// Copyright (C) 1999 Jean-Marc Valin #ifndef STATE_H #define STATE_H #include "gmm.h" namespace FD { class Transition { protected: /**The log probability of transition*/ float probability; /**Transition going to ... (NULL means out)*/ State *state; public: }; /**State class*/ class State { /**Corresponding GMM*/ RCPtr mixture; ///Log probability for transition to next state //vector transitions; }; }//namespace FD #endif