/* * Copyright (c) 1995, 1996 The University of Utah and * the Computer Systems Laboratory at the University of Utah (CSL). * * This file is part of Flick, the Flexible IDL Compiler Kit. * * Flick is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Flick is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Flick; see the file COPYING. If not, write to * the Free Software Foundation, 59 Temple Place #330, Boston, MA 02111, USA. */ /* This file provides default do-nothing versions of the mu_union() and mu_union_case() operations for unions. They generally need to be overridden by backends in order to handle unions correctly. See mem_mu_state::mu_union*() for a typical implementation. Basically, when a union is being processed, after the discriminator value is processed but before any actual switch code or other union-case-handling code is generated, the routine processing the union bundles its state into a functor and calls mu_union(). The default implementation of mu_union(), defined here, is simply to invoke that functor in turn. Backends can override mu_union() to perform any necessary actions surrounding union handling. Similarly, when a particular union case is about to be processed, the union processing code creates a functor and calls mu_union_case() with it. Note that it is _not_ guaranteed that mu_union_case() will be called for every possible branch of the union. In some cases (e.g. when processing a pres_c_inline_collapsed_union), only one or a small subset of the possible branches may need code generated for them, so mu_union_case() will only be called for those branches. Of course, mu_union_case will always be called at least once, because it's impossible to marshal a union without marshaling one of its cases. (That one case may be the default case, but it's always there.) */ #include void mu_state::mu_union_case(functor *f) { f->func(this); } void mu_state::mu_union(functor *f) { f->func(this); }