-- ----------------------------------------------------------------- -- -- AdaSDL -- -- Binding to Simple Direct Media Layer -- -- Copyright (C) 2001 A.M.F.Vargas -- -- Antonio M. F. Vargas -- -- Ponta Delgada - Azores - Portugal -- -- http://www.adapower.net/~avargas -- -- E-mail: avargas@adapower.net -- -- ----------------------------------------------------------------- -- -- -- -- This library is free software; you can redistribute it and/or -- -- modify it under the terms of the GNU General Public -- -- License as published by the Free Software Foundation; either -- -- version 2 of the License, or (at your option) any later version. -- -- -- -- This library is distributed in the hope that it will be useful, -- -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -- -- General Public License for more details. -- -- -- -- You should have received a copy of the GNU General Public -- -- License along with this library; if not, write to the -- -- Free Software Foundation, Inc., 59 Temple Place - Suite 330, -- -- Boston, MA 02111-1307, USA. -- -- -- -- As a special exception, if other files instantiate generics from -- -- this unit, or you link this unit with other files to produce an -- -- executable, this unit does not by itself cause the resulting -- -- executable to be covered by the GNU General Public License. This -- -- exception does not however invalidate any other reasons why the -- -- executable file might be covered by the GNU Public License. -- -- ----------------------------------------------------------------- -- -- **************************************************************** -- -- This is an Ada binding to SDL ( Simple DirectMedia Layer from -- -- Sam Lantinga - www.libsld.org ) -- -- **************************************************************** -- -- In order to help the Ada programmer, the comments in this file -- -- are, in great extent, a direct copy of the original text in the -- -- SDL header files. -- -- **************************************************************** -- package SDL.Quit is -- An QUITEVENT is generated when the user tries to close the application -- window. If it is ignored or filtered out, the window will remain open. -- If it is not ignored or filtered, it is queued normally and the window -- is allowed to close. When the window is closed, screen updates will -- complete, but have no effect. -- SDL_Init installs signal handlers for SIGINT (keyboard interrupt) -- and SIGTERM (system termination request), if handlers do not already -- exist, that generate QUITEVENT events as well. There is no way -- to determine the cause of an QUITEVENT, but setting a signal -- handler in your application will override the default generation of -- quit events for that signal. -- There are no functions directly affecting the quit event */ -- #define SDL_QuitRequested() \ -- (SDL_PumpEvents(),\ -- SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK)) type exit_proc_ptr is access procedure; pragma Convention (C, exit_proc_ptr); procedure atexit (exit_proc : exit_proc_ptr); pragma Import (C, atexit); end SDL.Quit;