPixelMapusv");
pragma Import (C, glGetPixelMapfv, "glGetPixelMapfv");
pragma Import (C, glGetPixelMapuiv, "glGetPixelMapuiv");
pragma Import (C, glGetPixelMapusv, "glGetPixelMapusv");
pragma Import (C, glBitmap, "glBitmap");
pragma Import (C, glReadPixels, "glReadPixels");
pragma Import (C, glDrawPixels, "glDrawPixels");
pragma Import (C, glCopyPixels, "glCopyPixels");
pragma Import (C, glStencilFunc, "glStencilFunc");
pragma Import (C, glStencilMask, "glStencilMask");
pragma Import (C, glStencilOp, "glStencilOp");
pragma Import (C, glClearStencil, "glClearStencil");
pragma Import (C, glTexGend, "glTexGend");
pragma Import (C, glTexGenf, "glTexGenf");
pragma Import (C, glTexGeni, "glTexGeni");
pragma Import (C, glTexGendv, "glTexGendv");
pragma Import (C, glTexGenfv, "glTexGenfv");
pragma Import (C, glTexGeniv, "glTexGeniv");
pragma Import (C, glGetTexGendv, "glGetTexGendv");
pragma Import (C, glGetTexGenfv, "glGetTexGenfv");
pragma Import (C, glGetTexGeniv, "glGetTexGeniv");
pragma Import (C, glTexEnvf, "glTexEnvf");
pragma Import (C, glTexEnvi, "glTexEnvi");
pragma Import (C, glTexEnvfv, "glTexEnvfv");
pragma Import (C, glTexEnviv, "glTexEnviv");
pragma Import (C, glGetTexEnvfv, "glGetTexEnvfv");
pragma Import (C, glGetTexEnviv, "glGetTexEnviv");
pragma Import (C, glTexParameterf, "glTexParameterf");
pragma Import (C, glTexParameteri, "glTexParameteri");
pragma Import (C, glTexParameterfv, "glTexParameterfv");
pragma Import (C, glTexParameteriv, "glTexParameteriv");
pragma Import (C, glGetTexParameterfv, "glGetTexParameterfv");
pragma Import (C, glGetTexParameteriv, "glGetTexParameteriv");
pragma Import (C, glGetTexLevelParameterfv, "glGetTexLevelParameterfv");
pragma Import (C, glGetTexLevelParameteriv, "glGetTexLevelParameteriv");
pragma Import (C, glTexImage1D, "glTexImage1D");
pragma Import (C, glTexImage2D, "glTexImage2D");
pragma Import (C, glGetTexImage, "glGetTexImage");
pragma Import (C, glGenTextures, "glGenTextures");
pragma Import (C, glDeleteTextures, "glDeleteTextures");
pragma Import (C, glBindTexture, "glBindTexture");
pragma Import (C, glPrioritizeTextures, "glPrioritizeTextures");
pragma Import (C, glAreTexturesResident, "glAreTexturesResident");
pragma Import (C, glIsTexture, "glIsTexture");
pragma Import (C, glTexSubImage1D, "glTexSubImage1D");
pragma Import (C, glTexSubImage2D, "glTexSubImage2D");
pragma Import (C, glCopyTexImage1D, "glCopyTexImage1D");
pragma Import (C, glCopyTexImage2D, "glCopyTexImage2D");
pragma Import (C, glCopyTexSubImage1D, "glCopyTexSubImage1D");
pragma Import (C, glCopyTexSubImage2D, "glCopyTexSubImage2D");
pragma Import (C, glMap1d, "glMap1d");
pragma Import (C, glMap1f, "glMap1f");
pragma Import (C, glMap2d, "glMap2d");
pragma Import (C, glMap2f, "glMap2f");
pragma Import (C, glGetMapdv, "glGetMapdv");
pragma Import (C, glGetMapfv, "glGetMapfv");
pragma Import (C, glGetMapiv, "glGetMapiv");
pragma Import (C, glEvalCoord1d, "glEvalCoord1d");
pragma Import (C, glEvalCoord1f, "glEvalCoord1f");
pragma Import (C, glEvalCoord1dv, "glEvalCoord1dv");
pragma Import (C, glEvalCoord1fv, "glEvalCoord1fv");
pragma Import (C, glEvalCoord2d, "glEvalCoord2d");
pragma Import (C, glEvalCoord2f, "glEvalCoord2f");
pragma Import (C, glEvalCoord2dv, "glEvalCoord2dv");
pragma Import (C, glEvalCoord2fv, "glEvalCoord2fv");
pragma Import (C, glMapGrid1d, "glMapGrid1d");
pragma Import (C, glMapGrid1f, "glMapGrid1f");
pragma Import (C, glMapGrid2d, "glMapGrid2d");
pragma Import (C, glMapGrid2f, "glMapGrid2f");
pragma Import (C, glEvalPoint1, "glEvalPoint1");
pragma Import (C, glEvalPoint2, "glEvalPoint2");
pragma Import (C, glEvalMesh1, "glEvalMesh1");
pragma Import (C, glEvalMesh2, "glEvalMesh2");
pragma Import (C, glFogf, "glFogf");
pragma Import (C, glFogi, "glFogi");
pragma Import (C, glFogfv, "glFogfv");
pragma Import (C, glFogiv, "glFogiv");
pragma Import (C, glFeedbackBuffer, "glFeedbackBuffer");
pragma Import (C, glPassThrough, "glPassThrough");
pragma Import (C, glSelectBuffer, "glSelectBuffer");
pragma Import (C, glInitNames, "glInitNames");
pragma Import (C, glLoadName, "glLoadName");
pragma Import (C, glPushName, "glPushName");
pragma Import (C, glPopName, "glPopName");
pragma Import (C, glBlendEquationEXT, "glBlendEquationEXT");
pragma Import (C, glBlendColorEXT, "glBlendColorEXT");
pragma Import (C, glPolygonOffsetEXT, "glPolygonOffsetEXT");
pragma Import (C, glVertexPointerEXT, "glVertexPointerEXT");
pragma Import (C, glNormalPointerEXT, "glNormalPointerEXT");
pragma Import (C, glColorPointerEXT, "glColorPointerEXT");
pragma Import (C, glIndexPointerEXT, "glIndexPointerEXT");
pragma Import (C, glTexCoordPointerEXT, "glTexCoordPointerEXT");
pragma Import (C, glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT");
pragma Import (C, glGetPointervEXT, "glGetPointervEXT");
pragma Import (C, glArrayElementEXT, "glArrayElementEXT");
pragma Import (C, glDrawArraysEXT, "glDrawArraysEXT");
pragma Import (C, glGenTexturesEXT, "glGenTexturesEXT");
pragma Import (C, glDeleteTexturesEXT, "glDeleteTexturesEXT");
pragma Import (C, glBindTextureEXT, "glBindTextureEXT");
pragma Import (C, glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT");
pragma Import (C, glAreTexturesResidentEXT, "glAreTexturesResidentEXT");
pragma Import (C, glIsTextureEXT, "glIsTextureEXT");
pragma Import (C, glTexImage3DEXT, "glTexImage3DEXT");
pragma Import (C, glTexSubImage3DEXT, "glTexSubImage3DEXT");
pragma Import (C, glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT");
pragma Import (C, glColorTableEXT, "glColorTableEXT");
pragma Import (C, glColorSubTableEXT, "glColorSubTableEXT");
pragma Import (C, glGetColorTableEXT, "glGetColorTableEXT");
pragma Import (C,
glGetColorTableParameterfvEXT,
"glGetColorTableParameterfvEXT");
pragma Import (C,
glGetColorTableParameterivEXT,
"glGetColorTableParameterivEXT");
pragma Import (C, glMultiTexCoord1dSGIS, "glMultiTexCoord1dSGIS");
pragma Import (C, glMultiTexCoord1dvSGIS, "glMultiTexCoord1dvSGIS");
pragma Import (C, glMultiTexCoord1fSGIS, "glMultiTexCoord1fSGIS");
pragma Import (C, glMultiTexCoord1fvSGIS, "glMultiTexCoord1fvSGIS");
pragma Import (C, glMultiTexCoord1iSGIS, "glMultiTexCoord1iSGIS");
pragma Import (C, glMultiTexCoord1ivSGIS, "glMultiTexCoord1ivSGIS");
pragma Import (C, glMultiTexCoord1sSGIS, "glMultiTexCoord1sSGIS");
pragma Import (C, glMultiTexCoord1svSGIS, "glMultiTexCoord1svSGIS");
pragma Import (C, glMultiTexCoord2dSGIS, "glMultiTexCoord2dSGIS");
pragma Import (C, glMultiTexCoord2dvSGIS, "glMultiTexCoord2dvSGIS");
pragma Import (C, glMultiTexCoord2fSGIS, "glMultiTexCoord2fSGIS");
pragma Import (C, glMultiTexCoord2fvSGIS, "glMultiTexCoord2fvSGIS");
pragma Import (C, glMultiTexCoord2iSGIS, "glMultiTexCoord2iSGIS");
pragma Import (C, glMultiTexCoord2ivSGIS, "glMultiTexCoord2ivSGIS");
pragma Import (C, glMultiTexCoord2sSGIS, "glMultiTexCoord2sSGIS");
pragma Import (C, glMultiTexCoord2svSGIS, "glMultiTexCoord2svSGIS");
pragma Import (C, glMultiTexCoord3dSGIS, "glMultiTexCoord3dSGIS");
pragma Import (C, glMultiTexCoord3dvSGIS, "glMultiTexCoord3dvSGIS");
pragma Import (C, glMultiTexCoord3fSGIS, "glMultiTexCoord3fSGIS");
pragma Import (C, glMultiTexCoord3fvSGIS, "glMultiTexCoord3fvSGIS");
pragma Import (C, glMultiTexCoord3iSGIS, "glMultiTexCoord3iSGIS");
pragma Import (C, glMultiTexCoord3ivSGIS, "glMultiTexCoord3ivSGIS");
pragma Import (C, glMultiTexCoord3sSGIS, "glMultiTexCoord3sSGIS");
pragma Import (C, glMultiTexCoord3svSGIS, "glMultiTexCoord3svSGIS");
pragma Import (C, glMultiTexCoord4dSGIS, "glMultiTexCoord4dSGIS");
pragma Import (C, glMultiTexCoord4dvSGIS, "glMultiTexCoord4dvSGIS");
pragma Import (C, glMultiTexCoord4fSGIS, "glMultiTexCoord4fSGIS");
pragma Import (C, glMultiTexCoord4fvSGIS, "glMultiTexCoord4fvSGIS");
pragma Import (C, glMultiTexCoord4iSGIS, "glMultiTexCoord4iSGIS");
pragma Import (C, glMultiTexCoord4ivSGIS, "glMultiTexCoord4ivSGIS");
pragma Import (C, glMultiTexCoord4sSGIS, "glMultiTexCoord4sSGIS");
pragma Import (C, glMultiTexCoord4svSGIS, "glMultiTexCoord4svSGIS");
pragma Import (C,
glMultiTexCoordPointerSGIS,
"glMultiTexCoordPointerSGIS");
pragma Import (C, glSelectTextureSGIS, "glSelectTextureSGIS");
pragma Import (C,
glSelectTextureCoordSetSGIS,
"glSelectTextureCoordSetSGIS");
pragma Import (C, glMultiTexCoord1dEXT, "glMultiTexCoord1dEXT");
pragma Import (C, glMultiTexCoord1dvEXT, "glMultiTexCoord1dvEXT");
pragma Import (C, glMultiTexCoord1fEXT, "glMultiTexCoord1fEXT");
pragma Import (C, glMultiTexCoord1fvEXT, "glMultiTexCoord1fvEXT");
pragma Import (C, glMultiTexCoord1iEXT, "glMultiTexCoord1iEXT");
pragma Import (C, glMultiTexCoord1ivEXT, "glMultiTexCoord1ivEXT");
pragma Import (C, glMultiTexCoord1sEXT, "glMultiTexCoord1sEXT");
pragma Import (C, glMultiTexCoord1svEXT, "glMultiTexCoord1svEXT");
pragma Import (C, glMultiTexCoord2dEXT, "glMultiTexCoord2dEXT");
pragma Import (C, glMultiTexCoord2dvEXT, "glMultiTexCoord2dvEXT");
pragma Import (C, glMultiTexCoord2fEXT, "glMultiTexCoord2fEXT");
pragma Import (C, glMultiTexCoord2fvEXT, "glMultiTexCoord2fvEXT");
pragma Import (C, glMultiTexCoord2iEXT, "glMultiTexCoord2iEXT");
pragma Import (C, glMultiTexCoord2ivEXT, "glMultiTexCoord2ivEXT");
pragma Import (C, glMultiTexCoord2sEXT, "glMultiTexCoord2sEXT");
pragma Import (C, glMultiTexCoord2svEXT, "glMultiTexCoord2svEXT");
pragma Import (C, glMultiTexCoord3dEXT, "glMultiTexCoord3dEXT");
pragma Import (C, glMultiTexCoord3dvEXT, "glMultiTexCoord3dvEXT");
pragma Import (C, glMultiTexCoord3fEXT, "glMultiTexCoord3fEXT");
pragma Import (C, glMultiTexCoord3fvEXT, "glMultiTexCoord3fvEXT");
pragma Import (C, glMultiTexCoord3iEXT, "glMultiTexCoord3iEXT");
pragma Import (C, glMultiTexCoord3ivEXT, "glMultiTexCoord3ivEXT");
pragma Import (C, glMultiTexCoord3sEXT, "glMultiTexCoord3sEXT");
pragma Import (C, glMultiTexCoord3svEXT, "glMultiTexCoord3svEXT");
pragma Import (C, glMultiTexCoord4dEXT, "glMultiTexCoord4dEXT");
pragma Import (C, glMultiTexCoord4dvEXT, "glMultiTexCoord4dvEXT");
pragma Import (C, glMultiTexCoord4fEXT, "glMultiTexCoord4fEXT");
pragma Import (C, glMultiTexCoord4fvEXT, "glMultiTexCoord4fvEXT");
pragma Import (C, glMultiTexCoord4iEXT, "glMultiTexCoord4iEXT");
pragma Import (C, glMultiTexCoord4ivEXT, "glMultiTexCoord4ivEXT");
pragma Import (C, glMultiTexCoord4sEXT, "glMultiTexCoord4sEXT");
pragma Import (C, glMultiTexCoord4svEXT, "glMultiTexCoord4svEXT");
pragma Import (C,
glInterleavedTextureCoordSetsEXT,
"glInterleavedTextureCoordSetsEXT");
pragma Import (C, glSelectTextureEXT, "glSelectTextureEXT");
pragma Import (C,
glSelectTextureCoordSetEXT,
"glSelectTextureCoordSetEXT");
pragma Import (C,
glSelectTextureTransformEXT,
"glSelectTextureTransformEXT");
pragma Import (C, glPointParameterfEXT, "glPointParameterfEXT");
pragma Import (C, glPointParameterfvEXT, "glPointParameterfvEXT");
pragma Import (C, glWindowPos2iMESA, "glWindowPos2iMESA");
pragma Import (C, glWindowPos2sMESA, "glWindowPos2sMESA");
pragma Import (C, glWindowPos2fMESA, "glWindowPos2fMESA");
pragma Import (C, glWindowPos2dMESA, "glWindowPos2dMESA");
pragma Import (C, glWindowPos2ivMESA, "glWindowPos2ivMESA");
pragma Import (C, glWindowPos2svMESA, "glWindowPos2svMESA");
pragma Import (C, glWindowPos2fvMESA, "glWindowPos2fvMESA");
pragma Import (C, glWindowPos2dvMESA, "glWindowPos2dvMESA");
pragma Import (C, glWindowPos3iMESA, "glWindowPos3iMESA");
pragma Import (C, glWindowPos3sMESA, "glWindowPos3sMESA");
pragma Import (C, glWindowPos3fMESA, "glWindowPos3fMESA");
pragma Import (C, glWindowPos3dMESA, "glWindowPos3dMESA");
pragma Import (C, glWindowPos3ivMESA, "glWindowPos3ivMESA");
pragma Import (C, glWindowPos3svMESA, "glWindowPos3svMESA");
pragma Import (C, glWindowPos3fvMESA, "glWindowPos3fvMESA");
pragma Import (C, glWindowPos3dvMESA, "glWindowPos3dvMESA");
pragma Import (C, glWindowPos4iMESA, "glWindowPos4iMESA");
pragma Import (C, glWindowPos4sMESA, "glWindowPos4sMESA");
pragma Import (C, glWindowPos4fMESA, "glWindowPos4fMESA");
pragma Import (C, glWindowPos4dMESA, "glWindowPos4dMESA");
pragma Import (C, glWindowPos4ivMESA, "glWindowPos4ivMESA");
pragma Import (C, glWindowPos4svMESA, "glWindowPos4svMESA");
pragma Import (C, glWindowPos4fvMESA, "glWindowPos4fvMESA");
pragma Import (C, glWindowPos4dvMESA, "glWindowPos4dvMESA");
pragma Import (C, glResizeBuffersMESA, "glResizeBuffersMESA");
pragma Import (C, glDrawRangeElements, "glDrawRangeElements");
pragma Import (C, glTexImage3D, "glTexImage3D");
pragma Import (C, glTexSubImage3D, "glTexSubImage3D");
pragma Import (C, glCopyTexSubImage3D, "glCopyTexSubImage3D");
end gl_h;
syntax highlighted by Code2HTML, v. 0.9.1