// Copyright (C) 1999 Jean-Marc Valin
#include "BufferedNode.h"
#include "Buffer.h"
#include "Vector.h"
#include "kmeans.h"
using namespace std;
namespace FD {
class VQClass;
DECLARE_NODE(VQClass)
/*Node
*
* @name VQClass
* @category VQ
* @require VQ
* @description No description available
*
* @input_name INPUT
* @input_description No description available
*
* @input_name VQ
* @input_description No description available
*
* @output_name OUTPUT
* @output_description No description available
END*/
class VQClass : public BufferedNode {
int inputID;
int VQinputID;
int outputID;
//int inputLength;
public:
VQClass(string nodeName, ParameterSet params)
: BufferedNode(nodeName, params)
{
inputID = addInput("INPUT");
VQinputID = addInput("VQ");
outputID = addOutput("OUTPUT");
}
void calculate(int output_id, int count, Buffer &out)
{
NodeInput input = inputs[inputID];
NodeInput VQInput = inputs[VQinputID];
ObjectRef VQValue = VQInput.node->getOutput(VQInput.outputID, count);
ObjectRef inputValue = input.node->getOutput(input.outputID, count);
const Vector<float> &in = object_cast<Vector<float> > (inputValue);
const KMeans &vq = object_cast<KMeans> (VQValue);
int classID = vq.getClassID(&in[0]);
//const vector<float> &mean = vq[classID];
//for (int i=0;i<outputLength;i++)
// output[i]=mean[i];
Vector<float> &output = *Vector<float>::alloc(1);
out[count] = &output;
output[0] = classID;
}
};
}//namespace FD
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