#ifndef MENUITEMSMANAGER_H
#define MENUITEMSMANAGER_H
#include "settings.h"
#include <wx/menu.h>
WX_DEFINE_ARRAY(wxMenuItem*, MenuItemsList);
/**
* @brief Manager for wxMenuItem pointers.
*
* This class manages an array of wxMenuItem pointers. Usually used by
* classes that need to create menu items in the app and, at some point,
* remove them *without* messing with other menu items, created by other
* classes. Useful for plugins.\n
* To use it, add a MenuItemsManager variable in your class and then
* use MenuItemsManager::Add() to add menu items to a menu (instead of
* wxMenu::Append). When you no longer want those menu items, call
* MenuItemsManager::Clear(). That's it.
*
* @author Yiannis Mandravellos
*/
class DLLIMPORT MenuItemsManager
{
public:
MenuItemsManager();
virtual ~MenuItemsManager();
virtual void Add(wxMenu* parent, int id, const wxString& caption, const wxString& helptext);
virtual void Insert(wxMenu* parent, int index, int id, const wxString& caption, const wxString& helptext);
virtual void Clear(wxMenu* menu);
protected:
MenuItemsList m_MenuItems; ///< The managed array of wxMenuItem pointers
wxMenu* m_Menu; ///< Holds the menu to append items (used only in dtor)
private:
};
#endif // MENUITEMSMANAGER_H
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