#ifndef WXSBOOLPROPERTY_H
#define WXSBOOLPROPERTY_H
#include "../wxsproperties.h"
class wxsBoolPropertyWindow;
class wxsBoolProperty : public wxsProperty
{
public:
/** Ctor
*
* \param Bool - variable which will be monitored
* \param AlwaysUpdate - if true, any change (includig key events) will be
* reported, if false, update will be made only after enter
* or after loosing focus
*/
wxsBoolProperty(wxsProperties* Properties,bool &Bool);
/** Dctor */
virtual ~wxsBoolProperty();
/** Taking name of value type handled by this item */
virtual const wxString& GetTypeName();
protected:
#ifdef __NO_PROPGRGID
virtual wxWindow* BuildEditWindow(wxWindow* Parent);
virtual void UpdateEditWindow();
#else
virtual void AddToPropGrid(wxPropertyGrid* Grid,const wxString& Name);
virtual bool PropGridChanged(wxPropertyGrid* Grid,wxPGId Id);
virtual void UpdatePropGrid(wxPropertyGrid* Grid);
#endif
private:
bool& Value;
#ifdef __NO_PROPGRGID
wxsBoolPropertyWindow* Window;
friend class wxsBoolPropertyWindow;
#else
wxPGId PGId;
#endif
};
#endif // WXSBOOLPROPERTY_H
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