// Copyright (C) 1999 Jean-Marc Valin #include "BufferedNode.h" #include "Buffer.h" #include "Vector.h" #include "misc.h" #ifdef HAVE_VALUES_H #include #endif #ifdef HAVE_FLOAT_H #include #endif using namespace std; namespace FD { class ArgMax; DECLARE_NODE(ArgMax) /*Node * * @name ArgMax * @category DSP:Base * @description Finds the maximum value in a vector * * @input_name INPUT * @input_type Vector * @input_description Input vector * * @output_name OUTPUT * @output_type Vector * @output_description Index 0 contains the maximum value, index 1 contains the index where the maximum is found * * @parameter_name START * @parameter_type int * @parameter_description Index where search is started * * @parameter_name END * @parameter_type int * @parameter_description Index where search ends * END*/ class ArgMax : public BufferedNode { int inputID; int outputID; int start; int end; public: ArgMax(string nodeName, ParameterSet params) : BufferedNode(nodeName, params) { inputID = addInput("INPUT"); outputID = addOutput("OUTPUT"); start = dereference_cast (parameters.get("START")); end = dereference_cast (parameters.get("END")); } void calculate(int output_id, int count, Buffer &out) { ObjectRef inputValue = getInput(inputID, count); const Vector &in = object_cast > (inputValue); int inputLength = in.size(); Vector &output = *Vector::alloc(2); out[count] = &output; int maxcep; float maxval; maxval=-FLT_MAX; maxcep=0; for (int i=start;i<=end;i++) /*find the maximum cep (positive only)*/ { if (in[i]>maxval) { maxcep=i; maxval=in[i]; } } output[0]=maxval; output[1]=maxcep; } }; }//namespace FD