/* $Id: symbol.h,v 2.0.1.2 1993/08/31 05:04:35 greyham Exp greyham $
 *
 * Definitions for a symbol table
 */
#include "config.h"

#ifndef _SYMBOL_H
#define _SYMBOL_H

typedef struct _symbol {
    struct _symbol *next;	/* next symbol in list */
    char *name;			/* name of symbol */
    unsigned short flags;	/* symbol attributes */

	enum { SYMVAL_NONE, SYMVAL_ENUM } valtype;
	
	union {
	    struct _enumerator_list *enum_list;
	} value;
} Symbol;

/* The hash table length should be a prime number. */
#define SYM_MAX_HASH 251

typedef struct _symbol_table {
	Symbol *bucket[SYM_MAX_HASH];	/* hash buckets */
} SymbolTable;

/* Create symbol table */
extern SymbolTable *create_symbol_table();

/* destroy symbol table */
extern void destroy_symbol_table _((SymbolTable *symtab));

/* Lookup symbol name */
extern Symbol *find_symbol _((SymbolTable *symtab, char *name));

/* Define new symbol */
extern Symbol *new_symbol _((SymbolTable *symtab, char *name, int flags));

#endif


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