#ifndef MENUITEMSMANAGER_H #define MENUITEMSMANAGER_H #include "settings.h" #include WX_DEFINE_ARRAY(wxMenuItem*, MenuItemsList); /** * @brief Manager for wxMenuItem pointers. * * This class manages an array of wxMenuItem pointers. Usually used by * classes that need to create menu items in the app and, at some point, * remove them *without* messing with other menu items, created by other * classes. Useful for plugins.\n * To use it, add a MenuItemsManager variable in your class and then * use MenuItemsManager::Add() to add menu items to a menu (instead of * wxMenu::Append). When you no longer want those menu items, call * MenuItemsManager::Clear(). That's it. * * @author Yiannis Mandravellos */ class DLLIMPORT MenuItemsManager { public: MenuItemsManager(); virtual ~MenuItemsManager(); virtual void Add(wxMenu* parent, int id, const wxString& caption, const wxString& helptext); virtual void Insert(wxMenu* parent, int index, int id, const wxString& caption, const wxString& helptext); virtual void Clear(wxMenu* menu); protected: MenuItemsList m_MenuItems; ///< The managed array of wxMenuItem pointers wxMenu* m_Menu; ///< Holds the menu to append items (used only in dtor) private: }; #endif // MENUITEMSMANAGER_H