-- ----------------------------------------------------------------- --
-- AdaSDL --
-- Binding to Simple Direct Media Layer --
-- Copyright (C) 2001 A.M.F.Vargas --
-- Antonio M. F. Vargas --
-- Ponta Delgada - Azores - Portugal --
-- http://www.adapower.net/~avargas --
-- E-mail: avargas@adapower.net --
-- ----------------------------------------------------------------- --
-- --
-- This library is free software; you can redistribute it and/or --
-- modify it under the terms of the GNU General Public --
-- License as published by the Free Software Foundation; either --
-- version 2 of the License, or (at your option) any later version. --
-- --
-- This library is distributed in the hope that it will be useful, --
-- but WITHOUT ANY WARRANTY; without even the implied warranty of --
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU --
-- General Public License for more details. --
-- --
-- You should have received a copy of the GNU General Public --
-- License along with this library; if not, write to the --
-- Free Software Foundation, Inc., 59 Temple Place - Suite 330, --
-- Boston, MA 02111-1307, USA. --
-- --
-- As a special exception, if other files instantiate generics from --
-- this unit, or you link this unit with other files to produce an --
-- executable, this unit does not by itself cause the resulting --
-- executable to be covered by the GNU General Public License. This --
-- exception does not however invalidate any other reasons why the --
-- executable file might be covered by the GNU Public License. --
-- ----------------------------------------------------------------- --
-- **************************************************************** --
-- This is an Ada binding to SDL ( Simple DirectMedia Layer from --
-- Sam Lantinga - www.libsld.org ) --
-- **************************************************************** --
-- In order to help the Ada programmer, the comments in this file --
-- are, in great extent, a direct copy of the original text in the --
-- SDL header files. --
-- **************************************************************** --
with SDL.Byteorder.Extra;
package body SDL.Audio is
use type C.int;
-------------
-- LoadWAV --
-------------
function LoadWAV
(file : C.Strings.chars_ptr;
spec : AudioSpec_ptr;
audio_buf : Uint8_ptr_ptr;
audio_len : Uint32_ptr)
return AudioSpec_ptr
is
use SDL.RWops;
begin
return LoadWAV_RW (
RWFromFile (
file,
C.Strings.New_String ("rb")),
1,
spec,
audio_buf,
audio_len);
end LoadWAV;
-------------
-- LoadWAV_VP --
-------------
procedure Load_WAV (
file : C.Strings.chars_ptr;
spec : AudioSpec_ptr; -- out AudioSpec
audio_buf : Uint8_ptr_ptr; -- out Uint8_ptr
audio_len : Uint32_ptr; -- out Uint32
Valid_WAV : out Boolean)
is
use SDL.RWops;
Audio_Spec_Pointer : AudioSpec_ptr;
begin
Audio_Spec_Pointer := LoadWAV_RW (
RWFromFile (
file,
C.Strings.New_String ("rb")),
1,
spec,
audio_buf,
audio_len);
-- LoadWAV_RW_VP (
-- Audio_Spec_Pointer,
-- RWFromFile (
-- file,
-- C.Strings.New_String ("rb")),
-- 1,
-- spec,
-- audio_buf,
-- audio_len);
Valid_WAV := Audio_Spec_Pointer /= null;
end Load_WAV;
-----------------------
-- Get_Audio_S16_Sys --
-----------------------
function Get_Audio_S16_Sys return Format_Flag is
use SDL.Byteorder;
use SDL.Byteorder.Extra;
begin
if BYTE_ORDER = LIL_ENDIAN then
return AUDIO_S16LSB;
else
return AUDIO_S16MSB;
end if;
end Get_Audio_S16_Sys;
-----------------------
-- Get_Audio_U16_Sys --
-----------------------
function Get_Audio_U16_Sys return Format_Flag is
use SDL.Byteorder;
use SDL.Byteorder.Extra;
begin
if BYTE_ORDER = LIL_ENDIAN then
return AUDIO_U16LSB;
else
return AUDIO_S16LSB;
end if;
end Get_Audio_U16_Sys;
end SDL.Audio;
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