with Interfaces.C;
with SDL.Types; use SDL.Types;
package Picture_xbm is
picture_width : constant := 32;
picture_height : constant := 32;
type picture_bits_Array is
array (Natural range <>) of aliased Uint8;
picture_bits : picture_bits_Array :=
(
16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#,
16#18#, 16#80#, 16#01#, 16#18#, 16#64#, 16#6f#, 16#f6#, 16#26#,
16#0a#, 16#00#, 16#00#, 16#50#, 16#f2#, 16#ff#, 16#ff#, 16#4f#,
16#14#, 16#04#, 16#00#, 16#28#, 16#14#, 16#0e#, 16#00#, 16#28#,
16#10#, 16#32#, 16#00#, 16#08#, 16#94#, 16#03#, 16#00#, 16#08#,
16#f4#, 16#04#, 16#00#, 16#08#, 16#b0#, 16#08#, 16#00#, 16#08#,
16#34#, 16#01#, 16#00#, 16#28#, 16#34#, 16#01#, 16#00#, 16#28#,
16#12#, 16#00#, 16#40#, 16#48#, 16#12#, 16#20#, 16#a6#, 16#48#,
16#14#, 16#50#, 16#11#, 16#29#, 16#14#, 16#50#, 16#48#, 16#2a#,
16#10#, 16#27#, 16#ac#, 16#0e#, 16#d4#, 16#71#, 16#e8#, 16#0a#,
16#74#, 16#20#, 16#a8#, 16#0a#, 16#14#, 16#20#, 16#00#, 16#08#,
16#10#, 16#50#, 16#00#, 16#08#, 16#14#, 16#00#, 16#00#, 16#28#,
16#14#, 16#00#, 16#00#, 16#28#, 16#f2#, 16#ff#, 16#ff#, 16#4f#,
16#0a#, 16#00#, 16#00#, 16#50#, 16#64#, 16#6f#, 16#f6#, 16#26#,
16#18#, 16#80#, 16#01#, 16#18#, 16#00#, 16#00#, 16#00#, 16#00#,
16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#, 16#00#
);
end Picture_xbm;
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