with Interfaces.C; with SDL.Types; use SDL.Types; package Picture_xbm is picture_width : constant := 32; picture_height : constant := 32; type picture_bits_Array is array (Natural range <>) of aliased Uint8; picture_bits : picture_bits_Array := ( 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#18#, 16#80#, 16#01#, 16#18#, 16#64#, 16#6f#, 16#f6#, 16#26#, 16#0a#, 16#00#, 16#00#, 16#50#, 16#f2#, 16#ff#, 16#ff#, 16#4f#, 16#14#, 16#04#, 16#00#, 16#28#, 16#14#, 16#0e#, 16#00#, 16#28#, 16#10#, 16#32#, 16#00#, 16#08#, 16#94#, 16#03#, 16#00#, 16#08#, 16#f4#, 16#04#, 16#00#, 16#08#, 16#b0#, 16#08#, 16#00#, 16#08#, 16#34#, 16#01#, 16#00#, 16#28#, 16#34#, 16#01#, 16#00#, 16#28#, 16#12#, 16#00#, 16#40#, 16#48#, 16#12#, 16#20#, 16#a6#, 16#48#, 16#14#, 16#50#, 16#11#, 16#29#, 16#14#, 16#50#, 16#48#, 16#2a#, 16#10#, 16#27#, 16#ac#, 16#0e#, 16#d4#, 16#71#, 16#e8#, 16#0a#, 16#74#, 16#20#, 16#a8#, 16#0a#, 16#14#, 16#20#, 16#00#, 16#08#, 16#10#, 16#50#, 16#00#, 16#08#, 16#14#, 16#00#, 16#00#, 16#28#, 16#14#, 16#00#, 16#00#, 16#28#, 16#f2#, 16#ff#, 16#ff#, 16#4f#, 16#0a#, 16#00#, 16#00#, 16#50#, 16#64#, 16#6f#, 16#f6#, 16#26#, 16#18#, 16#80#, 16#01#, 16#18#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00# ); end Picture_xbm;