/////////////////////////////////////////////////////////////////////////////
// Name: basic.cpp
// Purpose: Basic OGL classes
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id: basic.cpp,v 1.1.1.1 2003/06/06 11:28:03 horakdan Exp $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "basic.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <wx/wxexpr.h>
#ifdef new
#undef new
#endif
#include <stdio.h>
#include <ctype.h>
#include <math.h>
#include <wx/ogl/basic.h>
#include <wx/ogl/basicp.h>
#include <wx/ogl/composit.h>
#include <wx/ogl/lines.h>
#include <wx/ogl/canvas.h>
#include <wx/ogl/divided.h>
#include <wx/ogl/misc.h>
// Control point types
// Rectangle and most other shapes
#define CONTROL_POINT_VERTICAL 1
#define CONTROL_POINT_HORIZONTAL 2
#define CONTROL_POINT_DIAGONAL 3
// Line
#define CONTROL_POINT_ENDPOINT_TO 4
#define CONTROL_POINT_ENDPOINT_FROM 5
#define CONTROL_POINT_LINE 6
IMPLEMENT_DYNAMIC_CLASS(wxShapeTextLine, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxAttachmentPoint, wxObject)
wxShapeTextLine::wxShapeTextLine(double the_x, double the_y, const wxString& the_line)
{
m_x = the_x; m_y = the_y; m_line = the_line;
}
wxShapeTextLine::~wxShapeTextLine()
{
}
IMPLEMENT_ABSTRACT_CLASS(wxShapeEvtHandler, wxObject)
wxShapeEvtHandler::wxShapeEvtHandler(wxShapeEvtHandler *prev, wxShape *shape)
{
m_previousHandler = prev;
m_handlerShape = shape;
}
wxShapeEvtHandler::~wxShapeEvtHandler()
{
}
// Creates a copy of this event handler.
wxShapeEvtHandler* wxShapeEvtHandler::CreateNewCopy()
{
wxShapeEvtHandler* newObject = (wxShapeEvtHandler*) GetClassInfo()->CreateObject();
wxASSERT( (newObject != NULL) );
wxASSERT( (newObject->IsKindOf(CLASSINFO(wxShapeEvtHandler))) );
newObject->m_previousHandler = newObject;
CopyData(*newObject);
return newObject;
}
void wxShapeEvtHandler::OnDelete()
{
if (this != GetShape())
delete this;
}
void wxShapeEvtHandler::OnDraw(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnDraw(dc);
}
void wxShapeEvtHandler::OnMoveLinks(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnMoveLinks(dc);
}
void wxShapeEvtHandler::OnMoveLink(wxDC& dc, bool moveControlPoints)
{
if (m_previousHandler)
m_previousHandler->OnMoveLink(dc, moveControlPoints);
}
void wxShapeEvtHandler::OnDrawContents(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnDrawContents(dc);
}
void wxShapeEvtHandler::OnDrawBranches(wxDC& dc, bool erase)
{
if (m_previousHandler)
m_previousHandler->OnDrawBranches(dc, erase);
}
void wxShapeEvtHandler::OnSize(double x, double y)
{
if (m_previousHandler)
m_previousHandler->OnSize(x, y);
}
bool wxShapeEvtHandler::OnMovePre(wxDC& dc, double x, double y, double old_x, double old_y, bool display)
{
if (m_previousHandler)
return m_previousHandler->OnMovePre(dc, x, y, old_x, old_y, display);
else
return TRUE;
}
void wxShapeEvtHandler::OnMovePost(wxDC& dc, double x, double y, double old_x, double old_y, bool display)
{
if (m_previousHandler)
m_previousHandler->OnMovePost(dc, x, y, old_x, old_y, display);
}
void wxShapeEvtHandler::OnErase(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnErase(dc);
}
void wxShapeEvtHandler::OnEraseContents(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnEraseContents(dc);
}
void wxShapeEvtHandler::OnHighlight(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnHighlight(dc);
}
void wxShapeEvtHandler::OnLeftClick(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnLeftClick(x, y, keys, attachment);
}
void wxShapeEvtHandler::OnLeftDoubleClick(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnLeftDoubleClick(x, y, keys, attachment);
}
void wxShapeEvtHandler::OnRightClick(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnRightClick(x, y, keys, attachment);
}
void wxShapeEvtHandler::OnDragLeft(bool draw, double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnDragLeft(draw, x, y, keys, attachment);
}
void wxShapeEvtHandler::OnBeginDragLeft(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnBeginDragLeft(x, y, keys, attachment);
}
void wxShapeEvtHandler::OnEndDragLeft(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnEndDragLeft(x, y, keys, attachment);
}
void wxShapeEvtHandler::OnDragRight(bool draw, double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnDragRight(draw, x, y, keys, attachment);
}
void wxShapeEvtHandler::OnBeginDragRight(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnBeginDragRight(x, y, keys, attachment);
}
void wxShapeEvtHandler::OnEndDragRight(double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnEndDragRight(x, y, keys, attachment);
}
// Control points ('handles') redirect control to the actual shape, to make it easier
// to override sizing behaviour.
void wxShapeEvtHandler::OnSizingDragLeft(wxControlPoint* pt, bool draw, double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnSizingDragLeft(pt, draw, x, y, keys, attachment);
}
void wxShapeEvtHandler::OnSizingBeginDragLeft(wxControlPoint* pt, double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnSizingBeginDragLeft(pt, x, y, keys, attachment);
}
void wxShapeEvtHandler::OnSizingEndDragLeft(wxControlPoint* pt, double x, double y, int keys, int attachment)
{
if (m_previousHandler)
m_previousHandler->OnSizingEndDragLeft(pt, x, y, keys, attachment);
}
void wxShapeEvtHandler::OnDrawOutline(wxDC& dc, double x, double y, double w, double h)
{
if (m_previousHandler)
m_previousHandler->OnDrawOutline(dc, x, y, w, h);
}
void wxShapeEvtHandler::OnDrawControlPoints(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnDrawControlPoints(dc);
}
void wxShapeEvtHandler::OnEraseControlPoints(wxDC& dc)
{
if (m_previousHandler)
m_previousHandler->OnEraseControlPoints(dc);
}
// Can override this to prevent or intercept line reordering.
void wxShapeEvtHandler::OnChangeAttachment(int attachment, wxLineShape* line, wxList& ordering)
{
if (m_previousHandler)
m_previousHandler->OnChangeAttachment(attachment, line, ordering);
}
IMPLEMENT_ABSTRACT_CLASS(wxShape, wxShapeEvtHandler)
wxShape::wxShape(wxShapeCanvas *can)
{
m_eventHandler = this;
SetShape(this);
m_id = 0;
m_formatted = FALSE;
m_canvas = can;
m_xpos = 0.0; m_ypos = 0.0;
m_pen = g_oglBlackPen;
m_brush = wxWHITE_BRUSH;
m_font = g_oglNormalFont;
m_textColour = wxBLACK;
m_textColourName = wxT("BLACK");
m_visible = FALSE;
m_selected = FALSE;
m_attachmentMode = ATTACHMENT_MODE_NONE;
m_spaceAttachments = TRUE;
m_disableLabel = FALSE;
m_fixedWidth = FALSE;
m_fixedHeight = FALSE;
m_drawHandles = TRUE;
m_sensitivity = OP_ALL;
m_draggable = TRUE;
m_parent = NULL;
m_formatMode = FORMAT_CENTRE_HORIZ | FORMAT_CENTRE_VERT;
m_shadowMode = SHADOW_NONE;
m_shadowOffsetX = 6;
m_shadowOffsetY = 6;
m_shadowBrush = wxBLACK_BRUSH;
m_textMarginX = 5;
m_textMarginY = 5;
m_regionName = wxT("0");
m_centreResize = TRUE;
m_maintainAspectRatio = FALSE;
m_highlighted = FALSE;
m_rotation = 0.0;
m_branchNeckLength = 10;
m_branchStemLength = 10;
m_branchSpacing = 10;
m_branchStyle = BRANCHING_ATTACHMENT_NORMAL;
// Set up a default region. Much of the above will be put into
// the region eventually (the duplication is for compatibility)
wxShapeRegion *region = new wxShapeRegion;
m_regions.Append(region);
region->SetName(wxT("0"));
region->SetFont(g_oglNormalFont);
region->SetFormatMode(FORMAT_CENTRE_HORIZ | FORMAT_CENTRE_VERT);
region->SetColour(wxT("BLACK"));
}
wxShape::~wxShape()
{
if (m_parent)
m_parent->GetChildren().DeleteObject(this);
ClearText();
ClearRegions();
ClearAttachments();
if (m_canvas)
m_canvas->RemoveShape(this);
GetEventHandler()->OnDelete();
}
void wxShape::SetHighlight(bool hi, bool recurse)
{
m_highlighted = hi;
if (recurse)
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->SetHighlight(hi, recurse);
node = node->Next();
}
}
}
void wxShape::SetSensitivityFilter(int sens, bool recursive)
{
if (sens & OP_DRAG_LEFT)
m_draggable = TRUE;
else
m_draggable = FALSE;
m_sensitivity = sens;
if (recursive)
{
wxNode *node = m_children.First();
while (node)
{
wxShape *obj = (wxShape *)node->Data();
obj->SetSensitivityFilter(sens, TRUE);
node = node->Next();
}
}
}
void wxShape::SetDraggable(bool drag, bool recursive)
{
m_draggable = drag;
if (m_draggable)
m_sensitivity |= OP_DRAG_LEFT;
else
if (m_sensitivity & OP_DRAG_LEFT)
m_sensitivity = m_sensitivity - OP_DRAG_LEFT;
if (recursive)
{
wxNode *node = m_children.First();
while (node)
{
wxShape *obj = (wxShape *)node->Data();
obj->SetDraggable(drag, TRUE);
node = node->Next();
}
}
}
void wxShape::SetDrawHandles(bool drawH)
{
m_drawHandles = drawH;
wxNode *node = m_children.First();
while (node)
{
wxShape *obj = (wxShape *)node->Data();
obj->SetDrawHandles(drawH);
node = node->Next();
}
}
void wxShape::SetShadowMode(int mode, bool redraw)
{
if (redraw && GetCanvas())
{
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
Erase(dc);
m_shadowMode = mode;
Draw(dc);
}
else
{
m_shadowMode = mode;
}
}
void wxShape::SetCanvas(wxShapeCanvas *theCanvas)
{
m_canvas = theCanvas;
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->SetCanvas(theCanvas);
node = node->Next();
}
}
void wxShape::AddToCanvas(wxShapeCanvas *theCanvas, wxShape *addAfter)
{
theCanvas->AddShape(this, addAfter);
wxNode *node = m_children.First();
wxShape *lastImage = this;
while (node)
{
wxShape *object = (wxShape *)node->Data();
object->AddToCanvas(theCanvas, lastImage);
lastImage = object;
node = node->Next();
}
}
// Insert at front of canvas
void wxShape::InsertInCanvas(wxShapeCanvas *theCanvas)
{
theCanvas->InsertShape(this);
wxNode *node = m_children.First();
wxShape *lastImage = this;
while (node)
{
wxShape *object = (wxShape *)node->Data();
object->AddToCanvas(theCanvas, lastImage);
lastImage = object;
node = node->Next();
}
}
void wxShape::RemoveFromCanvas(wxShapeCanvas *theCanvas)
{
if (Selected())
Select(FALSE);
theCanvas->RemoveShape(this);
wxNode *node = m_children.First();
while (node)
{
wxShape *object = (wxShape *)node->Data();
object->RemoveFromCanvas(theCanvas);
node = node->Next();
}
}
void wxShape::ClearAttachments()
{
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
delete point;
node = node->Next();
}
m_attachmentPoints.Clear();
}
void wxShape::ClearText(int regionId)
{
if (regionId == 0)
{
m_text.DeleteContents(TRUE);
m_text.Clear();
m_text.DeleteContents(FALSE);
}
wxNode *node = m_regions.Nth(regionId);
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
region->ClearText();
}
void wxShape::ClearRegions()
{
wxNode *node = m_regions.First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
wxNode *next = node->Next();
delete region;
delete node;
node = next;
}
}
void wxShape::AddRegion(wxShapeRegion *region)
{
m_regions.Append(region);
}
void wxShape::SetDefaultRegionSize()
{
wxNode *node = m_regions.First();
if (!node) return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
double w, h;
GetBoundingBoxMin(&w, &h);
region->SetSize(w, h);
}
bool wxShape::HitTest(double x, double y, int *attachment, double *distance)
{
// if (!sensitive)
// return FALSE;
double width = 0.0, height = 0.0;
GetBoundingBoxMin(&width, &height);
if (fabs(width) < 4.0) width = 4.0;
if (fabs(height) < 4.0) height = 4.0;
width += (double)4.0; height += (double)4.0; // Allowance for inaccurate mousing
double left = (double)(m_xpos - (width/2.0));
double top = (double)(m_ypos - (height/2.0));
double right = (double)(m_xpos + (width/2.0));
double bottom = (double)(m_ypos + (height/2.0));
int nearest_attachment = 0;
// If within the bounding box, check the attachment points
// within the object.
if (x >= left && x <= right && y >= top && y <= bottom)
{
int n = GetNumberOfAttachments();
double nearest = 999999.0;
// GetAttachmentPosition[Edge] takes a logical attachment position,
// i.e. if it's rotated through 90%, position 0 is East-facing.
for (int i = 0; i < n; i++)
{
double xp, yp;
if (GetAttachmentPositionEdge(i, &xp, &yp))
{
double l = (double)sqrt(((xp - x) * (xp - x)) +
((yp - y) * (yp - y)));
if (l < nearest)
{
nearest = l;
nearest_attachment = i;
}
}
}
*attachment = nearest_attachment;
*distance = nearest;
return TRUE;
}
else return FALSE;
}
// Format a text string according to the region size, adding
// strings with positions to region text list
static bool GraphicsInSizeToContents = FALSE; // Infinite recursion elimination
void wxShape::FormatText(wxDC& dc, const wxString& s, int i)
{
double w, h;
ClearText(i);
if (m_regions.Number() < 1)
return;
wxNode *node = m_regions.Nth(i);
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
// region->SetText(s); // don't set the formatted text yet, it will be done below
region->m_regionText = s;
dc.SetFont(* region->GetFont());
region->GetSize(&w, &h);
wxStringList *stringList = oglFormatText(dc, s, (w-5), (h-5), region->GetFormatMode());
node = stringList->First();
while (node)
{
wxChar *s = (wxChar *)node->Data();
wxShapeTextLine *line = new wxShapeTextLine(0.0, 0.0, s);
region->GetFormattedText().Append((wxObject *)line);
node = node->Next();
}
delete stringList;
double actualW = w;
double actualH = h;
// Don't try to resize an object with more than one image (this case should be dealt
// with by overriden handlers)
if ((region->GetFormatMode() & FORMAT_SIZE_TO_CONTENTS) &&
(region->GetFormattedText().Number() > 0) &&
(m_regions.Number() == 1) && !GraphicsInSizeToContents)
{
oglGetCentredTextExtent(dc, &(region->GetFormattedText()), m_xpos, m_ypos, w, h, &actualW, &actualH);
if ((actualW+m_textMarginX != w ) || (actualH+m_textMarginY != h))
{
// If we are a descendant of a composite, must make sure the composite gets
// resized properly
wxShape *topAncestor = GetTopAncestor();
if (topAncestor != this)
{
// Make sure we don't recurse infinitely
GraphicsInSizeToContents = TRUE;
wxCompositeShape *composite = (wxCompositeShape *)topAncestor;
composite->Erase(dc);
SetSize(actualW+m_textMarginX, actualH+m_textMarginY);
Move(dc, m_xpos, m_ypos);
composite->CalculateSize();
if (composite->Selected())
{
composite->DeleteControlPoints(& dc);
composite->MakeControlPoints();
composite->MakeMandatoryControlPoints();
}
// Where infinite recursion might happen if we didn't stop it
composite->Draw(dc);
GraphicsInSizeToContents = FALSE;
}
else
{
Erase(dc);
SetSize(actualW+m_textMarginX, actualH+m_textMarginY);
Move(dc, m_xpos, m_ypos);
}
SetSize(actualW+m_textMarginX, actualH+m_textMarginY);
Move(dc, m_xpos, m_ypos);
EraseContents(dc);
}
}
oglCentreText(dc, &(region->GetFormattedText()), m_xpos, m_ypos, actualW, actualH, region->GetFormatMode());
m_formatted = TRUE;
}
void wxShape::Recentre(wxDC& dc)
{
double w, h;
GetBoundingBoxMin(&w, &h);
int noRegions = m_regions.Number();
for (int i = 0; i < noRegions; i++)
{
wxNode *node = m_regions.Nth(i);
if (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
oglCentreText(dc, &(region->GetFormattedText()), m_xpos, m_ypos, w, h, region->GetFormatMode());
}
}
}
bool wxShape::GetPerimeterPoint(double x1, double y1,
double x2, double y2,
double *x3, double *y3)
{
return FALSE;
}
void wxShape::SetPen(wxPen *the_pen)
{
m_pen = the_pen;
}
void wxShape::SetBrush(wxBrush *the_brush)
{
m_brush = the_brush;
}
// Get the top-most (non-division) ancestor, or self
wxShape *wxShape::GetTopAncestor()
{
if (!GetParent())
return this;
if (GetParent()->IsKindOf(CLASSINFO(wxDivisionShape)))
return this;
else return GetParent()->GetTopAncestor();
}
/*
* Region functions
*
*/
void wxShape::SetFont(wxFont *the_font, int regionId)
{
m_font = the_font;
wxNode *node = m_regions.Nth(regionId);
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
region->SetFont(the_font);
}
wxFont *wxShape::GetFont(int n) const
{
wxNode *node = m_regions.Nth(n);
if (!node)
return NULL;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
return region->GetFont();
}
void wxShape::SetFormatMode(int mode, int regionId)
{
wxNode *node = m_regions.Nth(regionId);
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
region->SetFormatMode(mode);
}
int wxShape::GetFormatMode(int regionId) const
{
wxNode *node = m_regions.Nth(regionId);
if (!node)
return 0;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
return region->GetFormatMode();
}
void wxShape::SetTextColour(const wxString& the_colour, int regionId)
{
wxColour *wxcolour = wxTheColourDatabase->FindColour(the_colour);
m_textColour = wxcolour;
m_textColourName = the_colour;
wxNode *node = m_regions.Nth(regionId);
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
region->SetColour(the_colour);
}
wxString wxShape::GetTextColour(int regionId) const
{
wxNode *node = m_regions.Nth(regionId);
if (!node)
return wxEmptyString;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
return region->GetColour();
}
void wxShape::SetRegionName(const wxString& name, int regionId)
{
wxNode *node = m_regions.Nth(regionId);
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
region->SetName(name);
}
wxString wxShape::GetRegionName(int regionId)
{
wxNode *node = m_regions.Nth(regionId);
if (!node)
return wxEmptyString;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
return region->GetName();
}
int wxShape::GetRegionId(const wxString& name)
{
wxNode *node = m_regions.First();
int i = 0;
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
if (region->GetName() == name)
return i;
node = node->Next();
i ++;
}
return -1;
}
// Name all m_regions in all subimages recursively.
void wxShape::NameRegions(const wxString& parentName)
{
int n = GetNumberOfTextRegions();
wxString buff;
for (int i = 0; i < n; i++)
{
if (parentName.Length() > 0)
buff << parentName << wxT(".") << i;
else
buff << i;
SetRegionName(buff, i);
}
wxNode *node = m_children.First();
int j = 0;
while (node)
{
buff.Empty();
wxShape *child = (wxShape *)node->Data();
if (parentName.Length() > 0)
buff << parentName << wxT(".") << j;
else
buff << j;
child->NameRegions(buff);
node = node->Next();
j ++;
}
}
// Get a region by name, possibly looking recursively into composites.
wxShape *wxShape::FindRegion(const wxString& name, int *regionId)
{
int id = GetRegionId(name);
if (id > -1)
{
*regionId = id;
return this;
}
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
wxShape *actualImage = child->FindRegion(name, regionId);
if (actualImage)
return actualImage;
node = node->Next();
}
return NULL;
}
// Finds all region names for this image (composite or simple).
// Supply empty string list.
void wxShape::FindRegionNames(wxStringList& list)
{
int n = GetNumberOfTextRegions();
for (int i = 0; i < n; i++)
{
wxString name(GetRegionName(i));
list.Add(name);
}
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->FindRegionNames(list);
node = node->Next();
}
}
void wxShape::AssignNewIds()
{
// if (m_id == 0)
m_id = wxNewId();
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->AssignNewIds();
node = node->Next();
}
}
void wxShape::OnDraw(wxDC& dc)
{
}
void wxShape::OnMoveLinks(wxDC& dc)
{
// Want to set the ends of all attached links
// to point to/from this object
wxNode *current = m_lines.First();
while (current)
{
wxLineShape *line = (wxLineShape *)current->Data();
line->GetEventHandler()->OnMoveLink(dc);
current = current->Next();
}
}
void wxShape::OnDrawContents(wxDC& dc)
{
double bound_x, bound_y;
GetBoundingBoxMin(&bound_x, &bound_y);
if (m_regions.Number() < 1) return;
if (m_pen) dc.SetPen(* m_pen);
wxShapeRegion *region = (wxShapeRegion *)m_regions.First()->Data();
if (region->GetFont()) dc.SetFont(* region->GetFont());
dc.SetTextForeground(* (region->GetActualColourObject()));
dc.SetBackgroundMode(wxTRANSPARENT);
if (!m_formatted)
{
oglCentreText(dc, &(region->GetFormattedText()), m_xpos, m_ypos, bound_x, bound_y, region->GetFormatMode());
m_formatted = TRUE;
}
if (!GetDisableLabel())
{
oglDrawFormattedText(dc, &(region->GetFormattedText()), m_xpos, m_ypos, bound_x, bound_y, region->GetFormatMode());
}
}
void wxShape::DrawContents(wxDC& dc)
{
GetEventHandler()->OnDrawContents(dc);
}
void wxShape::OnSize(double x, double y)
{
}
bool wxShape::OnMovePre(wxDC& dc, double x, double y, double old_x, double old_y, bool display)
{
return TRUE;
}
void wxShape::OnMovePost(wxDC& dc, double x, double y, double old_x, double old_y, bool display)
{
}
void wxShape::OnErase(wxDC& dc)
{
if (!m_visible)
return;
// Erase links
wxNode *current = m_lines.First();
while (current)
{
wxLineShape *line = (wxLineShape *)current->Data();
line->GetEventHandler()->OnErase(dc);
current = current->Next();
}
GetEventHandler()->OnEraseContents(dc);
}
void wxShape::OnEraseContents(wxDC& dc)
{
if (!m_visible)
return;
double maxX, maxY, minX, minY;
double xp = GetX();
double yp = GetY();
GetBoundingBoxMin(&minX, &minY);
GetBoundingBoxMax(&maxX, &maxY);
double topLeftX = (double)(xp - (maxX / 2.0) - 2.0);
double topLeftY = (double)(yp - (maxY / 2.0) - 2.0);
int penWidth = 0;
if (m_pen)
penWidth = m_pen->GetWidth();
dc.SetPen(GetBackgroundPen());
dc.SetBrush(GetBackgroundBrush());
dc.DrawRectangle(WXROUND(topLeftX - penWidth), WXROUND(topLeftY - penWidth),
WXROUND(maxX + penWidth*2.0 + 4.0), WXROUND(maxY + penWidth*2.0 + 4.0));
}
void wxShape::EraseLinks(wxDC& dc, int attachment, bool recurse)
{
if (!m_visible)
return;
wxNode *current = m_lines.First();
while (current)
{
wxLineShape *line = (wxLineShape *)current->Data();
if (attachment == -1 || ((line->GetTo() == this && line->GetAttachmentTo() == attachment) ||
(line->GetFrom() == this && line->GetAttachmentFrom() == attachment)))
line->GetEventHandler()->OnErase(dc);
current = current->Next();
}
if (recurse)
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->EraseLinks(dc, attachment, recurse);
node = node->Next();
}
}
}
void wxShape::DrawLinks(wxDC& dc, int attachment, bool recurse)
{
if (!m_visible)
return;
wxNode *current = m_lines.First();
while (current)
{
wxLineShape *line = (wxLineShape *)current->Data();
if (attachment == -1 ||
(line->GetTo() == this && line->GetAttachmentTo() == attachment) ||
(line->GetFrom() == this && line->GetAttachmentFrom() == attachment))
line->Draw(dc);
current = current->Next();
}
if (recurse)
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->DrawLinks(dc, attachment, recurse);
node = node->Next();
}
}
}
// Returns TRUE if pt1 <= pt2 in the sense that one point comes before another on an
// edge of the shape.
// attachmentPoint is the attachment point (= side) in question.
// This is the default, rectangular implementation.
bool wxShape::AttachmentSortTest(int attachmentPoint, const wxRealPoint& pt1, const wxRealPoint& pt2)
{
int physicalAttachment = LogicalToPhysicalAttachment(attachmentPoint);
switch (physicalAttachment)
{
case 0:
case 2:
{
return (pt1.x <= pt2.x) ;
break;
}
case 1:
case 3:
{
return (pt1.y <= pt2.y) ;
break;
}
}
return FALSE;
}
bool wxShape::MoveLineToNewAttachment(wxDC& dc, wxLineShape *to_move,
double x, double y)
{
if (GetAttachmentMode() == ATTACHMENT_MODE_NONE)
return FALSE;
int newAttachment, oldAttachment;
double distance;
// Is (x, y) on this object? If so, find the new attachment point
// the user has moved the point to
bool hit = HitTest(x, y, &newAttachment, &distance);
if (!hit)
return FALSE;
EraseLinks(dc);
if (to_move->GetTo() == this)
oldAttachment = to_move->GetAttachmentTo();
else
oldAttachment = to_move->GetAttachmentFrom();
// The links in a new ordering.
wxList newOrdering;
// First, add all links to the new list.
wxNode *node = m_lines.First();
while (node)
{
newOrdering.Append(node->Data());
node = node->Next();
}
// Delete the line object from the list of links; we're going to move
// it to another position in the list
newOrdering.DeleteObject(to_move);
double old_x = (double) -99999.9;
double old_y = (double) -99999.9;
node = newOrdering.First();
bool found = FALSE;
while (!found && node)
{
wxLineShape *line = (wxLineShape *)node->Data();
if ((line->GetTo() == this && oldAttachment == line->GetAttachmentTo()) ||
(line->GetFrom() == this && oldAttachment == line->GetAttachmentFrom()))
{
double startX, startY, endX, endY;
double xp, yp;
line->GetEnds(&startX, &startY, &endX, &endY);
if (line->GetTo() == this)
{
xp = endX;
yp = endY;
} else
{
xp = startX;
yp = startY;
}
wxRealPoint thisPoint(xp, yp);
wxRealPoint lastPoint(old_x, old_y);
wxRealPoint newPoint(x, y);
if (AttachmentSortTest(newAttachment, newPoint, thisPoint) && AttachmentSortTest(newAttachment, lastPoint, newPoint))
{
found = TRUE;
newOrdering.Insert(node, to_move);
}
old_x = xp;
old_y = yp;
}
node = node->Next();
}
if (!found)
newOrdering.Append(to_move);
GetEventHandler()->OnChangeAttachment(newAttachment, to_move, newOrdering);
return TRUE;
}
void wxShape::OnChangeAttachment(int attachment, wxLineShape* line, wxList& ordering)
{
if (line->GetTo() == this)
line->SetAttachmentTo(attachment);
else
line->SetAttachmentFrom(attachment);
ApplyAttachmentOrdering(ordering);
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
MoveLinks(dc);
if (!GetCanvas()->GetQuickEditMode()) GetCanvas()->Redraw(dc);
}
// Reorders the lines according to the given list.
void wxShape::ApplyAttachmentOrdering(wxList& linesToSort)
{
// This is a temporary store of all the lines.
wxList linesStore;
wxNode *node = m_lines.First();
while (node)
{
wxLineShape *line = (wxLineShape *)node->Data();
linesStore.Append(line);
node = node->Next();;
}
m_lines.Clear();
node = linesToSort.First();
while (node)
{
wxLineShape *line = (wxLineShape *)node->Data();
if (linesStore.Member(line))
{
// Done this one
linesStore.DeleteObject(line);
m_lines.Append(line);
}
node = node->Next();
}
// Now add any lines that haven't been listed in linesToSort.
node = linesStore.First();
while (node)
{
wxLineShape *line = (wxLineShape *)node->Data();
m_lines.Append(line);
node = node->Next();
}
}
// Reorders the lines coming into the node image at this attachment
// position, in the order in which they appear in linesToSort.
// Any remaining lines not in the list will be added to the end.
void wxShape::SortLines(int attachment, wxList& linesToSort)
{
// This is a temporary store of all the lines at this attachment
// point. We'll tick them off as we've processed them.
wxList linesAtThisAttachment;
wxNode *node = m_lines.First();
while (node)
{
wxLineShape *line = (wxLineShape *)node->Data();
wxNode *next = node->Next();
if ((line->GetTo() == this && line->GetAttachmentTo() == attachment) ||
(line->GetFrom() == this && line->GetAttachmentFrom() == attachment))
{
linesAtThisAttachment.Append(line);
delete node;
node = next;
}
else node = node->Next();
}
node = linesToSort.First();
while (node)
{
wxLineShape *line = (wxLineShape *)node->Data();
if (linesAtThisAttachment.Member(line))
{
// Done this one
linesAtThisAttachment.DeleteObject(line);
m_lines.Append(line);
}
node = node->Next();
}
// Now add any lines that haven't been listed in linesToSort.
node = linesAtThisAttachment.First();
while (node)
{
wxLineShape *line = (wxLineShape *)node->Data();
m_lines.Append(line);
node = node->Next();
}
}
void wxShape::OnHighlight(wxDC& dc)
{
}
void wxShape::OnLeftClick(double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_CLICK_LEFT) != OP_CLICK_LEFT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnLeftClick(x, y, keys, attachment);
}
return;
}
}
void wxShape::OnRightClick(double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_CLICK_RIGHT) != OP_CLICK_RIGHT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnRightClick(x, y, keys, attachment);
}
return;
}
}
double DragOffsetX = 0.0;
double DragOffsetY = 0.0;
void wxShape::OnDragLeft(bool draw, double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_DRAG_LEFT) != OP_DRAG_LEFT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnDragLeft(draw, x, y, keys, attachment);
}
return;
}
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
dc.SetLogicalFunction(OGLRBLF);
wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT);
dc.SetPen(dottedPen);
dc.SetBrush(* wxTRANSPARENT_BRUSH);
double xx, yy;
xx = x + DragOffsetX;
yy = y + DragOffsetY;
m_canvas->Snap(&xx, &yy);
// m_xpos = xx; m_ypos = yy;
double w, h;
GetBoundingBoxMax(&w, &h);
GetEventHandler()->OnDrawOutline(dc, xx, yy, w, h);
}
void wxShape::OnBeginDragLeft(double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_DRAG_LEFT) != OP_DRAG_LEFT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnBeginDragLeft(x, y, keys, attachment);
}
return;
}
DragOffsetX = m_xpos - x;
DragOffsetY = m_ypos - y;
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
// New policy: don't erase shape until end of drag.
// Erase(dc);
double xx, yy;
xx = x + DragOffsetX;
yy = y + DragOffsetY;
m_canvas->Snap(&xx, &yy);
// m_xpos = xx; m_ypos = yy;
dc.SetLogicalFunction(OGLRBLF);
wxPen dottedPen(wxColour(0, 0, 0), 1, wxDOT);
dc.SetPen(dottedPen);
dc.SetBrush((* wxTRANSPARENT_BRUSH));
double w, h;
GetBoundingBoxMax(&w, &h);
GetEventHandler()->OnDrawOutline(dc, xx, yy, w, h);
m_canvas->CaptureMouse();
}
void wxShape::OnEndDragLeft(double x, double y, int keys, int attachment)
{
m_canvas->ReleaseMouse();
if ((m_sensitivity & OP_DRAG_LEFT) != OP_DRAG_LEFT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnEndDragLeft(x, y, keys, attachment);
}
return;
}
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
dc.SetLogicalFunction(wxCOPY);
double xx = x + DragOffsetX;
double yy = y + DragOffsetY;
m_canvas->Snap(&xx, &yy);
// canvas->Snap(&m_xpos, &m_ypos);
// New policy: erase shape at end of drag.
Erase(dc);
Move(dc, xx, yy);
if (m_canvas && !m_canvas->GetQuickEditMode()) m_canvas->Redraw(dc);
}
void wxShape::OnDragRight(bool draw, double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_DRAG_RIGHT) != OP_DRAG_RIGHT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnDragRight(draw, x, y, keys, attachment);
}
return;
}
}
void wxShape::OnBeginDragRight(double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_DRAG_RIGHT) != OP_DRAG_RIGHT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnBeginDragRight(x, y, keys, attachment);
}
return;
}
}
void wxShape::OnEndDragRight(double x, double y, int keys, int attachment)
{
if ((m_sensitivity & OP_DRAG_RIGHT) != OP_DRAG_RIGHT)
{
attachment = 0;
double dist;
if (m_parent)
{
m_parent->HitTest(x, y, &attachment, &dist);
m_parent->GetEventHandler()->OnEndDragRight(x, y, keys, attachment);
}
return;
}
}
void wxShape::OnDrawOutline(wxDC& dc, double x, double y, double w, double h)
{
double top_left_x = (double)(x - w/2.0);
double top_left_y = (double)(y - h/2.0);
double top_right_x = (double)(top_left_x + w);
double top_right_y = (double)top_left_y;
double bottom_left_x = (double)top_left_x;
double bottom_left_y = (double)(top_left_y + h);
double bottom_right_x = (double)top_right_x;
double bottom_right_y = (double)bottom_left_y;
wxPoint points[5];
points[0].x = WXROUND(top_left_x); points[0].y = WXROUND(top_left_y);
points[1].x = WXROUND(top_right_x); points[1].y = WXROUND(top_right_y);
points[2].x = WXROUND(bottom_right_x); points[2].y = WXROUND(bottom_right_y);
points[3].x = WXROUND(bottom_left_x); points[3].y = WXROUND(bottom_left_y);
points[4].x = WXROUND(top_left_x); points[4].y = WXROUND(top_left_y);
dc.DrawLines(5, points);
}
void wxShape::Attach(wxShapeCanvas *can)
{
m_canvas = can;
}
void wxShape::Detach()
{
m_canvas = NULL;
}
void wxShape::Move(wxDC& dc, double x, double y, bool display)
{
double old_x = m_xpos;
double old_y = m_ypos;
if (!GetEventHandler()->OnMovePre(dc, x, y, old_x, old_y, display))
{
// m_xpos = old_x;
// m_ypos = old_y;
return;
}
m_xpos = x; m_ypos = y;
ResetControlPoints();
if (display)
Draw(dc);
MoveLinks(dc);
GetEventHandler()->OnMovePost(dc, x, y, old_x, old_y, display);
}
void wxShape::MoveLinks(wxDC& dc)
{
GetEventHandler()->OnMoveLinks(dc);
}
void wxShape::Draw(wxDC& dc)
{
if (m_visible)
{
GetEventHandler()->OnDraw(dc);
GetEventHandler()->OnDrawContents(dc);
GetEventHandler()->OnDrawControlPoints(dc);
GetEventHandler()->OnDrawBranches(dc);
}
}
void wxShape::Flash()
{
if (GetCanvas())
{
wxClientDC dc(GetCanvas());
GetCanvas()->PrepareDC(dc);
dc.SetLogicalFunction(OGLRBLF);
Draw(dc);
dc.SetLogicalFunction(wxCOPY);
Draw(dc);
}
}
void wxShape::Show(bool show)
{
m_visible = show;
wxNode *node = m_children.First();
while (node)
{
wxShape *image = (wxShape *)node->Data();
image->Show(show);
node = node->Next();
}
}
void wxShape::Erase(wxDC& dc)
{
GetEventHandler()->OnErase(dc);
GetEventHandler()->OnEraseControlPoints(dc);
GetEventHandler()->OnDrawBranches(dc, TRUE);
}
void wxShape::EraseContents(wxDC& dc)
{
GetEventHandler()->OnEraseContents(dc);
}
void wxShape::AddText(const wxString& string)
{
wxNode *node = m_regions.First();
if (!node)
return;
wxShapeRegion *region = (wxShapeRegion *)node->Data();
region->ClearText();
wxShapeTextLine *new_line =
new wxShapeTextLine(0.0, 0.0, string);
region->GetFormattedText().Append(new_line);
m_formatted = FALSE;
}
void wxShape::SetSize(double x, double y, bool recursive)
{
SetAttachmentSize(x, y);
SetDefaultRegionSize();
}
void wxShape::SetAttachmentSize(double w, double h)
{
double scaleX;
double scaleY;
double width, height;
GetBoundingBoxMin(&width, &height);
if (width == 0.0)
scaleX = 1.0;
else scaleX = w/width;
if (height == 0.0)
scaleY = 1.0;
else scaleY = h/height;
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
point->m_x = (double)(point->m_x * scaleX);
point->m_y = (double)(point->m_y * scaleY);
node = node->Next();
}
}
// Add line FROM this object
void wxShape::AddLine(wxLineShape *line, wxShape *other,
int attachFrom, int attachTo,
// The line ordering
int positionFrom, int positionTo)
{
if (positionFrom == -1)
{
if (!m_lines.Member(line))
m_lines.Append(line);
}
else
{
// Don't preserve old ordering if we have new ordering instructions
m_lines.DeleteObject(line);
if (positionFrom < m_lines.Number())
{
wxNode* node = m_lines.Nth(positionFrom);
m_lines.Insert(node, line);
}
else
m_lines.Append(line);
}
if (positionTo == -1)
{
if (!other->m_lines.Member(line))
other->m_lines.Append(line);
}
else
{
// Don't preserve old ordering if we have new ordering instructions
other->m_lines.DeleteObject(line);
if (positionTo < other->m_lines.Number())
{
wxNode* node = other->m_lines.Nth(positionTo);
other->m_lines.Insert(node, line);
}
else
other->m_lines.Append(line);
}
#if 0
// Wrong: doesn't preserve ordering of shape already linked
m_lines.DeleteObject(line);
other->m_lines.DeleteObject(line);
if (positionFrom == -1)
m_lines.Append(line);
else
{
if (positionFrom < m_lines.Number())
{
wxNode* node = m_lines.Nth(positionFrom);
m_lines.Insert(node, line);
}
else
m_lines.Append(line);
}
if (positionTo == -1)
other->m_lines.Append(line);
else
{
if (positionTo < other->m_lines.Number())
{
wxNode* node = other->m_lines.Nth(positionTo);
other->m_lines.Insert(node, line);
}
else
other->m_lines.Append(line);
}
#endif
line->SetFrom(this);
line->SetTo(other);
line->SetAttachments(attachFrom, attachTo);
}
void wxShape::RemoveLine(wxLineShape *line)
{
if (line->GetFrom() == this)
line->GetTo()->m_lines.DeleteObject(line);
else
line->GetFrom()->m_lines.DeleteObject(line);
m_lines.DeleteObject(line);
}
#if wxUSE_PROLOGIO
void wxShape::WriteAttributes(wxExpr *clause)
{
clause->AddAttributeValueString("type", GetClassInfo()->GetClassName());
clause->AddAttributeValue("id", m_id);
if (m_pen)
{
int penWidth = m_pen->GetWidth();
int penStyle = m_pen->GetStyle();
if (penWidth != 1)
clause->AddAttributeValue("pen_width", (long)penWidth);
if (penStyle != wxSOLID)
clause->AddAttributeValue("pen_style", (long)penStyle);
wxString penColour = wxTheColourDatabase->FindName(m_pen->GetColour());
if (penColour == "")
{
wxString hex(oglColourToHex(m_pen->GetColour()));
hex = wxString("#") + hex;
clause->AddAttributeValueString("pen_colour", hex);
}
else if (penColour != "BLACK")
clause->AddAttributeValueString("pen_colour", penColour);
}
if (m_brush)
{
wxString brushColour = wxTheColourDatabase->FindName(m_brush->GetColour());
if (brushColour == "")
{
wxString hex(oglColourToHex(m_brush->GetColour()));
hex = wxString("#") + hex;
clause->AddAttributeValueString("brush_colour", hex);
}
else if (brushColour != "WHITE")
clause->AddAttributeValueString("brush_colour", brushColour);
if (m_brush->GetStyle() != wxSOLID)
clause->AddAttributeValue("brush_style", (long)m_brush->GetStyle());
}
// Output line ids
int n_lines = m_lines.Number();
if (n_lines > 0)
{
wxExpr *list = new wxExpr(wxExprList);
wxNode *node = m_lines.First();
while (node)
{
wxShape *line = (wxShape *)node->Data();
wxExpr *id_expr = new wxExpr(line->GetId());
list->Append(id_expr);
node = node->Next();
}
clause->AddAttributeValue("arcs", list);
}
// Miscellaneous members
if (m_attachmentMode != 0)
clause->AddAttributeValue("use_attachments", (long)m_attachmentMode);
if (m_sensitivity != OP_ALL)
clause->AddAttributeValue("sensitivity", (long)m_sensitivity);
if (!m_spaceAttachments)
clause->AddAttributeValue("space_attachments", (long)m_spaceAttachments);
if (m_fixedWidth)
clause->AddAttributeValue("fixed_width", (long)m_fixedWidth);
if (m_fixedHeight)
clause->AddAttributeValue("fixed_height", (long)m_fixedHeight);
if (m_shadowMode != SHADOW_NONE)
clause->AddAttributeValue("shadow_mode", (long)m_shadowMode);
if (m_centreResize != TRUE)
clause->AddAttributeValue("centre_resize", (long)0);
clause->AddAttributeValue("maintain_aspect_ratio", (long) m_maintainAspectRatio);
if (m_highlighted != FALSE)
clause->AddAttributeValue("hilite", (long)m_highlighted);
if (m_parent) // For composite objects
clause->AddAttributeValue("parent", (long)m_parent->GetId());
if (m_rotation != 0.0)
clause->AddAttributeValue("rotation", m_rotation);
if (!this->IsKindOf(CLASSINFO(wxLineShape)))
{
clause->AddAttributeValue("neck_length", (long) m_branchNeckLength);
clause->AddAttributeValue("stem_length", (long) m_branchStemLength);
clause->AddAttributeValue("branch_spacing", (long) m_branchSpacing);
clause->AddAttributeValue("branch_style", (long) m_branchStyle);
}
// Write user-defined attachment points, if any
if (m_attachmentPoints.Number() > 0)
{
wxExpr *attachmentList = new wxExpr(wxExprList);
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
wxExpr *pointExpr = new wxExpr(wxExprList);
pointExpr->Append(new wxExpr((long)point->m_id));
pointExpr->Append(new wxExpr(point->m_x));
pointExpr->Append(new wxExpr(point->m_y));
attachmentList->Append(pointExpr);
node = node->Next();
}
clause->AddAttributeValue("user_attachments", attachmentList);
}
// Write text regions
WriteRegions(clause);
}
void wxShape::WriteRegions(wxExpr *clause)
{
// Output regions as region1 = (...), region2 = (...), etc
// and formatted text as text1 = (...), text2 = (...) etc.
int regionNo = 1;
char regionNameBuf[20];
char textNameBuf[20];
wxNode *node = m_regions.First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
sprintf(regionNameBuf, "region%d", regionNo);
sprintf(textNameBuf, "text%d", regionNo);
// Original text and region attributes:
// region1 = (regionName regionText x y width height minWidth minHeight proportionX proportionY
// formatMode fontSize fontFamily fontStyle fontWeight textColour)
wxExpr *regionExpr = new wxExpr(wxExprList);
regionExpr->Append(new wxExpr(wxExprString, region->m_regionName));
regionExpr->Append(new wxExpr(wxExprString, region->m_regionText));
regionExpr->Append(new wxExpr(region->m_x));
regionExpr->Append(new wxExpr(region->m_y));
regionExpr->Append(new wxExpr(region->GetWidth()));
regionExpr->Append(new wxExpr(region->GetHeight()));
regionExpr->Append(new wxExpr(region->m_minWidth));
regionExpr->Append(new wxExpr(region->m_minHeight));
regionExpr->Append(new wxExpr(region->m_regionProportionX));
regionExpr->Append(new wxExpr(region->m_regionProportionY));
regionExpr->Append(new wxExpr((long)region->m_formatMode));
regionExpr->Append(new wxExpr((long)(region->m_font ? region->m_font->GetPointSize() : 10)));
regionExpr->Append(new wxExpr((long)(region->m_font ? region->m_font->GetFamily() : wxDEFAULT)));
regionExpr->Append(new wxExpr((long)(region->m_font ? region->m_font->GetStyle() : wxDEFAULT)));
regionExpr->Append(new wxExpr((long)(region->m_font ? region->m_font->GetWeight() : wxNORMAL)));
regionExpr->Append(new wxExpr(wxExprString, region->m_textColour));
// New members for pen colour/style
regionExpr->Append(new wxExpr(wxExprString, region->m_penColour));
regionExpr->Append(new wxExpr((long)region->m_penStyle));
// Formatted text:
// text1 = ((x y string) (x y string) ...)
wxExpr *textExpr = new wxExpr(wxExprList);
wxNode *textNode = region->m_formattedText.First();
while (textNode)
{
wxShapeTextLine *line = (wxShapeTextLine *)textNode->Data();
wxExpr *list2 = new wxExpr(wxExprList);
list2->Append(new wxExpr(line->GetX()));
list2->Append(new wxExpr(line->GetY()));
list2->Append(new wxExpr(wxExprString, line->GetText()));
textExpr->Append(list2);
textNode = textNode->Next();
}
// Now add both attributes to the clause
clause->AddAttributeValue(regionNameBuf, regionExpr);
clause->AddAttributeValue(textNameBuf, textExpr);
node = node->Next();
regionNo ++;
}
}
void wxShape::ReadAttributes(wxExpr *clause)
{
clause->GetAttributeValue("id", m_id);
wxRegisterId(m_id);
clause->GetAttributeValue("x", m_xpos);
clause->GetAttributeValue("y", m_ypos);
// Input text strings (FOR COMPATIBILITY WITH OLD FILES ONLY. SEE REGION CODE BELOW.)
ClearText();
wxExpr *strings = clause->AttributeValue("text");
if (strings && strings->Type() == wxExprList)
{
m_formatted = TRUE; // Assume text is formatted unless we prove otherwise
wxExpr *node = strings->value.first;
while (node)
{
wxExpr *string_expr = node;
double the_x = 0.0;
double the_y = 0.0;
wxString the_string("");
// string_expr can either be a string, or a list of
// 3 elements: x, y, and string.
if (string_expr->Type() == wxExprString)
{
the_string = string_expr->StringValue();
m_formatted = FALSE;
}
else if (string_expr->Type() == wxExprList)
{
wxExpr *first = string_expr->value.first;
wxExpr *second = first ? first->next : (wxExpr*) NULL;
wxExpr *third = second ? second->next : (wxExpr*) NULL;
if (first && second && third &&
(first->Type() == wxExprReal || first->Type() == wxExprInteger) &&
(second->Type() == wxExprReal || second->Type() == wxExprInteger) &&
third->Type() == wxExprString)
{
if (first->Type() == wxExprReal)
the_x = first->RealValue();
else the_x = (double)first->IntegerValue();
if (second->Type() == wxExprReal)
the_y = second->RealValue();
else the_y = (double)second->IntegerValue();
the_string = third->StringValue();
}
}
wxShapeTextLine *line =
new wxShapeTextLine(the_x, the_y, the_string);
m_text.Append(line);
node = node->next;
}
}
wxString pen_string = "";
wxString brush_string = "";
int pen_width = 1;
int pen_style = wxSOLID;
int brush_style = wxSOLID;
m_attachmentMode = ATTACHMENT_MODE_NONE;
clause->GetAttributeValue("pen_colour", pen_string);
clause->GetAttributeValue("text_colour", m_textColourName);
SetTextColour(m_textColourName);
clause->GetAttributeValue("region_name", m_regionName);
clause->GetAttributeValue("brush_colour", brush_string);
clause->GetAttributeValue("pen_width", pen_width);
clause->GetAttributeValue("pen_style", pen_style);
clause->GetAttributeValue("brush_style", brush_style);
int iVal = (int) m_attachmentMode;
clause->GetAttributeValue("use_attachments", iVal);
m_attachmentMode = iVal;
clause->GetAttributeValue("sensitivity", m_sensitivity);
iVal = (int) m_spaceAttachments;
clause->GetAttributeValue("space_attachments", iVal);
m_spaceAttachments = (iVal != 0);
iVal = (int) m_fixedWidth;
clause->GetAttributeValue("fixed_width", iVal);
m_fixedWidth = (iVal != 0);
iVal = (int) m_fixedHeight;
clause->GetAttributeValue("fixed_height", iVal);
m_fixedHeight = (iVal != 0);
clause->GetAttributeValue("format_mode", m_formatMode);
clause->GetAttributeValue("shadow_mode", m_shadowMode);
iVal = m_branchNeckLength;
clause->GetAttributeValue("neck_length", iVal);
m_branchNeckLength = iVal;
iVal = m_branchStemLength;
clause->GetAttributeValue("stem_length", iVal);
m_branchStemLength = iVal;
iVal = m_branchSpacing;
clause->GetAttributeValue("branch_spacing", iVal);
m_branchSpacing = iVal;
clause->GetAttributeValue("branch_style", m_branchStyle);
iVal = (int) m_centreResize;
clause->GetAttributeValue("centre_resize", iVal);
m_centreResize = (iVal != 0);
iVal = (int) m_maintainAspectRatio;
clause->GetAttributeValue("maintain_aspect_ratio", iVal);
m_maintainAspectRatio = (iVal != 0);
iVal = (int) m_highlighted;
clause->GetAttributeValue("hilite", iVal);
m_highlighted = (iVal != 0);
clause->GetAttributeValue("rotation", m_rotation);
if (pen_string == "")
pen_string = "BLACK";
if (brush_string == "")
brush_string = "WHITE";
if (pen_string.GetChar(0) == '#')
{
wxColour col(oglHexToColour(pen_string.After('#')));
m_pen = wxThePenList->FindOrCreatePen(col, pen_width, pen_style);
}
else
m_pen = wxThePenList->FindOrCreatePen(pen_string, pen_width, pen_style);
if (!m_pen)
m_pen = wxBLACK_PEN;
if (brush_string.GetChar(0) == '#')
{
wxColour col(oglHexToColour(brush_string.After('#')));
m_brush = wxTheBrushList->FindOrCreateBrush(col, brush_style);
}
else
m_brush = wxTheBrushList->FindOrCreateBrush(brush_string, brush_style);
if (!m_brush)
m_brush = wxWHITE_BRUSH;
int point_size = 10;
clause->GetAttributeValue("point_size", point_size);
SetFont(oglMatchFont(point_size));
// Read user-defined attachment points, if any
wxExpr *attachmentList = clause->AttributeValue("user_attachments");
if (attachmentList)
{
wxExpr *pointExpr = attachmentList->GetFirst();
while (pointExpr)
{
wxExpr *idExpr = pointExpr->Nth(0);
wxExpr *xExpr = pointExpr->Nth(1);
wxExpr *yExpr = pointExpr->Nth(2);
if (idExpr && xExpr && yExpr)
{
wxAttachmentPoint *point = new wxAttachmentPoint;
point->m_id = (int)idExpr->IntegerValue();
point->m_x = xExpr->RealValue();
point->m_y = yExpr->RealValue();
m_attachmentPoints.Append((wxObject *)point);
}
pointExpr = pointExpr->GetNext();
}
}
// Read text regions
ReadRegions(clause);
}
void wxShape::ReadRegions(wxExpr *clause)
{
ClearRegions();
// region1 = (regionName regionText x y width height minWidth minHeight proportionX proportionY
// formatMode fontSize fontFamily fontStyle fontWeight textColour)
int regionNo = 1;
char regionNameBuf[20];
char textNameBuf[20];
wxExpr *regionExpr = NULL;
wxExpr *textExpr = NULL;
sprintf(regionNameBuf, "region%d", regionNo);
sprintf(textNameBuf, "text%d", regionNo);
m_formatted = TRUE; // Assume text is formatted unless we prove otherwise
while ((regionExpr = clause->AttributeValue(regionNameBuf)))
{
/*
* Get the region information
*
*/
wxString regionName("");
wxString regionText("");
double x = 0.0;
double y = 0.0;
double width = 0.0;
double height = 0.0;
double minWidth = 5.0;
double minHeight = 5.0;
double m_regionProportionX = -1.0;
double m_regionProportionY = -1.0;
int formatMode = FORMAT_NONE;
int fontSize = 10;
int fontFamily = wxSWISS;
int fontStyle = wxNORMAL;
int fontWeight = wxNORMAL;
wxString regionTextColour("");
wxString penColour("");
int penStyle = wxSOLID;
if (regionExpr->Type() == wxExprList)
{
wxExpr *nameExpr = regionExpr->Nth(0);
wxExpr *textExpr = regionExpr->Nth(1);
wxExpr *xExpr = regionExpr->Nth(2);
wxExpr *yExpr = regionExpr->Nth(3);
wxExpr *widthExpr = regionExpr->Nth(4);
wxExpr *heightExpr = regionExpr->Nth(5);
wxExpr *minWidthExpr = regionExpr->Nth(6);
wxExpr *minHeightExpr = regionExpr->Nth(7);
wxExpr *propXExpr = regionExpr->Nth(8);
wxExpr *propYExpr = regionExpr->Nth(9);
wxExpr *formatExpr = regionExpr->Nth(10);
wxExpr *sizeExpr = regionExpr->Nth(11);
wxExpr *familyExpr = regionExpr->Nth(12);
wxExpr *styleExpr = regionExpr->Nth(13);
wxExpr *weightExpr = regionExpr->Nth(14);
wxExpr *colourExpr = regionExpr->Nth(15);
wxExpr *penColourExpr = regionExpr->Nth(16);
wxExpr *penStyleExpr = regionExpr->Nth(17);
regionName = nameExpr->StringValue();
regionText = textExpr->StringValue();
x = xExpr->RealValue();
y = yExpr->RealValue();
width = widthExpr->RealValue();
height = heightExpr->RealValue();
minWidth = minWidthExpr->RealValue();
minHeight = minHeightExpr->RealValue();
m_regionProportionX = propXExpr->RealValue();
m_regionProportionY = propYExpr->RealValue();
formatMode = (int) formatExpr->IntegerValue();
fontSize = (int)sizeExpr->IntegerValue();
fontFamily = (int)familyExpr->IntegerValue();
fontStyle = (int)styleExpr->IntegerValue();
fontWeight = (int)weightExpr->IntegerValue();
if (colourExpr)
{
regionTextColour = colourExpr->StringValue();
}
else
regionTextColour = "BLACK";
if (penColourExpr)
penColour = penColourExpr->StringValue();
if (penStyleExpr)
penStyle = (int)penStyleExpr->IntegerValue();
}
wxFont *font = wxTheFontList->FindOrCreateFont(fontSize, fontFamily, fontStyle, fontWeight);
wxShapeRegion *region = new wxShapeRegion;
region->SetProportions(m_regionProportionX, m_regionProportionY);
region->SetFont(font);
region->SetSize(width, height);
region->SetPosition(x, y);
region->SetMinSize(minWidth, minHeight);
region->SetFormatMode(formatMode);
region->SetPenStyle(penStyle);
if (penColour != "")
region->SetPenColour(penColour);
region->m_textColour = regionTextColour;
region->m_regionText = regionText;
region->m_regionName = regionName;
m_regions.Append(region);
/*
* Get the formatted text strings
*
*/
textExpr = clause->AttributeValue(textNameBuf);
if (textExpr && (textExpr->Type() == wxExprList))
{
wxExpr *node = textExpr->value.first;
while (node)
{
wxExpr *string_expr = node;
double the_x = 0.0;
double the_y = 0.0;
wxString the_string("");
// string_expr can either be a string, or a list of
// 3 elements: x, y, and string.
if (string_expr->Type() == wxExprString)
{
the_string = string_expr->StringValue();
m_formatted = FALSE;
}
else if (string_expr->Type() == wxExprList)
{
wxExpr *first = string_expr->value.first;
wxExpr *second = first ? first->next : (wxExpr*) NULL;
wxExpr *third = second ? second->next : (wxExpr*) NULL;
if (first && second && third &&
(first->Type() == wxExprReal || first->Type() == wxExprInteger) &&
(second->Type() == wxExprReal || second->Type() == wxExprInteger) &&
third->Type() == wxExprString)
{
if (first->Type() == wxExprReal)
the_x = first->RealValue();
else the_x = (double)first->IntegerValue();
if (second->Type() == wxExprReal)
the_y = second->RealValue();
else the_y = (double)second->IntegerValue();
the_string = third->StringValue();
}
}
if (the_string)
{
wxShapeTextLine *line =
new wxShapeTextLine(the_x, the_y, the_string);
region->m_formattedText.Append(line);
}
node = node->next;
}
}
regionNo ++;
sprintf(regionNameBuf, "region%d", regionNo);
sprintf(textNameBuf, "text%d", regionNo);
}
// Compatibility: check for no regions (old file).
// Lines and divided rectangles must deal with this compatibility
// theirselves. Composites _may_ not have any regions anyway.
if ((m_regions.Number() == 0) &&
!this->IsKindOf(CLASSINFO(wxLineShape)) && !this->IsKindOf(CLASSINFO(wxDividedShape)) &&
!this->IsKindOf(CLASSINFO(wxCompositeShape)))
{
wxShapeRegion *newRegion = new wxShapeRegion;
newRegion->SetName("0");
m_regions.Append((wxObject *)newRegion);
if (m_text.Number() > 0)
{
newRegion->ClearText();
wxNode *node = m_text.First();
while (node)
{
wxShapeTextLine *textLine = (wxShapeTextLine *)node->Data();
wxNode *next = node->Next();
newRegion->GetFormattedText().Append((wxObject *)textLine);
delete node;
node = next;
}
}
}
}
#endif
void wxShape::Copy(wxShape& copy)
{
copy.m_id = m_id;
copy.m_xpos = m_xpos;
copy.m_ypos = m_ypos;
copy.m_pen = m_pen;
copy.m_brush = m_brush;
copy.m_textColour = m_textColour;
copy.m_centreResize = m_centreResize;
copy.m_maintainAspectRatio = m_maintainAspectRatio;
copy.m_attachmentMode = m_attachmentMode;
copy.m_spaceAttachments = m_spaceAttachments;
copy.m_highlighted = m_highlighted;
copy.m_rotation = m_rotation;
copy.m_textColourName = m_textColourName;
copy.m_regionName = m_regionName;
copy.m_sensitivity = m_sensitivity;
copy.m_draggable = m_draggable;
copy.m_fixedWidth = m_fixedWidth;
copy.m_fixedHeight = m_fixedHeight;
copy.m_formatMode = m_formatMode;
copy.m_drawHandles = m_drawHandles;
copy.m_visible = m_visible;
copy.m_shadowMode = m_shadowMode;
copy.m_shadowOffsetX = m_shadowOffsetX;
copy.m_shadowOffsetY = m_shadowOffsetY;
copy.m_shadowBrush = m_shadowBrush;
copy.m_branchNeckLength = m_branchNeckLength;
copy.m_branchStemLength = m_branchStemLength;
copy.m_branchSpacing = m_branchSpacing;
// Copy text regions
copy.ClearRegions();
wxNode *node = m_regions.First();
while (node)
{
wxShapeRegion *region = (wxShapeRegion *)node->Data();
wxShapeRegion *newRegion = new wxShapeRegion(*region);
copy.m_regions.Append(newRegion);
node = node->Next();
}
// Copy attachments
copy.ClearAttachments();
node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
wxAttachmentPoint *newPoint = new wxAttachmentPoint;
newPoint->m_id = point->m_id;
newPoint->m_x = point->m_x;
newPoint->m_y = point->m_y;
copy.m_attachmentPoints.Append((wxObject *)newPoint);
node = node->Next();
}
// Copy lines
copy.m_lines.Clear();
node = m_lines.First();
while (node)
{
wxLineShape* line = (wxLineShape*) node->Data();
copy.m_lines.Append(line);
node = node->Next();
}
}
// Create and return a new, fully copied object.
wxShape *wxShape::CreateNewCopy(bool resetMapping, bool recompute)
{
if (resetMapping)
oglObjectCopyMapping.Clear();
wxShape* newObject = (wxShape*) GetClassInfo()->CreateObject();
wxASSERT( (newObject != NULL) );
wxASSERT( (newObject->IsKindOf(CLASSINFO(wxShape))) );
Copy(*newObject);
if (GetEventHandler() != this)
{
wxShapeEvtHandler* newHandler = GetEventHandler()->CreateNewCopy();
newObject->SetEventHandler(newHandler);
newObject->SetPreviousHandler(NULL);
newHandler->SetPreviousHandler(newObject);
newHandler->SetShape(newObject);
}
if (recompute)
newObject->Recompute();
return newObject;
}
// Does the copying for this object, including copying event
// handler data if any. Calls the virtual Copy function.
void wxShape::CopyWithHandler(wxShape& copy)
{
Copy(copy);
if (GetEventHandler() != this)
{
wxASSERT( copy.GetEventHandler() != NULL );
wxASSERT( copy.GetEventHandler() != (©) );
wxASSERT( GetEventHandler()->GetClassInfo() == copy.GetEventHandler()->GetClassInfo() );
GetEventHandler()->CopyData(* (copy.GetEventHandler()));
}
}
// Default - make 6 control points
void wxShape::MakeControlPoints()
{
double maxX, maxY, minX, minY;
GetBoundingBoxMax(&maxX, &maxY);
GetBoundingBoxMin(&minX, &minY);
double widthMin = (double)(minX + CONTROL_POINT_SIZE + 2);
double heightMin = (double)(minY + CONTROL_POINT_SIZE + 2);
// Offsets from main object
double top = (double)(- (heightMin / 2.0));
double bottom = (double)(heightMin / 2.0 + (maxY - minY));
double left = (double)(- (widthMin / 2.0));
double right = (double)(widthMin / 2.0 + (maxX - minX));
wxControlPoint *control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, left, top,
CONTROL_POINT_DIAGONAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, 0, top,
CONTROL_POINT_VERTICAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, right, top,
CONTROL_POINT_DIAGONAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, right, 0,
CONTROL_POINT_HORIZONTAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, right, bottom,
CONTROL_POINT_DIAGONAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, 0, bottom,
CONTROL_POINT_VERTICAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, left, bottom,
CONTROL_POINT_DIAGONAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
control = new wxControlPoint(m_canvas, this, CONTROL_POINT_SIZE, left, 0,
CONTROL_POINT_HORIZONTAL);
m_canvas->AddShape(control);
m_controlPoints.Append(control);
}
void wxShape::MakeMandatoryControlPoints()
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->MakeMandatoryControlPoints();
node = node->Next();
}
}
void wxShape::ResetMandatoryControlPoints()
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->ResetMandatoryControlPoints();
node = node->Next();
}
}
void wxShape::ResetControlPoints()
{
ResetMandatoryControlPoints();
if (m_controlPoints.Number() < 1)
return;
double maxX, maxY, minX, minY;
GetBoundingBoxMax(&maxX, &maxY);
GetBoundingBoxMin(&minX, &minY);
double widthMin = (double)(minX + CONTROL_POINT_SIZE + 2);
double heightMin = (double)(minY + CONTROL_POINT_SIZE + 2);
// Offsets from main object
double top = (double)(- (heightMin / 2.0));
double bottom = (double)(heightMin / 2.0 + (maxY - minY));
double left = (double)(- (widthMin / 2.0));
double right = (double)(widthMin / 2.0 + (maxX - minX));
wxNode *node = m_controlPoints.First();
wxControlPoint *control = (wxControlPoint *)node->Data();
control->m_xoffset = left; control->m_yoffset = top;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = 0; control->m_yoffset = top;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = right; control->m_yoffset = top;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = right; control->m_yoffset = 0;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = right; control->m_yoffset = bottom;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = 0; control->m_yoffset = bottom;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = left; control->m_yoffset = bottom;
node = node->Next(); control = (wxControlPoint *)node->Data();
control->m_xoffset = left; control->m_yoffset = 0;
}
void wxShape::DeleteControlPoints(wxDC *dc)
{
wxNode *node = m_controlPoints.First();
while (node)
{
wxControlPoint *control = (wxControlPoint *)node->Data();
if (dc)
control->GetEventHandler()->OnErase(*dc);
m_canvas->RemoveShape(control);
delete control;
delete node;
node = m_controlPoints.First();
}
// Children of divisions are contained objects,
// so stop here
if (!IsKindOf(CLASSINFO(wxDivisionShape)))
{
node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->DeleteControlPoints(dc);
node = node->Next();
}
}
}
void wxShape::OnDrawControlPoints(wxDC& dc)
{
if (!m_drawHandles)
return;
dc.SetBrush(* wxBLACK_BRUSH);
dc.SetPen(* wxBLACK_PEN);
wxNode *node = m_controlPoints.First();
while (node)
{
wxControlPoint *control = (wxControlPoint *)node->Data();
control->Draw(dc);
node = node->Next();
}
// Children of divisions are contained objects,
// so stop here.
// This test bypasses the type facility for speed
// (critical when drawing)
if (!IsKindOf(CLASSINFO(wxDivisionShape)))
{
node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->GetEventHandler()->OnDrawControlPoints(dc);
node = node->Next();
}
}
}
void wxShape::OnEraseControlPoints(wxDC& dc)
{
wxNode *node = m_controlPoints.First();
while (node)
{
wxControlPoint *control = (wxControlPoint *)node->Data();
control->Erase(dc);
node = node->Next();
}
if (!IsKindOf(CLASSINFO(wxDivisionShape)))
{
node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->GetEventHandler()->OnEraseControlPoints(dc);
node = node->Next();
}
}
}
void wxShape::Select(bool select, wxDC* dc)
{
m_selected = select;
if (select)
{
MakeControlPoints();
// Children of divisions are contained objects,
// so stop here
if (!IsKindOf(CLASSINFO(wxDivisionShape)))
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->MakeMandatoryControlPoints();
node = node->Next();
}
}
if (dc)
GetEventHandler()->OnDrawControlPoints(*dc);
}
if (!select)
{
DeleteControlPoints(dc);
if (!IsKindOf(CLASSINFO(wxDivisionShape)))
{
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
child->DeleteControlPoints(dc);
node = node->Next();
}
}
}
}
bool wxShape::Selected() const
{
return m_selected;
}
bool wxShape::AncestorSelected() const
{
if (m_selected) return TRUE;
if (!GetParent())
return FALSE;
else
return GetParent()->AncestorSelected();
}
int wxShape::GetNumberOfAttachments() const
{
// Should return the MAXIMUM attachment point id here,
// so higher-level functions can iterate through all attachments,
// even if they're not contiguous.
if (m_attachmentPoints.Number() == 0)
return 4;
else
{
int maxN = 3;
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
if (point->m_id > maxN)
maxN = point->m_id;
node = node->Next();
}
return maxN+1;;
}
}
bool wxShape::AttachmentIsValid(int attachment) const
{
if (m_attachmentPoints.Number() == 0)
{
return ((attachment >= 0) && (attachment < 4)) ;
}
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
if (point->m_id == attachment)
return TRUE;
node = node->Next();
}
return FALSE;
}
bool wxShape::GetAttachmentPosition(int attachment, double *x, double *y,
int nth, int no_arcs, wxLineShape *line)
{
if (m_attachmentMode == ATTACHMENT_MODE_NONE)
{
*x = m_xpos; *y = m_ypos;
return TRUE;
}
else if (m_attachmentMode == ATTACHMENT_MODE_BRANCHING)
{
wxRealPoint pt, stemPt;
GetBranchingAttachmentPoint(attachment, nth, pt, stemPt);
*x = pt.x;
*y = pt.y;
return TRUE;
}
else if (m_attachmentMode == ATTACHMENT_MODE_EDGE)
{
if (m_attachmentPoints.Number() > 0)
{
wxNode *node = m_attachmentPoints.First();
while (node)
{
wxAttachmentPoint *point = (wxAttachmentPoint *)node->Data();
if (point->m_id == attachment)
{
*x = (double)(m_xpos + point->m_x);
*y = (double)(m_ypos + point->m_y);
return TRUE;
}
node = node->Next();
}
*x = m_xpos; *y = m_ypos;
return FALSE;
}
else
{
// Assume is rectangular
double w, h;
GetBoundingBoxMax(&w, &h);
double top = (double)(m_ypos + h/2.0);
double bottom = (double)(m_ypos - h/2.0);
double left = (double)(m_xpos - w/2.0);
double right = (double)(m_xpos + w/2.0);
bool isEnd = (line && line->IsEnd(this));
int physicalAttachment = LogicalToPhysicalAttachment(attachment);
// Simplified code
switch (physicalAttachment)
{
case 0:
{
wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(left, bottom), wxRealPoint(right, bottom),
nth, no_arcs, line);
*x = pt.x; *y = pt.y;
break;
}
case 1:
{
wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(right, bottom), wxRealPoint(right, top),
nth, no_arcs, line);
*x = pt.x; *y = pt.y;
break;
}
case 2:
{
wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(left, top), wxRealPoint(right, top),
nth, no_arcs, line);
*x = pt.x; *y = pt.y;
break;
}
case 3:
{
wxRealPoint pt = CalcSimpleAttachment(wxRealPoint(left, bottom), wxRealPoint(left, top),
nth, no_arcs, line);
*x = pt.x; *y = pt.y;
break;
}
default:
{
return FALSE;
break;
}
}
return TRUE;
}
}
return FALSE;
}
void wxShape::GetBoundingBoxMax(double *w, double *h)
{
double ww, hh;
GetBoundingBoxMin(&ww, &hh);
if (m_shadowMode != SHADOW_NONE)
{
ww += m_shadowOffsetX;
hh += m_shadowOffsetY;
}
*w = ww;
*h = hh;
}
// Returns TRUE if image is a descendant of this composite
bool wxShape::HasDescendant(wxShape *image)
{
if (image == this)
return TRUE;
wxNode *node = m_children.First();
while (node)
{
wxShape *child = (wxShape *)node->Data();
bool ans = child->HasDescendant(image);
if (ans)
return TRUE;
node = node->Next();
}
return FALSE;
}
// Clears points from a list of wxRealPoints, and clears list
void wxShape::ClearPointList(wxList& list)
{
wxNode* node = list.First();
while (node)
{
wxRealPoint* pt = (wxRealPoint*) node->Data();
delete pt;
node = node->Next();
}
list.Clear();
}
// Assuming the attachment lies along a vertical or horizontal line,
// calculate the position on that point.
wxRealPoint wxShape::CalcSimpleAttachment(const wxRealPoint& pt1, const wxRealPoint& pt2,
int nth, int noArcs, wxLineShape* line)
{
bool isEnd = (line && line->IsEnd(this));
// Are we horizontal or vertical?
bool isHorizontal = (oglRoughlyEqual(pt1.y, pt2.y) == TRUE);
double x, y;
if (isHorizontal)
{
wxRealPoint firstPoint, secondPoint;
if (pt1.x > pt2.x)
{
firstPoint = pt2;
secondPoint = pt1;
}
else
{
firstPoint = pt1;
secondPoint = pt2;
}
if (m_spaceAttachments)
{
if (line && (line->GetAlignmentType(isEnd) == LINE_ALIGNMENT_TO_NEXT_HANDLE))
{
// Align line according to the next handle along
wxRealPoint *point = line->GetNextControlPoint(this);
if (point->x < firstPoint.x)
x = firstPoint.x;
else if (point->x > secondPoint.x)
x = secondPoint.x;
else
x = point->x;
}
else
x = firstPoint.x + (nth + 1)*(secondPoint.x - firstPoint.x)/(noArcs + 1);
}
else x = (secondPoint.x - firstPoint.x)/2.0; // Midpoint
y = pt1.y;
}
else
{
wxASSERT( oglRoughlyEqual(pt1.x, pt2.x) == TRUE );
wxRealPoint firstPoint, secondPoint;
if (pt1.y > pt2.y)
{
firstPoint = pt2;
secondPoint = pt1;
}
else
{
firstPoint = pt1;
secondPoint = pt2;
}
if (m_spaceAttachments)
{
if (line && (line->GetAlignmentType(isEnd) == LINE_ALIGNMENT_TO_NEXT_HANDLE))
{
// Align line according to the next handle along
wxRealPoint *point = line->GetNextControlPoint(this);
if (point->y < firstPoint.y)
y = firstPoint.y;
else if (point->y > secondPoint.y)
y = secondPoint.y;
else
y = point->y;
}
else
y = firstPoint.y + (nth + 1)*(secondPoint.y - firstPoint.y)/(noArcs + 1);
}
else y = (secondPoint.y - firstPoint.y)/2.0; // Midpoint
x = pt1.x;
}
return wxRealPoint(x, y);
}
// Return the zero-based position in m_lines of line.
int wxShape::GetLinePosition(wxLineShape* line)
{
int i = 0;
for (i = 0; i < m_lines.Number(); i++)
if ((wxLineShape*) (m_lines.Nth(i)->Data()) == line)
return i;
return 0;
}
//
// |________|
// | <- root
// | <- neck
// shoulder1 ->---------<- shoulder2
// | | | | |
// <- branching attachment point N-1
// This function gets information about where branching connections go.
// Returns FALSE if there are no lines at this attachment.
bool wxShape::GetBranchingAttachmentInfo(int attachment, wxRealPoint& root, wxRealPoint& neck,
wxRealPoint& shoulder1, wxRealPoint& shoulder2)
{
int physicalAttachment = LogicalToPhysicalAttachment(attachment);
// Number of lines at this attachment.
int lineCount = GetAttachmentLineCount(attachment);
if (lineCount == 0)
return FALSE;
int totalBranchLength = m_branchSpacing * (lineCount - 1);
root = GetBranchingAttachmentRoot(attachment);
// Assume that we have attachment points 0 to 3: top, right, bottom, left.
switch (physicalAttachment)
{
case 0:
{
neck.x = GetX();
neck.y = root.y - m_branchNeckLength;
shoulder1.x = root.x - (totalBranchLength/2.0) ;
shoulder2.x = root.x + (totalBranchLength/2.0) ;
shoulder1.y = neck.y;
shoulder2.y = neck.y;
break;
}
case 1:
{
neck.x = root.x + m_branchNeckLength;
neck.y = root.y;
shoulder1.x = neck.x ;
shoulder2.x = neck.x ;
shoulder1.y = neck.y - (totalBranchLength/2.0) ;
shoulder2.y = neck.y + (totalBranchLength/2.0) ;
break;
}
case 2:
{
neck.x = GetX();
neck.y = root.y + m_branchNeckLength;
shoulder1.x = root.x - (totalBranchLength/2.0) ;
shoulder2.x = root.x + (totalBranchLength/2.0) ;
shoulder1.y = neck.y;
shoulder2.y = neck.y;
break;
}
case 3:
{
neck.x = root.x - m_branchNeckLength;
neck.y = root.y ;
shoulder1.x = neck.x ;
shoulder2.x = neck.x ;
shoulder1.y = neck.y - (totalBranchLength/2.0) ;
shoulder2.y = neck.y + (totalBranchLength/2.0) ;
break;
}
default:
{
wxFAIL_MSG( wxT("Unrecognised attachment point in GetBranchingAttachmentInfo.") );
break;
}
}
return TRUE;
}
// n is the number of the adjoining line, from 0 to N-1 where N is the number of lines
// at this attachment point.
// Get the attachment point where the arc joins the stem, and also the point where the
// the stem meets the shoulder.
bool wxShape::GetBranchingAttachmentPoint(int attachment, int n, wxRealPoint& pt, wxRealPoint& stemPt)
{
int physicalAttachment = LogicalToPhysicalAttachment(attachment);
wxRealPoint root, neck, shoulder1, shoulder2;
GetBranchingAttachmentInfo(attachment, root, neck, shoulder1, shoulder2);
// Assume that we have attachment points 0 to 3: top, right, bottom, left.
switch (physicalAttachment)
{
case 0:
{
pt.y = neck.y - m_branchStemLength;
pt.x = shoulder1.x + n*m_branchSpacing;
stemPt.x = pt.x;
stemPt.y = neck.y;
break;
}
case 2:
{
pt.y = neck.y + m_branchStemLength;
pt.x = shoulder1.x + n*m_branchSpacing;
stemPt.x = pt.x;
stemPt.y = neck.y;
break;
}
case 1:
{
pt.x = neck.x + m_branchStemLength;
pt.y = shoulder1.y + n*m_branchSpacing;
stemPt.x = neck.x;
stemPt.y = pt.y;
break;
}
case 3:
{
pt.x = neck.x - m_branchStemLength;
pt.y = shoulder1.y + n*m_branchSpacing;
stemPt.x = neck.x;
stemPt.y = pt.y;
break;
}
default:
{
wxFAIL_MSG( wxT("Unrecognised attachment point in GetBranchingAttachmentPoint.") );
break;
}
}
return TRUE;
}
// Get the number of lines at this attachment position.
int wxShape::GetAttachmentLineCount(int attachment) const
{
int count = 0;
wxNode* node = m_lines.First();
while (node)
{
wxLineShape* lineShape = (wxLineShape*) node->Data();
if ((lineShape->GetFrom() == this) && (lineShape->GetAttachmentFrom() == attachment))
count ++;
else if ((lineShape->GetTo() == this) && (lineShape->GetAttachmentTo() == attachment))
count ++;
node = node->Next();
}
return count;
}
// This function gets the root point at the given attachment.
wxRealPoint wxShape::GetBranchingAttachmentRoot(int attachment)
{
int physicalAttachment = LogicalToPhysicalAttachment(attachment);
wxRealPoint root;
double width, height;
GetBoundingBoxMax(& width, & height);
// Assume that we have attachment points 0 to 3: top, right, bottom, left.
switch (physicalAttachment)
{
case 0:
{
root.x = GetX() ;
root.y = GetY() - height/2.0;
break;
}
case 1:
{
root.x = GetX() + width/2.0;
root.y = GetY() ;
break;
}
case 2:
{
root.x = GetX() ;
root.y = GetY() + height/2.0;
break;
}
case 3:
{
root.x = GetX() - width/2.0;
root.y = GetY() ;
break;
}
default:
{
wxFAIL_MSG( wxT("Unrecognised attachment point in GetBranchingAttachmentRoot.") );
break;
}
}
return root;
}
// Draw or erase the branches (not the actual arcs though)
void wxShape::OnDrawBranches(wxDC& dc, int attachment, bool erase)
{
int count = GetAttachmentLineCount(attachment);
if (count == 0)
return;
wxRealPoint root, neck, shoulder1, shoulder2;
GetBranchingAttachmentInfo(attachment, root, neck, shoulder1, shoulder2);
if (erase)
{
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush(*wxWHITE_BRUSH);
}
else
{
dc.SetPen(*wxBLACK_PEN);
dc.SetBrush(*wxBLACK_BRUSH);
}
// Draw neck
dc.DrawLine((long) root.x, (long) root.y, (long) neck.x, (long) neck.y);
if (count > 1)
{
// Draw shoulder-to-shoulder line
dc.DrawLine((long) shoulder1.x, (long) shoulder1.y, (long) shoulder2.x, (long) shoulder2.y);
}
// Draw all the little branches
int i;
for (i = 0; i < count; i++)
{
wxRealPoint pt, stemPt;
GetBranchingAttachmentPoint(attachment, i, pt, stemPt);
dc.DrawLine((long) stemPt.x, (long) stemPt.y, (long) pt.x, (long) pt.y);
if ((GetBranchStyle() & BRANCHING_ATTACHMENT_BLOB) && (count > 1))
{
long blobSize=6;
// dc.DrawEllipse((long) (stemPt.x + 0.5 - (blobSize/2.0)), (long) (stemPt.y + 0.5 - (blobSize/2.0)), blobSize, blobSize);
dc.DrawEllipse((long) (stemPt.x - (blobSize/2.0)), (long) (stemPt.y - (blobSize/2.0)), blobSize, blobSize);
}
}
}
// Draw or erase the branches (not the actual arcs though)
void wxShape::OnDrawBranches(wxDC& dc, bool erase)
{
if (m_attachmentMode != ATTACHMENT_MODE_BRANCHING)
return;
int count = GetNumberOfAttachments();
int i;
for (i = 0; i < count; i++)
OnDrawBranches(dc, i, erase);
}
// Only get the attachment position at the _edge_ of the shape, ignoring
// branching mode. This is used e.g. to indicate the edge of interest, not the point
// on the attachment branch.
bool wxShape::GetAttachmentPositionEdge(int attachment, double *x, double *y,
int nth, int no_arcs, wxLineShape *line)
{
int oldMode = m_attachmentMode;
// Calculate as if to edge, not branch
if (m_attachmentMode == ATTACHMENT_MODE_BRANCHING)
m_attachmentMode = ATTACHMENT_MODE_EDGE;
bool success = GetAttachmentPosition(attachment, x, y, nth, no_arcs, line);
m_attachmentMode = oldMode;
return success;
}
// Rotate the standard attachment point from physical (0 is always North)
// to logical (0 -> 1 if rotated by 90 degrees)
int wxShape::PhysicalToLogicalAttachment(int physicalAttachment) const
{
const double pi = 3.1415926535897932384626433832795 ;
int i;
if (oglRoughlyEqual(GetRotation(), 0.0))
{
i = physicalAttachment;
}
else if (oglRoughlyEqual(GetRotation(), (pi/2.0)))
{
i = physicalAttachment - 1;
}
else if (oglRoughlyEqual(GetRotation(), pi))
{
i = physicalAttachment - 2;
}
else if (oglRoughlyEqual(GetRotation(), (3.0*pi/2.0)))
{
i = physicalAttachment - 3;
}
else
// Can't handle -- assume the same.
return physicalAttachment;
if (i < 0)
i += 4;
return i;
}
// Rotate the standard attachment point from logical
// to physical (0 is always North)
int wxShape::LogicalToPhysicalAttachment(int logicalAttachment) const
{
const double pi = 3.1415926535897932384626433832795 ;
int i;
if (oglRoughlyEqual(GetRotation(), 0.0))
{
i = logicalAttachment;
}
else if (oglRoughlyEqual(GetRotation(), (pi/2.0)))
{
i = logicalAttachment + 1;
}
else if (oglRoughlyEqual(GetRotation(), pi))
{
i = logicalAttachment + 2;
}
else if (oglRoughlyEqual(GetRotation(), (3.0*pi/2.0)))
{
i = logicalAttachment + 3;
}
else
// Can't handle -- assume the same.
return logicalAttachment;
if (i > 3)
i -= 4;
return i;
}
void wxShape::Rotate(double WXUNUSED(x), double WXUNUSED(y), double theta)
{
const double pi = 3.1415926535897932384626433832795 ;
m_rotation = theta;
if (m_rotation < 0.0)
{
m_rotation += 2*pi;
}
else if (m_rotation > 2*pi)
{
m_rotation -= 2*pi;
}
}
wxPen wxShape::GetBackgroundPen()
{
if (GetCanvas())
{
wxColour c = GetCanvas()->GetBackgroundColour();
return wxPen(c, 1, wxSOLID);
}
return * g_oglWhiteBackgroundPen;
}
wxBrush wxShape::GetBackgroundBrush()
{
if (GetCanvas())
{
wxColour c = GetCanvas()->GetBackgroundColour();
return wxBrush(c, wxSOLID);
}
return * g_oglWhiteBackgroundBrush;
}
syntax highlighted by Code2HTML, v. 0.9.1