/* Copyright 2002-2006 John Plevyak, All Rights Reserved */ #define INITIAL_SET_SIZE_INDEX 2 #define INITIAL_VEC_SHIFT 3 #define INITIAL_VEC_SIZE (1 << INITIAL_VEC_SHIFT) #define INITIAL_VEC_SIZE (1 << INITIAL_VEC_SHIFT) #define INTEGRAL_VEC_SIZE 3 #define INTEGRAL_STACK_SIZE 8 #define TRICK_VEC_SIZE (INITIAL_VEC_SIZE - INTEGRAL_VEC_ELEMENTS) #define SET_MAX_SEQUENTIAL 5 #define IS_BIT_SET(_v, _s) ((_v)[(_s) / 8] & 1 << ((_s) % 8)) #define SET_BIT(_v, _s) (_v)[(_s) / 8] |= (1 << ((_s) %8)) typedef struct AbstractVec { uint n; uint i; /* size index for use with sets */ void **v; void *e[INTEGRAL_VEC_SIZE]; } AbstractVec; #define Vec(_x) struct { \ uint n; \ uint i; \ _x *v; \ _x e[INTEGRAL_VEC_SIZE]; \ } typedef struct AbstractStack { void **start; void **end; void **cur; void *initial[INTEGRAL_STACK_SIZE]; } AbstractStack; #define Stack(_x) struct { \ _x *start; _x *end; _x *cur; _x initial[INTEGRAL_STACK_SIZE]; \ } #define vec_move(_a, _b) do { \ (_a)->n = (_b)->n; \ if ((_b)->v == (_b)->e) { \ memcpy(&(_a)->e[0], &(_b)->e[0], sizeof((_a)->e)); \ (_a)->v = (_a)->e; \ } else (_a)->v = (_b)->v; \ vec_clear(_b); \ } while (0) struct hash_fns_t; typedef uint32 (*hash_fn_t)(void *, struct hash_fns_t*); typedef int (*cmp_fn_t)(void *, void *, struct hash_fns_t*); typedef struct hash_fns_t { hash_fn_t hash_fn; cmp_fn_t cmp_fn; void *data[2]; } hash_fns_t; #define vec_add(_v, _i) do { \ if (!(_v)->v) { \ ((_v)->v = (_v)->e)[(_v)->n++] = (_i); \ break; \ } else if ((_v)->v == ((_v)->e)) { \ if (((_v)->n < INTEGRAL_VEC_SIZE)) { \ (_v)->v[(_v)->n++] = (_i); \ break; \ } \ } else if ((_v)->n & (INITIAL_VEC_SIZE - 1)) { \ (_v)->v[(_v)->n++] = (_i); \ break; \ } \ vec_add_internal((_v), _i); \ } while (0) void vec_add_internal(void *v, void *elem); int vec_eq(void *v, void *vv); int set_find(void *v, void *t); int set_add(void *v, void *t); int set_union(void *v, void *vv); void *set_add_fn(void *v, void *t, hash_fns_t *fns); void set_union_fn(void *v, void *vv, hash_fns_t *fns); void set_to_vec(void *av); #define vec_clear(_v) do { (_v)->n = 0; (_v)->v = 0; } while(0) #define vec_free(_v) do { \ if ((_v)->v && (_v)->v != (_v)->e) FREE((_v)->v); vec_clear(_v); } while(0) #define stack_clear(_s) do { \ (_s)->start = (_s)->cur = (_s)->end = (_s)->initial; \ (_s)->end += INTEGRAL_STACK_SIZE; \ } \ while(0) #define stack_free(_s) do { \ if ((_s)->start != (_s)->initial) FREE((_s)->start); \ stack_clear(_s); \ } while(0) #define stack_head(_s) ((_s)->cur[-1]) #define is_stack_empty(_s) ((_s)->cur == (_s)->start) #define stack_empty(_s) ((_s)->cur = (_s)->start) #define stack_depth(_s) ((_s)->cur - (_s)->start) #define stack_pop(_s) (*--((_s)->cur)) #define stack_push(_s, _x) do { if ((_s)->cur == (_s)->end ) \ stack_push_internal((AbstractStack*)((_s)), (void*)(uintptr_t)(_x)); else \ (*((_s)->cur)++ = (_x)); } while(0) void * stack_push_internal(AbstractStack*, void*); int buf_read(char *pathname, char **buf, int *len); char *sbuf_read(char *pathname); #define STREQ(_x,_n,_s) \ ((_n == sizeof(_s)-1) && !strncasecmp(_x,_s,sizeof(_s)-1)) void d_fail(char *str, ...); void d_warn(char *str, ...); char *dup_str(char *str, char *end); uint strhashl(char *s, int len); void d_free(void *); void int_list_diff(int *a, int *b, int *c); void int_list_intersect(int *a, int *b, int *c); int *int_list_dup(int *aa); char *escape_string(char *s); extern uint d_prime2[]; extern int d_verbose_level; extern int d_debug_level; extern int test_level; extern int d_rdebug_grammar_level;