// Copyright (C) 1999 Jean-Marc Valin #include "BufferedNode.h" #include "Buffer.h" #include "Vector.h" #include #include #include "misc.h" #ifdef HAVE_FLOAT_H #include #endif using namespace std; namespace FD { class Autocor; DECLARE_NODE(Autocor) /*Node * * @name Autocor * @category DSP:Misc * @description Computes the autocorrelation of an input vector with (START <= lag <= END) * * @input_name INPUT * @input_type Vector * @input_description Input vector * * @output_name OUTPUT * @output_type Vector * @output_description Autocorrelation vector * * @parameter_name START * @parameter_type int * @parameter_description Smallest lag offset (included) * * @parameter_name END * @parameter_type int * @parameter_description Largest lag offset (included) * * @parameter_name CONTINUOUS * @parameter_type bool * @parameter_description Use the previous frame also (cross-correlation) (default false) * * @parameter_name NORMALIZE * @parameter_type bool * @parameter_description Energy normalization (default false) * * @parameter_name NORMALIZE2 * @parameter_type bool * @parameter_description Normalize by subtracting the value at lag/2 (default false) * END*/ class Autocor : public BufferedNode { int inputID; int outputID; int start; int end; bool continuous; bool normalize; bool normalize2; public: Autocor(string nodeName, ParameterSet params) : BufferedNode(nodeName, params) { inputID = addInput("INPUT"); outputID = addOutput("OUTPUT"); start = dereference_cast (parameters.get("START")); end = dereference_cast (parameters.get("END")); if (parameters.exist("CONTINUOUS")) { if (dereference_cast (parameters.get("CONTINUOUS"))) continuous = true; else continuous = false; } else { continuous = false; } if (parameters.exist("NORMALIZE")) { if (dereference_cast (parameters.get("NORMALIZE"))) normalize = true; else normalize = false; } else normalize = false; if (parameters.exist("NORMALIZE2")) { if (dereference_cast (parameters.get("NORMALIZE2"))) normalize2 = true; else normalize2 = false; } else normalize2 = false; if (continuous) inputsCache[inputID].lookBack=1; } void calculate(int output_id, int count, Buffer &out) { ObjectRef inputValue = getInput(inputID, count); const Vector &in = object_cast > (inputValue); int inputLength = in.size(); int outputLength = end-start+1; Vector &output = *Vector::alloc(outputLength); out[count] = &output; const Vector *past; bool can_look_back = false; if (continuous && count > 0) { ObjectRef pastInputValue = getInput(inputID, count-1); can_look_back=true; past = &object_cast > (pastInputValue); } for (int i=0;i>1]); } } } }; }//namespace FD