-- ----------------------------------------------------------------- -- -- AdaSDL -- -- Binding to Simple Direct Media Layer -- -- Copyright (C) 2001 A.M.F.Vargas -- -- Antonio M. F. Vargas -- -- Ponta Delgada - Azores - Portugal -- -- http://www.adapower.net/~avargas -- -- E-mail: avargas@adapower.net -- -- ----------------------------------------------------------------- -- -- -- -- This library is free software; you can redistribute it and/or -- -- modify it under the terms of the GNU General Public -- -- License as published by the Free Software Foundation; either -- -- version 2 of the License, or (at your option) any later version. -- -- -- -- This library is distributed in the hope that it will be useful, -- -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -- -- General Public License for more details. -- -- -- -- You should have received a copy of the GNU General Public -- -- License along with this library; if not, write to the -- -- Free Software Foundation, Inc., 59 Temple Place - Suite 330, -- -- Boston, MA 02111-1307, USA. -- -- -- -- As a special exception, if other files instantiate generics from -- -- this unit, or you link this unit with other files to produce an -- -- executable, this unit does not by itself cause the resulting -- -- executable to be covered by the GNU General Public License. This -- -- exception does not however invalidate any other reasons why the -- -- executable file might be covered by the GNU Public License. -- -- ----------------------------------------------------------------- -- -- **************************************************************** -- -- This is an Ada binding to SDL ( Simple DirectMedia Layer from -- -- Sam Lantinga - www.libsld.org ) -- -- **************************************************************** -- -- In order to help the Ada programmer, the comments in this file -- -- are, in great extent, a direct copy of the original text in the -- -- SDL header files. -- -- **************************************************************** -- package body SDL.Mouse is -- ====================================== procedure Get_Mouse_State_X ( state : out Mouse_State; x : in out C.int) is procedure GetMouseStateX ( state : out Mouse_State; x : in out C.int; y : int_ptr); pragma Import (C, GetMouseStateX, "SDL_GetMouseState"); pragma Import_Valued_Procedure (GetMouseStateX); begin GetMouseStateX (state, x, null); end Get_Mouse_State_X; -- ====================================== procedure Get_Mouse_State_Y ( state : out Mouse_State; y : in out C.int) is procedure GetMouseStateY ( state : out Mouse_State; x : int_ptr; y : in out C.int); pragma Import (C, GetMouseStateY, "SDL_GetMouseState"); pragma Import_Valued_Procedure (GetMouseStateY); begin GetMouseStateY (state, null, y); end Get_Mouse_State_Y; -- ====================================== end SDL.Mouse;