-- ----------------------------------------------------------------- -- -- AdaSDL -- -- Binding to Simple Direct Media Layer -- -- Copyright (C) 2001 A.M.F.Vargas -- -- Antonio M. F. Vargas -- -- Ponta Delgada - Azores - Portugal -- -- http://www.adapower.net/~avargas -- -- E-mail: avargas@adapower.net -- -- ----------------------------------------------------------------- -- -- -- -- This library is free software; you can redistribute it and/or -- -- modify it under the terms of the GNU General Public -- -- License as published by the Free Software Foundation; either -- -- version 2 of the License, or (at your option) any later version. -- -- -- -- This library is distributed in the hope that it will be useful, -- -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -- -- General Public License for more details. -- -- -- -- You should have received a copy of the GNU General Public -- -- License along with this library; if not, write to the -- -- Free Software Foundation, Inc., 59 Temple Place - Suite 330, -- -- Boston, MA 02111-1307, USA. -- -- -- -- As a special exception, if other files instantiate generics from -- -- this unit, or you link this unit with other files to produce an -- -- executable, this unit does not by itself cause the resulting -- -- executable to be covered by the GNU General Public License. This -- -- exception does not however invalidate any other reasons why the -- -- executable file might be covered by the GNU Public License. -- -- ----------------------------------------------------------------- -- -- **************************************************************** -- -- This is an Ada binding to SDL ( Simple DirectMedia Layer from -- -- Sam Lantinga - www.libsld.org ) -- -- **************************************************************** -- -- In order to help the Ada programmer, the comments in this file -- -- are, in great extent, a direct copy of the original text in the -- -- SDL header files. -- -- **************************************************************** -- with SDL.Byteorder.Extra; package body SDL.Audio is use type C.int; ------------- -- LoadWAV -- ------------- function LoadWAV (file : C.Strings.chars_ptr; spec : AudioSpec_ptr; audio_buf : Uint8_ptr_ptr; audio_len : Uint32_ptr) return AudioSpec_ptr is use SDL.RWops; begin return LoadWAV_RW ( RWFromFile ( file, C.Strings.New_String ("rb")), 1, spec, audio_buf, audio_len); end LoadWAV; ------------- -- LoadWAV_VP -- ------------- procedure Load_WAV ( file : C.Strings.chars_ptr; spec : AudioSpec_ptr; -- out AudioSpec audio_buf : Uint8_ptr_ptr; -- out Uint8_ptr audio_len : Uint32_ptr; -- out Uint32 Valid_WAV : out Boolean) is use SDL.RWops; Audio_Spec_Pointer : AudioSpec_ptr; begin Audio_Spec_Pointer := LoadWAV_RW ( RWFromFile ( file, C.Strings.New_String ("rb")), 1, spec, audio_buf, audio_len); -- LoadWAV_RW_VP ( -- Audio_Spec_Pointer, -- RWFromFile ( -- file, -- C.Strings.New_String ("rb")), -- 1, -- spec, -- audio_buf, -- audio_len); Valid_WAV := Audio_Spec_Pointer /= null; end Load_WAV; ----------------------- -- Get_Audio_S16_Sys -- ----------------------- function Get_Audio_S16_Sys return Format_Flag is use SDL.Byteorder; use SDL.Byteorder.Extra; begin if BYTE_ORDER = LIL_ENDIAN then return AUDIO_S16LSB; else return AUDIO_S16MSB; end if; end Get_Audio_S16_Sys; ----------------------- -- Get_Audio_U16_Sys -- ----------------------- function Get_Audio_U16_Sys return Format_Flag is use SDL.Byteorder; use SDL.Byteorder.Extra; begin if BYTE_ORDER = LIL_ENDIAN then return AUDIO_U16LSB; else return AUDIO_S16LSB; end if; end Get_Audio_U16_Sys; end SDL.Audio;