-- ----------------------------------------------------------------- --
-- AdaSDL --
-- Binding to Simple Direct Media Layer --
-- Copyright (C) 2001 A.M.F.Vargas --
-- Antonio M. F. Vargas --
-- Ponta Delgada - Azores - Portugal --
-- http://www.adapower.net/~avargas --
-- E-mail: avargas@adapower.net --
-- ----------------------------------------------------------------- --
-- --
-- This library is free software; you can redistribute it and/or --
-- modify it under the terms of the GNU General Public --
-- License as published by the Free Software Foundation; either --
-- version 2 of the License, or (at your option) any later version. --
-- --
-- This library is distributed in the hope that it will be useful, --
-- but WITHOUT ANY WARRANTY; without even the implied warranty of --
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU --
-- General Public License for more details. --
-- --
-- You should have received a copy of the GNU General Public --
-- License along with this library; if not, write to the --
-- Free Software Foundation, Inc., 59 Temple Place - Suite 330, --
-- Boston, MA 02111-1307, USA. --
-- --
-- As a special exception, if other files instantiate generics from --
-- this unit, or you link this unit with other files to produce an --
-- executable, this unit does not by itself cause the resulting --
-- executable to be covered by the GNU General Public License. This --
-- exception does not however invalidate any other reasons why the --
-- executable file might be covered by the GNU Public License. --
-- ----------------------------------------------------------------- --
-- **************************************************************** --
-- This is an Ada binding to SDL ( Simple DirectMedia Layer from --
-- Sam Lantinga - www.libsld.org ) --
-- **************************************************************** --
-- In order to help the Ada programmer, the comments in this file --
-- are, in great extent, a direct copy of the original text in the --
-- SDL header files. --
-- **************************************************************** --
package SDL.Quit is
-- An QUITEVENT is generated when the user tries to close the application
-- window. If it is ignored or filtered out, the window will remain open.
-- If it is not ignored or filtered, it is queued normally and the window
-- is allowed to close. When the window is closed, screen updates will
-- complete, but have no effect.
-- SDL_Init installs signal handlers for SIGINT (keyboard interrupt)
-- and SIGTERM (system termination request), if handlers do not already
-- exist, that generate QUITEVENT events as well. There is no way
-- to determine the cause of an QUITEVENT, but setting a signal
-- handler in your application will override the default generation of
-- quit events for that signal.
-- There are no functions directly affecting the quit event */
-- #define SDL_QuitRequested() \
-- (SDL_PumpEvents(),\
-- SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
type exit_proc_ptr is access procedure;
pragma Convention (C, exit_proc_ptr);
procedure atexit (exit_proc : exit_proc_ptr);
pragma Import (C, atexit);
end SDL.Quit;
syntax highlighted by Code2HTML, v. 0.9.1