#ifndef PROJECTLAYOUTLOADER_H #define PROJECTLAYOUTLOADER_H #include class cbProject; class DLLIMPORT ProjectLayoutLoader { public: ProjectLayoutLoader(cbProject* project); virtual ~ProjectLayoutLoader(); bool Open(const wxString& filename); bool Save(const wxString& filename); ProjectFile* GetTopProjectFile(){ return m_TopProjectFile; } protected: private: cbProject* m_pProject; ProjectFile* m_TopProjectFile; }; #endif // PROJECTLAYOUTLOADER_H