#This file is distributed under the terms of #the GNU Lesser General Public license (See the file COPYING for details). #Copyright (C) 2000-2001 Aloril #Copyright (C) 2001-2005 Alistair Riddoch #just used to partition gen_cpp.py into files, #not usable without GenerateCC class from common import * class GenerateObjectFactory: def generate_object_factory(self, objects, max_class_no): #print "Output of implementation for:", outfile = self.outdir + '/objectFactory.cpp' #print outfile self.out = open(outfile + ".tmp", "w") self.write(copyright_template % ("Aloril", "Alistair Riddoch")) self.write('\n#include \n') self.write('#include \n') self.write('#include \n') self.write('#include \n\n') self.write('#include \n\n') self.ns_open(self.base_list) self.write('\nint enumMax = ') self.write(str(max_class_no)) self.write(';\n') self.write(""" using Atlas::Message::Element; using Atlas::Message::ListType; using Atlas::Message::MapType; NoSuchFactoryException::~NoSuchFactoryException() throw () { } SmartPtr generic_factory(const std::string & name, int no) { Operation::Generic obj; obj->setType(name, no); return obj; } SmartPtr anonymous_factory(const std::string & name, int no) { Entity::Anonymous obj; obj->setType(name, no); return obj; } std::map objectDefinitions; class AddFactories { public: AddFactories(); } addThemHere; AddFactories::AddFactories() { Factories * objectFactory = Factories::instance(); """) #"for xemacs syntax highlighting for (obj, namespace) in objects: id = obj.id idc = classize(id) idu = string.upper(id) self.write(""" objectFactory->addFactory("%(id)s", &factory<%(namespace)s%(idc)sData>, %(namespace)s%(idu)s_NO); """ % vars()) #"for xemacs syntax highlighting self.write("""} Factories::Factories() { } Factories::Factories(const Factories & other) : m_factories(other.m_factories) { } bool Factories::hasFactory(const std::string& name) { FactoryMap::const_iterator I = m_factories.find(name); return I != m_factories.end(); } Root Factories::createObject(const std::string& name) { FactoryMap::const_iterator I = m_factories.find(name); if (I == m_factories.end()) { return Root(0); } else { return (*I).second.first(name, (*I).second.second); } } Root Factories::createObject(const MapType & msg_map) { Root obj(0); // is this instance of entity or operation? MapType::const_iterator I = msg_map.find(Atlas::Objects::OBJTYPE_ATTR); MapType::const_iterator Iend = msg_map.end(); bool is_instance = false; if(I != Iend && I->second.isString()) { const std::string & objtype = I->second.String(); if(objtype == "op" || objtype == "obj" || objtype == "object") { // get parent I = msg_map.find(Atlas::Objects::PARENTS_ATTR); if(I != Iend && I->second.isList()) { const ListType & parents_lst = I->second.List(); if(parents_lst.size()>=1 && parents_lst.front().isString()) { const std::string & parent = parents_lst.front().String(); // objtype and parent ok, try to create it: FactoryMap::const_iterator I = m_factories.find(parent); if (I != m_factories.end()) { obj = I->second.first(parent, I->second.second); } else { if (objtype == "op") { obj = Atlas::Objects::Operation::Generic(); } else { obj = Atlas::Objects::Entity::Anonymous(); } } is_instance = true; // FIXME We might want to do something different here. } // parent list ok? } // has parent attr? } // has known objtype } // has objtype attr if (!is_instance) { // Should we really use factory? Why not just instantiate by hand? obj = Atlas::Objects::Entity::Anonymous(); } // not instance for (I = msg_map.begin(); I != Iend; I++) { obj->setAttr(I->first, I->second); } return obj; } std::list Factories::getKeys() { std::list keys; for (FactoryMap::const_iterator I = m_factories.begin(); I != m_factories.end(); I++) { keys.push_back(I->first); } return keys; } void Factories::addFactory(const std::string& name, FactoryMethod method, int classno) { m_factories[name] = std::make_pair(method, classno); } int Factories::addFactory(const std::string& name, FactoryMethod method) { int classno = ++enumMax; m_factories[name] = std::make_pair(method, classno); return classno; } Factories * Factories::instance() { if (m_instance == 0) { m_instance = new Factories; } return m_instance; } Factories * Factories::m_instance = 0; """) #"for xemacs syntax highlighting self.ns_close(self.base_list) self.out.close() self.update_outfile(outfile)