// Copyright (C) 1999 Jean-Marc Valin #include "BufferedNode.h" #include "Buffer.h" #include "Vector.h" using namespace std; namespace FD { class BWExpan; DECLARE_NODE(BWExpan) /*Node * * @name BWExpan * @category DSP:Adaptive * @description Performs bandwidth expansion on an LPC filter, that is, multiplying the radius of the poles by GAMMA * * @input_name INPUT * @input_type Vector * @input_description Original LPC filter * * @output_name OUTPUT * @output_type Vector * @output_description New "bandwidth expanded" LPC filter * * @parameter_name GAMMA * @parameter_type float * @parameter_description Pole radius factor * END*/ class BWExpan : public BufferedNode { int inputID; int outputID; vector gains; float gamma; public: BWExpan(string nodeName, ParameterSet params) : BufferedNode(nodeName, params) , gains(1,1) { inputID = addInput("INPUT"); outputID = addOutput("OUTPUT"); gamma = dereference_cast (parameters.get("GAMMA")); } void calculate(int output_id, int count, Buffer &out) { ObjectRef inputValue = getInput(inputID, count); const Vector &in = object_cast > (inputValue); int inputLength = in.size(); Vector &output = *Vector::alloc(inputLength); out[count] = &output; for (int i=gains.size();i